Dungeon Crawl Stone Soup version 0.34-a0-416-g345f232843 (webtiles) character file. Game seed: 5935386468241822360 12096 TimeIsEndless the Mimic (level 11, -3/61 HPs) Began as an Octopode Conjurer on July 21, 2025. Was a Priest of Vehumet. Slain by a yak (10 damage) ... on level 11 of the Dungeon. The game lasted 00:19:51 (12508 turns). TimeIsEndless the Mimic (Octopode Conjurer) Turns: 12508, Time: 00:19:52 Health: -3/61 AC: 4 Str: 6 XL: 11 Next: 88% Magic: 18/29 EV: 18 Int: 24 God: Vehumet [***...] Gold: 487 SH: 0 Dex: 12 Spells: 8/22 levels left rFire + . . (50%) - Magic Parchment rCold + . . (50%) (offhand unavailable) rNeg + . . (50%) (helmet unavailable) rPois ∞ (0%) c - amulet of faith rElec . (100%) b - ring of protection from fire rCorr + (50%) d - ring of resist corrosion SInv . f - +4 ring of protection Will +.... g - ring "Esicydio" {rF+ rC+ rN+ Will+ rCorr} Stlth +++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.21/turn (no ring) (no ring) a - inkwell talisman %: faith @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Renounce Religion You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You were a walking scroll. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Ossuary. You collected 557 gold pieces. You spent 70 gold pieces at shops. Inventory: Missiles e - a throwing net i - 3 curare-tipped darts Jewellery b - a ring of protection from fire (worn) c - an amulet of faith (worn) d - a ring of resist corrosion (worn) f - a +4 ring of protection (worn) g - the ring "Esicydio" (worn) {rF+ rC+ rN+ Will+ rCorr} (You found it on level 9 of the Dungeon) [ring of resist corrosion] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. h - a ring of fire j - a ring of positive energy Wands a - a wand of flame (39) f - a wand of mindburst (13) e - a wand of paralysis (6) Scrolls f - a scroll of fear t - 6 scrolls of teleportation x - 4 scrolls of amnesia s - a scroll of summoning i - 3 scrolls of identify e - a scroll of fog {unknown} c - a scroll of enchant armour {unknown} Potions c - 5 potions of curing a - 2 potions of ambrosia w - 4 potions of heal wounds r - 2 potions of resistance m - 4 potions of might C - 2 potions of cancellation h - a potion of haste d - a potion of brilliance {unknown} f - a potion of lignification {unknown} j - a potion of invisibility {unknown} Talismans a - an inkwell talisman (worn) Skills: - Level 3.4 Dodging - Level 4.8 Stealth + Level 6.4 Spellcasting + Level 7.9(11.9) Conjurations + Level 5.9(9.9) Translocations + Level 6.0(10.0) Earth Magic - Level 7.4 Evocations - Level 10.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Brom's Barrelling Bo Conj/Erth 57% 2d9 1% 4 d - Iskenderun's Mystic Conj/Tloc 57% 2d12 (+2d61% 4 e - Stone Arrow Conj/Erth 100% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 13% 2d(2-18) 4% 4 Slow Hex 100% N/A 1% 1 Mercury Arrow Conj/Alch 90% 2d11 1% 2 Scorch Fire 52% 2d7 1% 2 Inner Flame Hex/Fire 26% N/A 1% 3 Maxwell's Portable Pile Tloc 53% (3-9)d6 1% 3 Mephitic Cloud Conj/Alch/Air 39% N/A 1% 3 Teleport Other Tloc 53% N/A 1% 3 Flame Wave Conj/Fire 45% 2d12 1% 4 Fulminant Prism Conj/Alch 22% 3d12 1% 4 Iskenderun's Battlesphe Conj/Frge 45% 2d12 1% 4 Ensorcelled Hibernation Hex/Ice 52% N/A 2% 2 Grave Claw Necr 52% 2d10 2% 2 Sigil of Binding Hex 26% N/A 4% 3 Dimensional Bullseye Hex/Tloc 20% N/A 4% 4 Petrify Alch/Erth 20% N/A 4% 4 Vhi's Electric Charge Tloc/Air 82% N/A 4% 4 Cigotuvi's Putrefaction Necr/Air 26% N/A 14% 4 Eringya's Surprising Cr Summ 26% N/A 14% 4 Manifold Assault Tloc 26% N/A 73% 7 Lehudib's Crystal Spear Conj/Erth 28% 10d8 78% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (0/5) D:9 Ossuary (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 [=!== Annotations: D:10 Grum, Nergalle Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (lightly wounded, 90% to hit) You focus your ray upon the yak. The searing ray hits the yak! The yak is severely wounded. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The yak gores you! The yak gores you. