Timinator Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, 3, D:1) a +0 short sword (13, 22, D:1) a cursed -3 dagger (14, -7, D:1) a +0 club (15, 15, D:1) 17 bolts (23, 5, D:1) a +0 dagger (24, -20, D:1) a +0 club (24, -13, D:1) 22 arrows (41, 19, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 27, D:2) a +0 dagger (19, 8, D:2) 18 arrows (20, 29, D:2) a +0 whip (21, 22, D:2) 24 arrows (28, 7, D:2) a cursed -2 mace (34, 24, D:2) a +0 leather armour (42, -3, D:2) a +0 short sword Level 3 of the Dungeon (1, -2, D:3) a +0 club (4, -5, D:3) a sling bullet (7, 1, D:3) 2 sling bullets (8, -3, D:3) a scroll of amnesia (8, 0, D:3) 14 gold pieces (8, 1, D:3) a sling bullet (9, -3, D:3) a scroll of teleportation (9, 0, D:3) a sling bullet (still there?) a +0 mace (still there?) (10, -10, D:3) a +0 robe (10, -2, D:3) a potion of ambrosia (10, -1, D:3) 2 sling bullets (still there?) a sling bullet (still there?) (10, 1, D:3) a sling bullet (unseen) (11, 3, D:3) a sling bullet (12, -1, D:3) a sling bullet (13, -31, D:3) a poisoned needle (13, -27, D:3) 20 poisoned needles a +0 dagger a +0 blowgun (13, -3, D:3) 3 sling bullets (still there?) 2 sling bullets (still there?) (13, 2, D:3) a sling bullet (14, -30, D:3) a +0 leather armour a +0 mace (53, -34, D:3) 14 arrows Level 4 of the Dungeon (1, -21, D:4) a +0 flail a +0 dagger (1, -19, D:4) a +0 whip (13, -8, D:4) a +0 rapier a +0 leather armour (19, -17, D:4) a +0 hand axe a +0 leather armour (24, -22, D:4) a +1 rapier of draining a +0 ring mail (26, -10, D:4) a +0 ring mail (28, -28, D:4) a +0 giant spiked club (29, -26, D:4) a +0 falchion (29, -10, D:4) a +0 short sword (32, -9, D:4) a +0 dagger (46, -16, D:4) a +0 dagger (53, -15, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Koorgh's Antique Armour Shoppe a +0 robe (11 gold) a +0 pair of boots (76 gold) a +0 scale mail (68 gold) a cursed +0 leather armour (17 gold) the +8 chain mail of Refuge {rElec Regen+} (994 gold) It insulates you from electricity. It increases your rate of regeneration. (0, 0, D:5) a +0 rapier (2, -12, D:5) a +0 mace (4, -4, D:5) a +1 scythe of protection a +0 robe (10, -8, D:5) a +0 leather armour (28, 16, D:5) 14 poisoned needles (32, -5, D:5) 15 poisoned needles (32, 13, D:5) a wand of flame (30/48) a wand of random effects (15/48) a wand of flame (29/48) (33, 13, D:5) a -2 hunting sling a +0 dagger (37, 19, D:5) a +0 hand axe a +0 robe (42, 4, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe (46, 1, D:5) a +0 flail a +0 leather armour a +2 dagger of venom a +0 leather armour (47, -20, D:5) a +2 whip of freezing a +0 robe (48, -19, D:5) a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) 15 arrows (2, 21, D:6) a +0 battleaxe a +0 chain mail (7, 25, D:6) a +0 flail (7, 26, D:6) a +0 dagger a +0 robe (9, 23, D:6) a +0 giant club (12, 23, D:6) a cursed -2 dagger a +0 robe (14, -7, D:6) a +0 mace (14, -5, D:6) an arrow (14, -4, D:6) 2 arrows (14, -3, D:6) an arrow (14, 0, D:6) 23 arrows a +0 shortbow (15, -10, D:6) a +0 short sword (32, -17, D:6) a +0 animal skin (32, 20, D:6) a +0 short sword a +0 chain mail (34, 10, D:6) a +0 leather armour (43, 1, D:6) a +0 dagger a +0 whip a +0 spear (46, -10, D:6) a +0 spear (48, 1, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (49, 0, D:6) a +0 club a +0 scale mail (49, 1, D:6) a +0 dagger a cursed -1 scale mail a +0 trident a +0 leather armour (50, 2, D:6) a +0 spear Level 7 of the Dungeon [Shop] Ruetruag's General Store a +1 pair of gloves (115 gold) a potion of haste (100 gold) a +1 dagger of electrocution (120 gold) 24 stones (24 gold) a +0 ring mail (40 gold) a potion of haste (100 gold) 18 arrows (36 gold) a potion of curing (30 gold) 30 stones (30 gold) 23 arrows (46 gold) the ring "Beshrailu" {Ice Slay+3 SInv} (488 gold) [ring of ice] It enhances your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. 2 fruits (30 gold) (0, 0, D:7) a +1 flail of pain (7, 11, D:7) a throwing net (8, 12, D:7) a +0 giant spiked club (11, -3, D:7) a +0 mace (13, 30, D:7) a +0 scale mail (14, 3, D:7) a +0 quarterstaff (15, 48, D:7) a +0 hand axe a cursed +0 dagger (16, 48, D:7) a +0 dagger of speed (20, 33, D:7) a +0 dagger (21, 41, D:7) 30 bolts (27, 26, D:7) a +0 robe a +0 short sword (27, 30, D:7) a +0 robe a +0 battleaxe (28, 32, D:7) a +0 great sword (33, -1, D:7) a tomahawk (33, 0, D:7) a tomahawk (34, 2, D:7) a +0 mace 2 tomahawks (40, 14, D:7) a +0 club (41, 4, D:7) a +0 ring mail (49, 13, D:7) a +0 hand axe (51, 8, D:7) a scroll of random uselessness (67, 38, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (21, -23, D:8) a scroll of immolation (24, -7, D:8) a +0 ring mail (30, -12, D:8) a +0 dagger (36, -33, D:8) a +0 giant spiked club a +0 giant spiked club (48, -24, D:8) a +0 scale mail (49, 9, D:8) a +0 robe (54, -13, D:8) a +0 dagger of chaos a +0 robe (61, -19, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (4, 37, D:9) 19 poisoned needles (5, -3, D:9) a +0 giant club a +0 giant club (5, 0, D:9) a +0 chain mail (6, -16, D:9) a +0 hand axe (7, 25, D:9) a +0 club a +0 plate armour a +0 halberd (7, 26, D:9) a +0 flail a +0 club a +0 short sword (8, 25, D:9) a +0 robe a +0 dagger a +0 trident a +0 leather armour a +0 hand axe (13, 5, D:9) a +0 dagger (17, 3, D:9) a +0 shortbow 17 arrows (17, 27, D:9) 3 large rocks (28, -19, D:9) a +0 flail a +0 whip (28, -14, D:9) a +0 club (29, -19, D:9) a +0 spear (31, -19, D:9) a +0 robe a +0 whip (33, 37, D:9) an uncursed staff of energy (37, -6, D:9) 4 tomahawks (41, -15, D:9) a +1 short sword of draining a +0 dagger a +0 robe (42, -8, D:9) a +0 robe a +0 dagger (42, -7, D:9) a +0 flail (43, -7, D:9) a +0 robe a +0 dagger (49, 4, D:9) a cursed -2 giant spiked club (49, 7, D:9) a +0 robe (50, 2, D:9) a +0 trident (57, 3, D:9) a cursed -3 flail a +0 leather armour (60, 3, D:9) a cursed ring of teleportation an uncursed amulet of faith an uncursed ring of poison resistance a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe a +0 chain mail (1, 0, D:10) a +0 dagger a +0 leather armour (2, -1, D:10) a +0 morningstar a +0 leather armour a +0 short sword a +0 giant club a +0 giant club (4, -12, D:10) a +0 giant spiked club a +0 giant spiked club (11, -22, D:10) a +0 great mace (23, -24, D:10) a cursed +0 scale mail a +0 whip (23, -23, D:10) a +0 robe a +0 dagger a +0 whip (24, -24, D:10) a +0 flail a +0 club (27, -7, D:10) a +0 plate armour (29, 3, D:10) 3 arrows a +0 shortbow (30, -5, D:10) a +0 robe a +0 dagger (31, 5, D:10) an arrow (32, 6, D:10) a +0 leather armour an arrow a +0 flail (32, 8, D:10) a tomahawk (33, 7, D:10) 4 arrows 3 tomahawks (33, 8, D:10) 2 arrows Level 11 of the Dungeon (3, -13, D:11) a +0 flail (3, 0, D:11) a +0 plate armour a +1 hand axe