Timinator Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -6, D:1) a +0 club (25, 15, D:1) 11 sling bullets (26, 27, D:1) a +0 dagger (26, 28, D:1) a +0 short sword (29, 13, D:1) 7 poisoned needles (43, 8, D:1) 15 stones (49, 29, D:1) a +2 dagger of protection (52, 25, D:1) 10 stones (54, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 1, D:2) a +0 club (5, 19, D:2) a bat corpse (skeletalised by now) (8, 30, D:2) a +0 dagger (10, 9, D:2) 12 stones (10, 30, D:2) a +0 shortbow (11, 17, D:2) a +0 club (15, 28, D:2) a +0 scale mail (16, 34, D:2) 15 stones (19, 4, D:2) a +0 dagger (27, 32, D:2) a +0 scythe a +0 robe (29, 9, D:2) a +0 trident (37, 5, D:2) 6 large rocks (41, 8, D:2) a +0 club (44, 1, D:2) 13 stones (47, 46, D:2) a +0 robe