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak but does no damage. The yak is moderately wounded. The yak misses you. Your base Earth Magic skill increases to level 6! The searing ray hits the yak. The yak is severely wounded. The searing ray misses the yak. The searing ray hits the yak! The yak is lightly wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak closely misses you. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak! The yak is moderately wounded. You finish channelling your searing ray. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you! You die... ......))....##.....+ ..## #..... .....))#....##.....# #....##..... ....).)#....##.....# #........ .......#....##.....# ####..... ......[#....#+.....# #..... .......#######..Y..# #..... .......# #Y# ##.### #####.## #Y#### #..# #.# #;Y..# ###'## .[# ########'### #..... ##+####### #..........######..... #........# #..........'...##....z +........###..........###..+..... #........'.#..........# #..... #........#÷#.....>....# #..... #####'####.'..........# #..... ##.# ###.>.^......# ###### You could see 4 yaks. Vanquished Creatures 3 two-headed ogres Pikel (D:6) A cyclops (D:8) A manticore (D:11) Psyche (D:8) 2 trolls 2 hornets (D:9) Blorkula the Orcula (D:7) 2 vampires (D:11) 3 wyverns 3 wraiths 2 centaur zombies (D:11) Eustachio (D:5) 10 yaks A steam dragon (D:7) An acid dragon (D:8) 9 orc warriors A sky beast (D:6) An ice beast (D:5) A black bear (D:6) 2 ogres A wolf (D:10) 6 centaurs A lemure (D:6) A weeping skull (Ossuary) 2 bullfrogs 2 gnoll sergeants 3 scorpions 5 wights (D:10) A marrowcuda (D:7) A burial acolyte (Ossuary) 5 vampire bats (D:7) 13 killer bees 4 howler monkeys A human zombie (D:4) 4 bombardier beetles 11 orc priests 2 hounds A gnoll bouda (D:8) 2 drudes An iguana (D:6) 9 orc wizards 2 ogre zombies (Ossuary) 10 gnolls 12 adders 2 shadow imps A white imp (D:6) 2 dart slugs (D:5) 3 gnoll zombies 41 orcs 7 endoplasms 6 giant cockroaches 5 hobgoblins 8 jackals (D:4) 4 quokkas 4 ball pythons 3 bats 3 frilled lizards 4 goblins 4 hobgoblin zombies (Ossuary) 7 kobolds 6 orc zombies (Ossuary) 10 rats 269 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TimeIsEndless the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 283 | D:1 | Reached XP level 2. HP: 17/17 MP: 7/9 929 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/10 966 | D:2 | Reached skill level 1 in Shapeshifting 1835 | D:3 | Reached XP level 4. HP: 27/27 MP: 8/11 1890 | D:3 | Noticed a gnoll sergeant 1959 | D:2 | Learned a level 2 spell: Searing Ray 2318 | D:3 | Reached skill level 2 in Shapeshifting 2333 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/13 2941 | D:4 | Found Ziadil's Jewellery Emporium. 3010 | D:4 | Reached XP level 6. HP: 7/36 MP: 0/15 3022 | D:4 | Found a sand-covered staircase. 3127 | Ossuary | Entered an ossuary 3457 | Ossuary | Found an ancient bone altar of Kikubaaqudgha. 3462 | Ossuary | Reached skill level 3 in Shapeshifting 3826 | D:4 | Learned a level 4 spell: Brom's Barrelling Boulder 3831 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3978 | D:4 | Found a burning altar of Makhleb. 4079 | D:4 | Reached XP level 7. HP: 41/41 MP: 14/17 4127 | D:4 | Found Weschua's Distillery. 4127 | D:4 | Found Tiumechi's Antique Armour Shop. 4127 | D:4 | Found Zorotoul's Jewellery Shop. 4128 | D:4 | Found Bicwim's Jewellery Shop. 4131 | D:4 | Bought a potion of might for 40 gold pieces 4131 | D:4 | Bought a potion of curing for 30 gold pieces 4477 | D:5 | Entered Level 5 of the Dungeon 4697 | D:5 | Reached skill level 4 in Shapeshifting 4796 | D:5 | Noticed Eustachio 4859 | D:5 | Killed Eustachio 4860 | D:5 | Reached skill level 5 in Shapeshifting 4927 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4982 | D:5 | Found a statue of an orb of entropy. 4983 | D:5 | Found a staircase to the Ecumenical Temple. 4985 | D:5 | Found a statue of an orb of entropy. 5085 | D:5 | Reached skill level 6 in Shapeshifting 5085 | D:5 | Reached XP level 8. HP: 37/46 MP: 9/20 5098 | Temple | Entered the Ecumenical Temple 5133 | Temple | Became a worshipper of Vehumet 5133 | Temple | Offered knowledge of Shock by Vehumet. 