of chopping (4, -16, D:11) a +0 leather armour a cursed +0 leather armour a +0 club a +0 short sword (4, -1, D:11) a +0 chain mail a +0 scimitar (5, -18, D:11) a +0 robe a +0 dagger (7, -20, D:11) a +0 short sword (9, -20, D:11) a +0 mace a +0 leather armour (10, -20, D:11) a +0 club a +0 hand axe (11, -14, D:11) a +0 leather armour a +0 short sword (12, -23, D:11) an arrow (12, -22, D:11) an arrow (12, -17, D:11) a +0 ring mail a +0 dagger (13, -23, D:11) a +0 glaive 5 tomahawks a +0 plate armour (14, -25, D:11) an arrow (15, -26, D:11) a +0 shortbow 14 arrows (16, -26, D:11) an arrow (16, -24, D:11) a tomahawk (17, -25, D:11) a +0 club a +0 ring mail (17, -24, D:11) a tomahawk (18, -25, D:11) a tomahawk a +0 club (21, -9, D:11) a +0 leather armour (21, -8, D:11) a +0 leather armour a +0 hand axe (22, -8, D:11) a +0 chain mail a +0 hand axe (22, -7, D:11) a +0 scale mail a +0 dagger (25, -24, D:11) a +0 short sword (29, -25, D:11) a cursed +0 chain mail a +0 dire flail (29, -24, D:11) a +0 chain mail (29, -13, D:11) a +0 club (32, -12, D:11) a +4 dire flail a +0 robe (33, -25, D:11) a +0 trident (34, -33, D:11) a +0 dagger a cursed +0 robe a +0 flail a +0 mace a +0 leather armour (34, -30, D:11) a +0 club a +1 dagger of electrocution (35, -32, D:11) a +0 hunting sling (36, -34, D:11) a +0 pair of boots (39, -37, D:11) 18 arrows (41, -13, D:11) the +6 hand axe "Nugeygh" {freeze, rElec Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. a +0 plate armour (42, -13, D:11) a +0 robe a +0 dagger a +0 morningstar (42, -12, D:11) a +0 robe a +0 dire flail of protection (42, -1, D:11) 4 arrows (44, 1, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (3, -23, D:12) a +0 buckler (6, -5, D:12) a large rock (8, -13, D:12) a +0 flail (9, -13, D:12) a +0 giant spiked club a +0 giant spiked club (13, -5, D:12) 3 large rocks (14, -6, D:12) a +0 blowgun a +0 short sword 6 poisoned needles (18, -7, D:12) a poisoned needle (20, -8, D:12) a +0 ring mail (21, -10, D:12) 2 poisoned needles (21, -9, D:12) a poisoned needle (23, -6, D:12) a +0 club a +0 dagger a +0 dagger a +0 club (24, -5, D:12) a +0 ring mail a +0 dagger (25, -11, D:12) 2 large rocks a +0 robe a +2 dagger of venom (26, -12, D:12) a +0 mace (27, -13, D:12) a tomahawk (28, -15, D:12) a +0 leather armour 2 tomahawks a +0 mace (28, -10, D:12) a +0 club (29, -16, D:12) a large rock (29, -15, D:12) a +0 robe a +0 dagger of venom (29, -11, D:12) a throwing net (29, -10, D:12) a potion of degeneration (30, -16, D:12) a +0 hand axe a +0 war axe (30, -10, D:12) a +0 chain mail of positive energy (31, -10, D:12) a +0 giant club (33, -21, D:12) a +0 giant spiked club a +0 giant club (37, -14, D:12) a +0 quarterstaff (37, -9, D:12) a +0 hand crossbow (42, 6, D:12) a +0 ring mail Level 13 of the Dungeon (16, 1, D:13) 20 gold pieces (26, -16, D:13) a +5 ring of protection (27, -8, D:13) a +5 long sword (still there?) a scroll of enchant armour (still there?) (29, 6, D:13) 29 gold pieces (30, -11, D:13) a +4 long sword (32, -9, D:13) 16 gold pieces (42, -10, D:13) 7 gold pieces (43, -6, D:13) 12 poisoned needles (43, -2, D:13) 19 poisoned needles (46, -1, D:13) a +0 troll leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 mace (4, 4, Orc:1) a +0 club (4, 5, Orc:1) a +0 leather armour a +0 dagger (5, 4, Orc:1) a +0 plate armour a +0 glaive a +0 club (5, 