Timinator Level 1 of the Dungeon (5, -14, D:1) a +0 club (17, 5, D:1) a cursed -1 dagger (26, -1, D:1) a +0 club (42, 8, D:1) a +0 club (48, -24, D:1) a +0 club (55, -28, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 16, D:2) a +0 club (8, -10, D:2) 6 large rocks (11, -10, D:2) a +0 spear (17, 0, D:2) a +0 dagger (20, 4, D:2) a +0 whip (20, 10, D:2) a +0 ring mail (27, -16, D:2) a +0 mace (27, -6, D:2) a +0 club (31, -17, D:2) a +2 quarterstaff of chaos a +0 cloak (33, 2, D:2) 25 bolts a +0 mace (36, 10, D:2) a +0 dagger (44, -13, D:2) a bat corpse (skeletalised by now) (48, 3, D:2) a cursed +0 club (49, 5, D:2) a +0 dagger (50, 5, D:2) a +0 club (52, -8, D:2) a +0 mace a +0 animal skin a +0 club a +0 club (52, 0, D:2) a +0 club (52, 2, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (0, 23, D:3) 18 sling bullets (2, 10, D:3) a dart slug corpse (3, -1, D:3) 5 gold pieces (3, 10, D:3) a +0 trident a +0 leather armour (5, 0, D:3) a potion of curing (5, 6, D:3) a rat corpse (5, 7, D:3) a rat corpse (7, 25, D:3) a jackal corpse