Timinator the Dungeon (18, 0, D) a +0 leather armour (12, 1, D) a +0 falchion (16, 1, D) a +0 mace (20, 2, D) a +0 dagger a +0 robe (3, 5, D) a +0 club a +0 robe (16, 7, D) a plain deck of changes (26, 8, D) a +0 giant spiked club a +0 giant spiked club (6, 9, D) a +3 quarterstaff of chaos a +0 cloak (13, 9, D) a +0 dagger a +0 robe a book of Geomancy (14, 9, D) a +0 dagger (still there?) a book of Conjurations (still there?) (25, 9, D) a +0 giant spiked club a +0 giant club (32, 9, D) a +0 giant club a hill giant corpse (35, 9, D) a +0 giant club a +0 giant club a +0 robe (23, 10, D) a +0 giant club a +0 giant club (40, 10, D) a curare-tipped needle (37, 12, D) a curare-tipped needle (38, 14, D) a curare-tipped needle