Timinator Level 1 of the Dungeon (0, 6, D:1) a +1 robe of cold resistance (9, -13, D:1) a +0 club (9, -3, D:1) a +0 short sword (11, -5, D:1) a +0 dagger a +0 hunting sling (13, -18, D:1) a +0 whip (21, -5, D:1) 19 arrows (26, -4, D:1) a +0 dagger (44, -36, D:1) a +0 short sword (49, -16, D:1) a +0 club (51, -29, D:1) a +0 whip Level 2 of the Dungeon (7, 2, D:2) 23 arrows (7, 22, D:2) a +0 quarterstaff (9, 35, D:2) 23 sling bullets (20, 33, D:2) a +0 club (20, 35, D:2) a cursed -2 club (21, 39, D:2) a +0 club a +0 hunting sling (22, 12, D:2) 6 tomahawks (23, 39, D:2) a +0 hunting sling a +0 club (29, 12, D:2) a +0 hand axe (41, 7, D:2) a +0 club (47, 5, D:2) 15 arrows Level 4 of the Dungeon [Shop] Xepuhoxa's Antique Weapon Boutique a +0 long sword (52 gold) a +0 club (15 gold) a +0 rapier (60 gold) a +0 fustibalus (225 gold) a +0 hand axe of distortion (142 gold) a +1 mace of crushing (172 gold) the +9 lajatang of Siolu {drain, *Rage rElec rF+ rN+} (1426 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It may make you go berserk in combat. a +0 hand axe (45 gold) a +0 war axe (52 gold) (0, 0, D:4) 11 sling bullets (1, 13, D:4) a +0 robe (14, 10, D:4) a +0 dagger a cursed +0 robe a +0 club a +0 mace 3 tomahawks a +0 leather armour (15, -5, D:4) a +0 trident (25, 2, D:4) a +0 ring mail (28, 2, D:4) 13 sling bullets (29, 15, D:4) 7 poisoned javelins (37, 15, D:4) a +0 dagger a +3 scale mail 24 arrows (37, 16, D:4) a +0 club a +0 chain mail (38, 17, D:4) a +0 whip (53, 7, D:4) a +2 short sword of draining Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -2, D:5) a tomahawk (1, -1, D:5) a tomahawk (3, -19, D:5) 2 arrows (3, -2, D:5) 2 tomahawks (4, -16, D:5) 2 arrows (4, -14, D:5) a +0 shortbow 19 arrows (4, -2, D:5) a +0 mace of venom (7, -2, D:5) a tomahawk (7, 17, D:5) a +0 ring mail (27, -1, D:5) a +0 giant spiked club (28, -2, D:5) a +0 dagger a +0 robe (29, 0, D:5) a +0 robe (30, -3, D:5) a +0 hand axe a cursed +0 leather armour (30, -2, D:5) a +0 flail (35, -6, D:5) a +0 hand axe (39, -11, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 7 arrows (4, -12, D:6) a +0 club (7, -19, D:6) a +0 dagger a +0 robe (7, -18, D:6) a +0 whip a +0 leather armour (9, 6, D:6) a +0 leather armour (9, 14, D:6) a +0 dagger (11, -25, D:6) a +0 scale mail (16, -10, D:6) a +0 spear the +5 plate armour of the Turtle {*Corrode +Inv Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you turn invisible. It may corrode you when you take damage. (18, -10, D:6) a +0 spear (18, -7, D:6) a +0 hand axe a +0 chain mail (19, -1, D:6) a +0 flail a +0 chain mail (23, 3, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (29, 15, D:6) a +0 arbalest (30, 5, D:6) 24 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (1, 0, D:7) a +0 hunting sling (1, 1, D:7) a +0 plate armour a +0 trident (1, 2, D:7) a +0 ring mail a +0 flail of protection (1, 6, D:7) a tomahawk (2, 2, D:7) a +0 mace (2, 4, D:7) a +0 robe a +0 dagger (2, 6, D:7) 2 tomahawks (18, 11, D:7) a +0 battleaxe (19, -10, D:7) a +0 ring mail (20, -23, D:7) a +0 spear (21, -21, D:7) a +0 halberd (21, -20, D:7) a +0 club (22, -22, D:7) a +0 flail (23, -21, D:7) a +0 flail (36, 20, D:7) 19 arrows (40, -12, D:7) a +0 giant club (40, 5, D:7) a +0 falchion (48, -25, D:7) a +0 flail (49, -2, D:7) a throwing net (57, -14, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Hicyrph's Gadget Shop a wand of clouds (2/9) (270 gold) a lightning rod (4/4) (600 gold) a wand of iceblast (6/15) (150 gold) a wand of polymorph (13/24) (225 gold) a wand of digging (14/24) (540 gold) a wand of acid (7/15) (330 gold) a lightning rod (4/4) (600 gold) a wand of confusion (28/48) (337 gold) a box of beasts (300 gold) a wand of polymorph (8/24) (150 gold) a wand of iceblast (6/15) (150 gold) a lamp of fire (600 gold) (6, 14, D:8) a +0 ring mail (8, 16, D:8) a +0 spear of freezing (18, -8, D:8) an arrow (18, -7, D:8) an arrow (18, -6, D:8) 15 arrows (18, -5, D:8) an arrow (18, -4, D:8) a +0 shortbow 7 arrows (18, -1, D:8) a +0 shortbow 9 arrows (19, -6, D:8) 24 arrows a +0 shortbow (20, -8, D:8) 2 arrows (20, -7, D:8) an arrow (21, -7, D:8) a +0 quarterstaff (21, -4, D:8) a +0 scythe (22, 6, D:8) 15 poisoned needles (24, 11, D:8) 3 arrows (27, 11, D:8) an arrow (31, 11, D:8) a +0 shortbow 15 arrows (34, -2, D:8) a +0 leather armour (35, -8, D:8) a +0 long sword (42, -6, D:8) a +0 flail a +0 chain mail (44, -4, D:8) a +0 flail (44, -3, D:8) a +0 whip (46, -4, D:8) a +0 scale mail (48, -5, D:8) a +2 chain mail of fire resistance (48, 10, D:8) a +0 leather armour (53, 13, D:8) a +0 spear (unseen) (53, 17, D:8) a +0 spear Level 9 of the Dungeon (2, 1, D:9) a large rock (2, 3, D:9) 3 large rocks (26, -29, D:9) a +0 giant spiked club (32, -27, D:9) a +0 shortbow 10 arrows (32, -24, D:9) an arrow (32, -23, D:9) an arrow (32, -22, D:9) 2 arrows (34, 2, D:9) a +2 whip of venom (34, 10, D:9) a +0 leather armour (35, 11, D:9) a +0 dagger a +0 robe (43, 13, D:9) a +0 great sword (49, -15, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 scimitar (6, -30, D:10) a cursed +0 giant club (6, -8, D:10) a +0 chain mail (20, -34, D:10) a +0 dagger a +0 robe (21, -33, D:10) a +0 flail (23, -36, D:10) a +0 dagger a +0 robe (23, -35, D:10) a +0 leather armour (30, -16, D:10) a +0 club a warg corpse (skeletalised by now) a warg corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, -15, D:10) a +0 leather armour a +1 vampiric trident (39, -1, D:10) a +0 leather armour (44, -21, D:10) a +0 short sword (46, -41, D:10) a cursed -1 trident Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger an orc skeleton (1, -1, D:11) a +0 hand axe a +0 ring mail an orc corpse (2, -2, D:11) a +0 dagger a +0 robe an orc corpse the Ecumenical Temple