Timinator Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -4, D:1) a +0 hunting sling (14, 26, D:1) 18 sling bullets (17, 5, D:1) a +0 short sword (17, 27, D:1) a +0 club (20, 29, D:1) 15 stones (31, 13, D:1) a +0 club (31, 26, D:1) a +0 dagger (36, -6, D:1) an uncursed amulet of harm Level 2 of the Dungeon (0, 0, D:2) 21 arrows (8, -1, D:2) a +0 club (12, 17, D:2) 25 stones (16, 3, D:2) 11 poisoned needles (21, 6, D:2) 11 poisoned needles (22, 1, D:2) a +0 dagger (24, -13, D:2) 21 stones (37, -7, D:2) 2 stones (38, -6, D:2) a +0 robe (42, -2, D:2) 3 stones (51, 10, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (unseen) (4, 5, D:3) a +0 leather armour (10, 18, D:3) a +0 robe (12, 0, D:3) 20 bolts (16, 45, D:3) a +0 spear (18, 33, D:3) a +0 short sword (22, 12, D:3) 26 arrows (23, 13, D:3) 24 bolts (24, 5, D:3) a +0 dagger (29, 0, D:3) a +0 club Level 4 of the Dungeon [Shop] Qoequzedd's Jewellery Emporium the amulet "Niroy" {Harm *Contam *Drain Int+5} (502 gold) [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+5). It causes magical contamination when unequipped. It causes draining when unequipped. a +4 ring of dexterity (324 gold) an uncursed amulet of rage (480 gold) a +3 ring of evasion (252 gold) the ring "Zetenlef" {rPois rF+ rN+ Str+2 Int+3} (584 gold) [ring of positive energy] It affects your strength (+2). It affects your intelligence (+3). It protects you from fire. It protects you from poison. It protects you from negative energy. a cursed -3 ring of intelligence (24 gold) a +5 ring of dexterity (494 gold) a +3 ring of strength (188 gold) (0, 0, D:4) a +0 hunting sling (4, -6, D:4) 20 sling bullets (14, 4, D:4) a +0 ring mail (27, 0, D:4) a +0 scale mail (28, -2, D:4) a +1 trident of piercing a +0 short sword (29, -3, D:4) a cursed -2 mace (29, -2, D:4) a +0 club (37, 5, D:4) a +0 plate armour (41, 7, D:4) a +0 spear (48, -2, D:4) a +0 war axe (50, -2, D:4) a +6 flail of protection