Timinator Level 1 of the Dungeon (0, 0, D:1) a cursed +0 chain mail (20, 29, D:1) 17 sling bullets (20, 38, D:1) a +0 dagger (25, 7, D:1) a +0 short sword (32, 3, D:1) a +0 robe (34, -3, D:1) 14 bolts (42, 25, D:1) a +0 scale mail (49, 16, D:1) 2 steel javelins (65, 10, D:1) a +0 club Level 2 of the Dungeon (20, 10, D:2) a +0 trident (23, 5, D:2) a +0 dagger (41, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 sling bullets (5, 12, D:3) 27 bolts (10, -1, D:3) a +2 mace of crushing a -1 whip (20, 10, D:3) 19 arrows (22, 7, D:3) a +0 dagger (33, 10, D:3) a +0 robe (37, -18, D:3) a +0 robe (37, -14, D:3) a +0 robe (38, -20, D:3) a +0 hunting sling (46, -20, D:3) a +0 robe (51, -1, D:3) 16 arrows (59, 20, D:3) 18 sling bullets Level 4 of the Dungeon [Shop] Tuts's Antique Weapon Shoppe a +0 whip (65 gold) a +0 scimitar (104 gold) a +0 short sword (78 gold) a +0 broad axe (104 gold) a +3 morningstar of draining (629 gold) a cursed -3 whip (2 gold) the +8 mithril axe "Arga" {speed, MR+} (1679 gold) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a +0 hunting sling (39 gold) the cursed +3 trident of Soner {flame, rF+ Dex-3 Stlth+} (748 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It protects you from fire. It makes you more stealthy. It has a curse placed upon it. a +0 flail (91 gold) a +0 rapier (104 gold) (0, 0, D:4) a +0 club (4, -3, D:4) a +0 short sword (6, -29, D:4) a +0 leather armour a +0 club (7, 7, D:4) a +0 leather armour a +0 flail (26, 7, D:4) a +0 ring mail (32, -36, D:4) a +0 halberd (33, -36, D:4) a +0 halberd a +1 vampiric halberd (38, -38, D:4) a scarf of spirit shield (50, -28, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Sagyo's Assorted Antiques a scroll of blinking (180 gold) a potion of lignification (72 gold) a scroll of amnesia (84 gold) 2 potions of lignification (144 gold) a wand of paralysis (13/24) (360 gold) (0, 0, D:5) a +0 plate armour (12, -14, D:5) a +1 short sword of draining (17, 12, D:5) a +0 hand axe (20, -16, D:5) a +0 falchion (26, 2, D:5) 24 arrows (28, 15, D:5) a +0 dagger (29, 18, D:5) a +0 plate armour (31, 31, D:5) 17 sling bullets (33, 7, D:5) a +0 scimitar (36, 9, D:5) a +0 flail (51, 9, D:5) a +0 scale mail (56, 9, D:5) a +0 pair of gloves Level 6 of the Dungeon [Shop] Rygrud's Armour Shoppe a +0 leather armour (22 gold) a +0 pair of gloves (49 gold) a +0 shield (49 gold) a +0 ring mail (44 gold) the +2 chain mail of Elitism {Regen+ Str+2 Int-4} (190 gold) It affects your strength (+2). It affects your intelligence (-4). It increases your rate of regeneration. a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +1 pair of boots of flying (181 gold) a +0 robe (7 gold) (25, -1, D:6) a +0 trident (34, 19, D:6) a +2 hand axe of electrocution a cursed +0 leather armour (34, 20, D:6) a +0 hand axe (35, 20, D:6) a +0 mace a +0 leather armour (38, 16, D:6) a cursed +0 hand axe (40, 8, D:6) a +0 mace a +0 ring mail a +0 club a +0 leather armour (40, 9, D:6) a +0 hand axe a +0 leather armour (42, 27, D:6) 