5, Orc:1) a +0 robe a +0 dagger (6, 4, Orc:1) a +0 leather armour (6, 5, Orc:1) a +0 giant club (6, 6, Orc:1) a +0 leather armour a +0 hand axe (7, 5, Orc:1) a +0 plate armour a +0 halberd (7, 7, Orc:1) a +0 chain mail 16 bolts a +0 long sword a +0 arbalest (8, 7, Orc:1) a cursed +0 leather armour a +0 short sword of flaming (8, 8, Orc:1) a bolt (8, 10, Orc:1) a bolt (9, 6, Orc:1) a +0 robe a +0 dagger (9, 8, Orc:1) a tomahawk a +0 giant spiked club (9, 9, Orc:1) a bolt 3 tomahawks (9, 10, Orc:1) a +0 chain mail 3 tomahawks a +0 battleaxe (10, 10, Orc:1) a bolt a tomahawk Level 2 of the Orcish Mines [Shop] Tyrigoto's Antique Armour Shop (Shop contents are unknown) (0, 0, Orc:2) 2 tomahawks (1, 2, Orc:2) 15 gold pieces (4, 4, Orc:2) a +0 giant spiked club (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 arrows (12, -28, Lair:1) a +0 ring mail (19, -47, Lair:1) a +0 trident (19, -42, Lair:1) 8 javelins (21, -37, Lair:1) a +0 leather armour (41, 4, Lair:1) a +3 quarterstaff of pain a +0 hunting sling a +0 leather armour (51, -13, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (7, -5, Lair:2) a +0 robe (11, -27, Lair:2) a +0 spear (12, -12, Lair:2) a +0 mace (23, -40, Lair:2) 22 arrows (30, -42, Lair:2) a throwing net (30, -40, Lair:2) a throwing net (33, -40, Lair:2) a +0 mace a +0 ring mail (33, -23, Lair:2) a book of Air Level 3 of the Lair of Beasts (1, 8, Lair:3) a +0 hat (2, 14, Lair:3) a +0 rapier (6, 0, Lair:3) a +0 flail (9, 2, Lair:3) a +0 long sword (20, 4, Lair:3) a scroll of immolation (25, 5, Lair:3) a +0 leather armour (30, 17, Lair:3) a +0 chain mail (39, -12, Lair:3) a +0 arbalest (39, -10, Lair:3) a +0 ring mail (46, -7, Lair:3) a +0 battleaxe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (8, -5, Lair:4) a wand of random effects (33/48) (10, -5, Lair:4) a +0 morningstar (16, 8, Lair:4) a javelin (18, 7, Lair:4) a +0 great sword of protection a +1 scale mail of cold resistance (19, 7, Lair:4) a javelin (20, 7, Lair:4) 2 javelins (22, 7, Lair:4) a javelin (25, -30, Lair:4) a wand of lightning (2/15) a wand of iceblast (9/15) a wand of paralysis (15/24) a wand of iceblast (8/15) a wand of confusion (30/48) (34, -15, Lair:4) a cursed -2 short sword (34, -5, Lair:4) a +0 club (36, -32, Lair:4) a wand of flame (9/48) Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 arrows (9, -39, Lair:5) a +0 buckler (14, -5, Lair:5) 19 bolts (20, -14, Lair:5) a +0 trident (33, -42, Lair:5) a +0 long sword (33, -16, Lair:5) a potion of degeneration (52, -30, Lair:5) a +0 great mace of protection Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (9, -5, Lair:6) a +0 glaive (28, -4, Lair:6) a +0 mace (28, 0, Lair:6) a potion of degeneration (28, 4, Lair:6) a +0 plate armour (44, -16, Lair:6) +0 steam dragon scales (57, 30, Lair:6) the +8 quarterstaff "Pusuveev" {protect, *Slow rF+ MR++} It protects the one who uses it against injury (+AC on strike). It protects you from fire. It affects your resistance to hostile enchantments. It may slow you when you take damage. (57, 31, Lair:6) a +0 quarterstaff (65, -1, Lair:6) a +0 flail a labyrinth (0, 0, Lab) the ring of Sobrip {rCorr Dex+5} [ring of resist corrosion] It affects your dexterity (+5). (unseen) (0, 2, Lab) an uncursed ring of positive energy (unseen) (2, 0, Lab) an uncursed staff of cold (unseen) (2, 2, Lab) a +0 broad axe (unseen)