TimelessDreamer Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 2, D:1) 19 bolts (7, 19, D:1) 27 stones (11, 25, D:1) 40 poisoned darts (15, 26, D:1) 24 stones (22, 4, D:1) 3 boomerangs (34, -12, D:1) a +0 mace (39, 3, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, 0, D:2) a stone (2, -2, D:2) a stone (6, 5, D:2) a +0 hand axe (11, -31, D:2) a +0 hand axe a +0 animal skin (11, -23, D:2) 33 stones (12, -35, D:2) a +0 club (18, -16, D:2) a +0 mace (19, -23, D:2) 17 stones (19, -16, D:2) a +0 dagger (19, 1, D:2) a +0 dagger (58, -10, D:2) a +0 plate armour Level 3 of the Dungeon (1, 1, D:3) a +0 mace (6, 40, D:3) an uncursed staff of energy (20, 27, D:3) a +0 flail a +0 scale mail a +0 club a +0 flail a +0 leather armour (20, 28, D:3) a +0 club a +0 leather armour (22, -6, D:3) a +0 hand axe (25, -7, D:3) a +0 falchion a +0 leather armour (38, 10, D:3) 20 arrows (40, -13, D:3) a +0 scale mail (40, -4, D:3) a +0 whip (42, 0, D:3) a +0 robe (43, -1, D:3) a +0 dagger (46, 43, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 3 javelins (3, 7, D:4) a +0 mace a +0 leather armour (16, 25, D:4) a +0 spear an uncursed ring of protection from fire an uncursed amulet of guardian spirit (17, 45, D:4) a +0 giant spiked club (25, 8, D:4) 21 bolts (31, 19, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (34, -4, D:4) a +0 giant spiked club (49, 11, D:4) a +0 pair of boots (62, 27, D:4) 25 stones (64, 22, D:4) a +0 leather armour (64, 27, D:4) a cursed -2 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, -5, D:5) a +0 short sword a +0 chain mail (2, -4, D:5) 4 stones (3, -6, D:5) a +0 falchion a +0 ring mail (3, -5, D:5) a cursed -3 dagger a +0 robe (8, 0, D:5) a +0 club a +0 leather armour 19 stones (9, -7, D:5) a +0 hand axe a +0 leather armour (16, -26, D:5) a +0 dagger (16, -13, D:5) a +0 scale mail the +4 hand axe of Etsan {drain, Int+2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It makes you more stealthy. (17, -14, D:5) 21 stones (20, -16, D:5) a +0 robe a +0 dagger (20, -13, D:5) a +0 war axe (22, -16, D:5) a +0 hand axe a +0 hunting sling (23, -29, D:5) a +1 short sword of electrocution (24, -14, D:5) 9 stones (25, -17, D:5) a +0 robe a +0 dagger (25, 0, D:5) a +0 dagger (30, 2, D:5) a cursed +0 leather armour (39, -14, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (9, 24, D:6) 8 stones (10, 16, D:6) 18 stones (22, 40, D:6) a cursed -1 club (24, 46, D:6) a +0 dagger (25, 45, D:6) a +0 leather armour a +0 hand axe an uncursed amulet of reflection a +0 club (25, 47, D:6) a +0 robe a +0 dagger (39, 52, D:6) a +0 battleaxe a +0 chain mail (41, 29, D:6) 13 stones (43, 42, D:6) a +0 dagger a +0 robe (59, 25, D:6) a +0 shortbow 14 arrows Level 7 of the Dungeon [Shop] Nahirat's Antique Weapon Shoppe a +0 hunting sling of flaming (131 gold) a +0 morningstar (112 gold) a +0 shortbow (84 gold) a +0 dire flail (112 gold) the +2 great sword "Carojommu" {flame, MR+} (960 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. a +0 hand axe (84 gold) a +6 hand crossbow of flaming (1072 gold) a +2 halberd of freezing (537 gold) a +0 morningstar (112 gold) a +0 falchion (84 gold) (0, 0, D:7) an arrow (2, 0, D:7) a +0 shortbow 21 arrows (5, -6, D:7) a scarf of harm a +0 robe (6, -10, D:7) a +0 shortbow 27 arrows (7, -4, D:7) 20 stones (8, 4, D:7) 8 javelins (19, -19, D:7) a +0 giant club (20, 1, D:7) 15 stones (25, -3, D:7) a +0 giant club (35, -3, D:7) a +0 war axe (37, -28, D:7) a +0 dagger (39, -3, D:7) 21 arrows (50, -23, D:7) a scroll of noise a scroll of