5521 | D:5 | Reached skill level 7 in Shapeshifting 5986 | D:6 | Reached skill level 8 in Shapeshifting 6266 | D:6 | Noticed Pikel 6289 | D:6 | Killed Pikel 6290 | D:6 | Reached skill level 9 in Shapeshifting 6290 | D:6 | Reached XP level 9. HP: 45/51 MP: 11/22 6968 | D:7 | Reached skill level 10 in Shapeshifting 7462 | D:7 | Reached skill level 5 in Conjurations 7640 | D:7 | Noticed Blorkula the Orcula 7655 | D:7 | Killed Blorkula the Orcula 7656 | D:7 | Reached skill level 1 in Translocations 7656 | D:7 | Reached skill level 1 in Earth Magic 8390 | D:8 | Reached XP level 10. HP: 35/56 MP: 11/25 8510 | D:8 | Reached * piety under Vehumet 8699 | D:8 | Noticed Psyche 8720 | D:8 | Killed Psyche 9023 | D:8 | Noticed a cyclops 9029 | D:8 | Learned a level 3 spell: Stone Arrow 9031 | D:8 | Killed a cyclops 9068 | D:8 | Reached skill level 5 in Spellcasting 9187 | D:9 | Found a staircase to the Lair. 9474 | D:9 | Reached skill level 1 in Evocations 9619 | D:9 | Identified the ring "Esicydio" {rF+ rC+ rN+ Will+ rCorr} 9689 | D:9 | Reached ** piety under Vehumet 10000 | D:9 | Offered knowledge of Mercury Arrow by Vehumet. 10093 | D:9 | Reached skill level 5 in Evocations 10268 | D:10 | Entered Level 10 of the Dungeon 10309 | D:10 | Reached XP level 11. HP: 61/61 MP: 10/27 10748 | D:10 | Noticed a two-headed ogre 10767 | D:10 | Killed a two-headed ogre 11089 | D:10 | Noticed a two-headed ogre 11105 | D:10 | Killed a two-headed ogre 11106 | D:10 | Reached skill level 5 in Earth Magic 11180 | D:10 | Reached skill level 5 in Translocations 11183 | D:10 | Offered knowledge of Static Discharge by Vehumet. 11436 | D:10 | Noticed Nergalle 11437 | D:10 | Noticed Grum 11680 | D:11 | Noticed a skeletal warrior 11680 | D:11 | Noticed a skeletal warrior 11696 | D:11 | Reached *** piety under Vehumet 11738 | D:11 | Offered knowledge of Airstrike by Vehumet. 11862 | D:11 | Identified the +4 scale mail of Repulsion {rF+ rN+ Int-4} 12142 | D:11 | Noticed a two-headed ogre 12147 | D:11 | Killed a two-headed ogre 12508 | D:11 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, nrook_mini_backslash D:2: layout_loops_corners, minivault_11, minmay_nonomino_d4 D:3: layout_basic D:4: layout_basic, bloody_makhleb, enter_ossuary_3, serial_shops, shop, hangedman_decor_push, minmay_shop_grid_forest D:5: layout_basic, old_standard_altar, minmay_temple_entry_stoned_glass, hangedman_abyss_or_decor_jellyfish_corner, uniq_eustachio D:6: layout_basic, uniq_pikel D:7: layout_loops_cross, kennysheep_generic_room_9, uniq_blorkula_the_orcula D:8: layout_basic, uniq_psyche D:9: layout_cave_pools, dpeg_oklobed_lair, kennysheep_nub D:10: minmay_octagon_keep, layout_irregular_city, uniq_harold, uniq_grum, uniq_nergalle D:11: layout_roguey, serial_undead, serial_undead_f, serial_undead_d, serial_undead_f, serial_undead_e, serial_undead_d, special_room [special_room_orc], xom_teletrap_fun Temple: mainiacjoe_temple_cubbyholes Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 4 | 4.8 Shapeshifting | 1 2 3 6 9 10 | 10.1 Dodging | 3 | 3.4 Spellcasting | 3 4 5 6 | 6.4 Conjurations | 5 6 7 | 7.9 Translocations | 3 4 5 | 5.9 Earth Magic | 3 4 6 | 6.0 Evocations | 6 7 | 7.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 16 | 24 | 22 | 8 || 70 Constrict | 2 | | | || 2 Tentacles | 1 | | | || 1 Cast: Magic Dart | 59 | 60 | 44 | 3 || 166 Searing Ray | | 35 | 82 | 16 || 133 Brom's Barrelling | | | 4 | 41 || 45 Iskenderun's Myst | | | 3 | 18 || 21 Stone Arrow | | | | 74 || 74 Evoke: Wand | | 2 | | 14 || 16 Use: Scroll | | 5 | 8 | 3 || 16 Potion | | 2 | 1 | 2 || 5 Armour: Skin | 12 | 20 | 54 | 47 || 133 Dodge: Dodged | 9 | 47 | 115 | 69 || 240 Form: Scroll | 1 | | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12508 | 12200 | 308 | 2364 | 7882 | 13 | 962.2 | Dungeon | 11767 | 11488 | 279 | 2229 | 7495 | 11 | 1069.7 | Temple | 65 | 36 | 29 | 0 | 0 | 1 | 65.0 | Ossuary | 674 | 674 | 0 | 135 | 387 | 1 | 674.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1266 daAuts D:7: 1263 daAuts D:5: 1192 daAuts D:10: 1174 daAuts D:3: 1149 daAuts D:11: 1064 daAuts D:2: 1061 daAuts D:6: 1058 daAuts D:4: 929 daAuts D:9: 896 daAuts D:1: 711 daAuts Ossuary: 674 daAuts Temple: 65 daAuts