Timinator Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (18, -17, D:1) 29 arrows (25, -12, D:1) a +0 club (38, 3, D:1) a +0 dagger (43, -9, D:1) a cursed +0 ring mail (44, -18, D:1) a +0 dagger (44, 18, D:1) a +0 dagger (53, 6, D:1) a +0 dagger (55, -11, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (8, 0, D:2) a +0 whip (18, -33, D:2) a +0 leather armour (20, -5, D:2) a +0 whip (20, 2, D:2) a +0 club (21, 2, D:2) a +0 hand axe (25, 0, D:2) a leopard gecko corpse (39, -5, D:2) a +0 hunting sling (39, 7, D:2) a +0 hand axe (39, 11, D:2) 8 sling bullets (42, -16, D:2) 22 arrows (42, -15, D:2) 8 arrows (57, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, -2, D:3) a royal jelly (3, 7, D:3) a +0 club (unseen) (3, 9, D:3) a stone (4, 6, D:3) a +0 hunting sling (unseen) (10, 0, D:3) a +0 club (11, 3, D:3) a +0 club (still there?) a potion of brilliance (still there?) (11, 9, D:3) a potion of heal wounds (13, 9, D:3) a +0 flail (15, 12, D:3) a bat corpse