immolation Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, -10, D:8) 26 arrows (7, -1, D:8) a +0 ring mail of fire resistance (8, -21, D:8) a +0 shortbow 17 arrows (8, -19, D:8) an arrow (12, 6, D:8) a cursed -1 shortbow (16, -30, D:8) a +0 leather armour (19, 5, D:8) a +0 shortbow 23 arrows (21, -3, D:8) 16 stones (22, -1, D:8) a +0 long sword (22, 5, D:8) an arrow (24, -4, D:8) an arrow (24, -3, D:8) an arrow (25, -1, D:8) a +0 shortbow 12 arrows (26, -20, D:8) a +0 whip (27, -21, D:8) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (28, -35, D:8) a +0 ring mail (29, -17, D:8) a +0 club (31, -40, D:8) a +0 flail (32, -40, D:8) a +0 dagger a +0 robe (32, -28, D:8) 19 stones (33, -40, D:8) a +0 hand axe 2 boomerangs a +0 chain mail a +0 dagger a +0 robe (35, -32, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (12, -1, D:9) a +0 mace (15, -3, D:9) a +1 vampiric spear (16, -2, D:9) a +0 whip (16, 11, D:9) a +0 leather armour (17, -8, D:9) a +0 spear (17, -7, D:9) a +0 falchion (25, 1, D:9) 18 stones (33, 20, D:9) an uncursed ring of magical power (39, 10, D:9) a scroll of noise (42, -27, D:9) 20 poisoned darts (44, -11, D:9) 24 stones (44, -8, D:9) a +0 scimitar of flaming a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 stones (42, 11, Lair:1) 19 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 stones (0, 1, Lair:2) a +0 hunting sling (25, -1, Lair:2) a +1 vorpal hunting sling (26, -13, Lair:2) a ration (38, -10, Lair:2) 22 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 stones (11, 4, Lair:3) 10 bolts (18, -22, Lair:3) a +1 pair of boots (19, -23, Lair:3) a +1 hat (19, -13, Lair:3) a +0 short sword (21, 2, Lair:3) 4 arrows (22, -16, Lair:3) a cursed +0 leather armour (23, -4, Lair:3) a +0 quarterstaff (26, -20, Lair:3) the +4 hand axe "Tosimesu" {drain, *Noise rF++ Int+2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It greatly protects you from fire. It may make noises in combat. It makes you more stealthy. (26, 0, Lair:3) a +0 dagger of distortion (26, 25, Lair:3) a +0 robe (27, 25, Lair:3) a +0 falchion (29, 6, Lair:3) a curare-tipped dart (29, 7, Lair:3) 5 curare-tipped darts (30, 4, Lair:3) 10 bolts (33, 6, Lair:3) a +0 whip (44, -11, Lair:3) a +7 dagger of pain a +0 robe (49, -4, Lair:3) a +0 long sword (50, -1, Lair:3) a +0 chain mail (52, -9, Lair:3) 20 bolts Level 4 of the Lair of Beasts (5, 5, Lair:4) the +0 ring mail of Summer {rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. Level 5 of the Lair of Beasts (18, 9, Lair:5) an uncursed staff of poison (37, 26, Lair:5) 6 curare-tipped darts (38, 23, Lair:5) an uncursed amulet of inaccuracy Level 6 of the Lair of Beasts (0, 0, Lair:6) a wyvern skeleton (1, 6, Lair:6) a blink frog skeleton (2, -1, Lair:6) a blink frog skeleton (8, 1, Lair:6) a spiny frog corpse (skeletalised by now) (10, -1, Lair:6) a hippogriff skeleton (14, 26, Lair:6) a sling bullet (16, 28, Lair:6) a sling bullet (17, 27, Lair:6) a sling bullet (18, 26, Lair:6) a death yak corpse (18, 28, Lair:6) a death yak corpse (29, 14, Lair:6) a scroll of random uselessness (29, 20, Lair:6) a +6 ring of intelligence (30, 19, Lair:6) a sling bullet (31, 18, Lair:6) 4 sling bullets (32, 12, Lair:6) a +0 helmet (32, 17, Lair:6) 2 sling bullets (32, 18, Lair:6) 2 sling bullets (32, 34, Lair:6) a +0 rapier (32, 36, Lair:6) a +0 ring mail (33, 16, Lair:6) a sling bullet (33, 17, Lair:6) a sling bullet (34, 13, Lair:6) a sling bullet (34, 14, Lair:6) 6 sling bullets (34, 15, Lair:6) a sling bullet (35, 13, Lair:6) 2 sling bullets (35, 14, Lair:6) 3 sling bullets