Timinator Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 15, D:1) a +0 short sword (14, 16, D:1) a +0 whip (18, -15, D:1) a +0 dagger (18, 3, D:1) a +0 falchion (25, -1, D:1) a +0 spear (31, 34, D:1) 15 stones (45, 10, D:1) a +0 club (51, 15, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 9, D:2) a +0 dagger (11, -21, D:2) 23 arrows (13, -9, D:2) 4 stones (14, -4, D:2) a stone (14, -2, D:2) a stone (14, -1, D:2) a stone (14, 0, D:2) a stone (19, -9, D:2) 27 sling bullets (21, 11, D:2) 22 stones (24, -7, D:2) a +2 dagger of speed (26, 0, D:2) 20 sling bullets (27, 0, D:2) a stone (28, 4, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (2, 14, D:3) 14 poisoned needles (9, -3, D:3) a +0 short sword of venom (10, -1, D:3) a +0 robe (11, 29, D:3) a +0 mace (11, 38, D:3) a +0 spear (12, 32, D:3) a +0 flail a +0 ring mail (13, 26, D:3) a tomahawk (13, 29, D:3) a +0 war axe (14, 25, D:3) a tomahawk (15, 34, D:3) a +0 leather armour a +0 falchion a +0 leather armour a +0 flail (16, 38, D:3) 2 tomahawks (18, 35, D:3) a tomahawk (26, 10, D:3) a +0 hand axe a +0 leather armour (28, 31, D:3) a +0 dagger (29, 31, D:3) a +0 ring mail (29, 32, D:3) a +0 mace (52, 21, D:3) a cursed -3 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 centaur barding (6, -35, D:4) a +0 rapier (12, -39, D:4) a +0 chain mail (22, 3, D:4) an uncursed staff of power (35, -29, D:4) 10 stones (36, -4, D:4) a +0 leather armour a +0 morningstar (42, -46, D:4) 24 arrows (42, -8, D:4) 15 sling bullets (45, -45, D:4) 8 javelins (47, -22, D:4) a +0 robe Level 5 of the Dungeon [Shop] Wyovoor's Armour Boutique a +0 helmet (63 gold) the +10 plate armour "Bejilu" {+Fly rN+ Dex+2} (1267 gold) It affects your dexterity (+2). It protects you from negative energy. It lets you fly. a +0 buckler (63 gold) a +3 leather armour of magic resistance (336 gold) a +2 centaur barding (490 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) (0, 0, D:5) 12 stones (4, -31, D:5) a +0 flail a +0 leather armour (7, -40, D:5) a +0 quarterstaff (31, -25, D:5) a +0 hand axe (38, -1, D:5) an uncursed staff of fire (40, -20, D:5) a +0 whip (42, -18, D:5) a +0 quarterstaff (53, -45, D:5) 13 stones (67, 11, D:5) a +1 flail of venom Level 6 of the Dungeon (0, 0, D:6) a +0 flail (12, -9, D:6) a +1 rapier of speed (26, -18, D:6) a +1 whip of flaming a +0 robe (35, -25, D:6) a +0 club (39, -20, D:6) a +0 plate armour