21 arrows a +0 shortbow (43, 29, D:6) a +0 falchion of holy wrath (43, 30, D:6) a +0 dagger (unseen) (47, -6, D:6) the +2 flail "Yqecwaof" {elec, Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). (49, 1, D:6) a +0 plate armour Level 7 of the Dungeon (4, -12, D:7) a +0 giant spiked club 2 throwing nets (5, 2, D:7) 17 poisoned needles (10, -30, D:7) a +0 flail (12, -30, D:7) a cursed +0 club (13, -30, D:7) a +0 leather armour a +0 dagger (15, -22, D:7) a +0 club a +0 ring mail (18, 4, D:7) a +0 ring mail (20, -6, D:7) 13 arrows (21, -18, D:7) a +0 scale mail a +0 mace (22, -27, D:7) a +0 chain mail a +0 flail (22, -24, D:7) a +0 robe a +0 dagger a +0 plate armour a +0 short sword a +0 war axe (25, -19, D:7) 19 sling bullets (26, -20, D:7) a +0 flail (30, -12, D:7) a +0 ring mail (34, 2, D:7) a cursed +0 robe a +2 dagger of venom a +0 rapier a cursed -2 leather armour (35, -24, D:7) a cursed -1 dagger a +0 scale mail (36, -23, D:7) a +0 trident (36, 2, D:7) a +0 rapier (37, -20, D:7) a +0 long sword a +0 ring mail (42, -23, D:7) a +0 long sword a +0 ring mail (50, 3, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:8) 22 arrows (6, -1, D:8) 14 sling bullets (7, 29, D:8) 18 arrows (8, 42, D:8) a +0 falchion (25, 2, D:8) a +0 giant club a +0 dire flail (25, 14, D:8) a +0 rapier (40, 14, D:8) a +0 battleaxe a +0 chain mail (43, 44, D:8) 13 arrows (55, 13, D:8) a +0 giant spiked club (59, 23, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 scale mail (0, 2, D:9) a +0 dagger (7, -34, D:9) a cursed -1 flail a +0 dagger a +0 robe (9, -36, D:9) a +0 hand axe a +0 leather armour (10, -3, D:9) a tomahawk (13, -3, D:9) a tomahawk (15, -28, D:9) a +0 ring mail (17, -25, D:9) a +0 ring mail a cursed +0 leather armour a +0 short sword of distortion (17, -3, D:9) 4 tomahawks (17, 6, D:9) a +0 rapier (18, -15, D:9) a +0 club a +0 scale mail (22, -11, D:9) 12 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 robe a cursed -3 dagger (1, 0, D:10) a +0 leather armour a +0 mace (2, 5, D:10) a cursed +0 ring mail a +2 falchion of holy wrath (3, 3, D:10) a +0 flail a +0 leather armour (3, 5, D:10) a +0 leather armour a +0 short sword (6, 12, D:10) a potion of degeneration (8, -1, D:10) a tomahawk (8, 20, D:10) a +0 giant club a +0 giant club (9, -6, D:10) a +0 scale mail a +0 club (9, -3, D:10) a cursed -1 flail a +0 leather armour a cursed -1 short sword a +0 ring mail a tomahawk (9, 18, D:10) a +0 falchion (10, -6, D:10) a +0 falchion a +0 scale mail (15, 13, D:10) a +0 rapier (28, 15, D:10) a +0 giant spiked club a +0 giant club (29, 4, D:10) a +0 pair of gloves (33, 1, D:10) a +0 long sword a +0 robe (33, 14, D:10) 14 arrows a +0 longbow (33, 23, D:10) a +0 scale mail (34, 14, D:10) 3 arrows (39, 17, D:10) an arrow (40, 18, D:10) a +0 war axe (43, 24, D:10) a +0 dagger (45, 17, D:10) a +0 whip a +0 scale mail (50, 39, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 12 poisoned needles (1, 30, D:11) a +0 dire flail a +0 giant club (7, 38, D:11) 18 