Timinator Level 1 of the Dungeon (0, 0, D:1) 15 stones (3, 14, D:1) 11 poisoned needles (5, -4, D:1) a +0 hand axe (16, 7, D:1) a +0 ring mail (18, 6, D:1) a +0 dagger (20, -9, D:1) a +0 club (29, 18, D:1) a stone (29, 22, D:1) a +0 dagger (29, 41, D:1) a +0 chain mail (33, 22, D:1) a +0 whip (36, 3, D:1) a +0 leather armour (38, 3, D:1) 6 gold pieces (39, 17, D:1) 11 poisoned needles (40, 5, D:1) a +0 dagger (40, 17, D:1) 5 poisoned needles (44, -19, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 20, D:2) a +0 robe (9, -20, D:2) a +0 hunting sling (11, -11, D:2) a stone (11, -10, D:2) a stone (14, 4, D:2) a +0 leather armour (15, -2, D:2) a +0 robe (16, 9, D:2) a +0 scale mail (21, 21, D:2) a +0 mace (25, 11, D:2) 15 stones (31, -18, D:2) a +0 mace (31, -16, D:2) a +0 mace (32, -18, D:2) a +0 mace (32, -17, D:2) a +0 mace (32, -16, D:2) a +0 mace (33, -18, D:2) a +0 mace (33, -17, D:2) a +3 quarterstaff of chaos a +0 mace (33, -16, D:2) a +0 mace (34, -5, D:2) a +0 club (35, -17, D:2) a +0 mace (36, -18, D:2) a +0 mace (37, -18, D:2) a +0 mace (38, -19, D:2) a +0 mace (39, -18, D:2) a cursed -1 mace (40, -19, D:2) a +0 mace (44, 12, D:2) a +0 club (49, 0, D:2) a +0 dagger (52, 21, D:2) a +0 dagger Level 3 of the Dungeon (2, -10, D:3) a +0 flail a +0 scale mail (3, -10, D:3) a +0 dagger a +0 robe a +0 dagger (4, 3, D:3) a +0 trident (8, 21, D:3) a +0 dagger a +0 hunting sling 22 stones (10, 21, D:3) a stone (12, 22, D:3) a stone (22, 8, D:3) a +0 mace (23, 7, D:3) a +0 mace a +2 leather armour of positive energy (23, 8, D:3) a +0 flail a +0 leather armour (25, -1, D:3) a +0 flail a +0 ring mail (27, 17, D:3) a +0 club (28, -10, D:3) a +0 dagger (28, 17, D:3) a +0 leather armour (28, 19, D:3) a stone (28, 20, D:3) a stone (29, 18, D:3) a +0 pair of gloves (46, 22, D:3) a +0 spear (56, 46, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (7, -5, D:4) a +0 club (8, -5, D:4) a +1 trident of venom a +2 animal skin a cursed +0 helmet (9, -9, D:4) 13 stones (11, -6, D:4) a +0 dagger (11, -5, D:4) a +0 dagger (14, -9, D:4) Sif Muna's Handbook of the Birds Spells Type Level a - Shock Conjuration/Air 1 (17, 4, D:4) an adder corpse (skeletalised by now) (18, 13, D:4) a +0 robe (19, 5, D:4) a +0 ring mail (25, -4, D:4) a +0 dagger of venom 4 tomahawks a +0 ring mail (32, -5, D:4) a +0 giant club (34, -2, D:4) a +0 hand axe (34, 13, D:4) 17 sling bullets (36, -5, D:4) a +0 spear (37, 17, D:4) a +0 scale mail (39, 13, D:4) a +0 whip (40, -2, D:4) a cursed +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, -7, D:5) a +0 dagger (unseen) (5, -9, D:5) a royal jelly (6, -3, D:5) the cursed +1 leather armour of This Worked Last Time {-Cast rPois rF- Str+4} It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It prevents spellcasting. It has a curse placed upon it. (7, -2, D:5) a meat ration (10, 0, D:5) 22 stones (12, -3, D:5) 20 stones (17, -8, D:5) a +0 leather armour (18, -9, D:5) a +0 shortbow a +0 flail a +0 whip a +1 leather armour of cold resistance a centaur corpse a worker ant corpse (18, -6, D:5) a +0 short sword (19, -7, D:5) a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (23, -9, D:5) a +2 hand axe of electrocution (27, -4, D:5) a +0 rapier (28, -20, D:5) 6 tomahawks