poisoned needles (16, 3, D:11) a +0 morningstar (24, 38, D:11) a +0 robe (32, 13, D:11) a +0 long sword (35, 2, D:11) a +0 battleaxe a +0 chain mail (52, 18, D:11) 15 gold pieces (unseen) (55, 16, D:11) a +0 scale mail (55, 35, D:11) a large rock (58, 25, D:11) 14 bolts (59, -2, D:11) a +0 longbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (5, -22, Lair:1) a cursed -3 dagger (9, -4, Lair:1) a +0 hunting sling (10, -16, Lair:1) a +0 falchion (15, -12, Lair:1) a +0 flail (21, 0, Lair:1) a +0 war axe (30, -32, Lair:1) a +3 dire flail of venom a +1 ring mail of poison resistance (35, -12, Lair:1) 17 poisoned needles Level 2 of the Lair of Beasts (28, -32, Lair:2) a wand of polymorph (8/24) (36, -16, Lair:2) a box of beasts (49, -30, Lair:2) 15 arrows (57, 8, Lair:2) 26 arrows Level 3 of the Lair of Beasts (0, 5, Lair:3) a +0 trident (17, 11, Lair:3) 22 sling bullets (23, -14, Lair:3) a wand of random effects (11/48) (33, 14, Lair:3) a wand of random effects (21/48) a wand of random effects (18/48) a wand of polymorph (8/24) a wand of random effects (12/48) an uncursed ring of flight the +8 war axe of Blind Justice {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. (35, -2, Lair:3) 17 bolts (36, 19, Lair:3) 17 sling bullets (37, -39, Lair:3) 17 arrows (39, -20, Lair:3) a +0 mace (40, 17, Lair:3) 4 curare-tipped needles (51, 11, Lair:3) 24 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of torment (3, -34, Lair:4) 2 scrolls of noise (18, 3, Lair:4) a +0 chain mail (29, -1, Lair:4) a +0 leather armour (39, 17, Lair:4) a +2 hand crossbow of flaming (46, -16, Lair:4) a scroll of random uselessness (51, 14, Lair:4) a +0 leather armour (54, -20, Lair:4) a +0 robe (59, 13, Lair:4) a +0 hunting sling (62, -3, Lair:4) a +2 plate armour of magic resistance (62, -1, Lair:4) 17 gold pieces (62, 0, Lair:4) the +8 falchion of Beimih {venom, rF- rC+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. (63, -4, Lair:4) a +0 leather armour (64, -2, Lair:4) 24 gold pieces (65, -4, Lair:4) a scroll of amnesia (66, -4, Lair:4) a scroll of noise (66, -2, Lair:4) 20 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 blowgun (19, 18, Lair:5) a +0 leather armour (20, 41, Lair:5) a +0 long sword (25, 21, Lair:5) a +0 ring mail (28, 24, Lair:5) 18 arrows (31, 25, Lair:5) a +0 scale mail (57, 39, Lair:5) 25 sling bullets Level 6 of the Lair of Beasts (5, 18, Lair:6) 25 sling bullets (7, 7, Lair:6) a +0 flail (7, 15, Lair:6) a +1 rapier of venom (15, 9, Lair:6) a +0 pair of gloves (16, 11, Lair:6) a +0 leather armour (19, 14, Lair:6) a +0 scale mail (33, 5, Lair:6) a +0 leather armour (43, -8, Lair:6) a wand of iceblast (5/15) a wand of iceblast (11/15) an uncursed ring of ice (44, 1, Lair:6) a +0 hand axe (51, -11, Lair:6) a hornet corpse (54, -12, Lair:6) a hornet corpse (54, -11, Lair:6) a torpor snail corpse (55, -3, Lair:6) a lindwurm corpse (skeletalised by now) (57, 26, Lair:6) a cursed +0 scale mail (58, -10, Lair:6) a scroll of silence (59, 29, Lair:6) a +0 glaive