Timinator Level 1 of the Dungeon (1, 12, D:1) 20 stones (7, 15, D:1) a +0 club (20, -19, D:1) a +0 club (22, 13, D:1) a +0 leather armour (28, -6, D:1) 20 sling bullets (43, -2, D:1) a +0 club (44, -6, D:1) 24 stones (47, -15, D:1) a +0 short sword a +0 short sword (53, 7, D:1) a +2 ring mail of fire resistance (56, -10, D:1) 12 bolts (57, -20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (11, 0, D:2) a +2 helmet (22, -22, D:2) a +0 whip (38, -34, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (0, 1, D:3) a +0 chain mail a +0 dagger a +0 robe of cold resistance (3, -16, D:3) a +0 dagger (25, 19, D:3) a +0 robe (29, -24, D:3) a +0 spear (31, 12, D:3) a +1 hand axe of venom (33, 0, D:3) a +0 club (37, -8, D:3) a stone (38, -10, D:3) a +1 whip of freezing a +0 robe (39, -10, D:3) a +0 animal skin (39, -7, D:3) a +0 short sword (41, 14, D:3) a +0 flail a +0 ring mail (42, 11, D:3) an uncursed staff of air (43, -4, D:3) a +0 dagger (44, 3, D:3) 11 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 27 arrows (10, -3, D:4) 13 bolts (20, -24, D:4) a +0 animal skin (24, 8, D:4) a +0 hand axe (27, 2, D:4) 15 arrows (29, -7, D:4) a +0 mace (29, -6, D:4) a +0 leather armour a +0 whip (32, 8, D:4) a +0 ring mail (34, 22, D:4) a scroll of blinking (36, 25, D:4) 22 arrows (39, 9, D:4) a +0 pair of gloves (43, -6, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) 18 stones (8, 15, D:5) a +0 dagger a +0 robe (8, 16, D:5) 15 stones a +0 chain mail (8, 34, D:5) a +0 mace (9, 15, D:5) a stone (9, 16, D:5) a +0 leather armour (9, 36, D:5) a +4 quarterstaff of chaos (10, 12, D:5) a stone (10, 16, D:5) a +0 war axe (15, 45, D:5) a scroll of random uselessness (16, 20, D:5) a +0 dagger (20, 22, D:5) 29 sling bullets (21, 37, D:5) a +0 quarterstaff (35, 25, D:5) 26 sling bullets (43, -3, D:5) a +0 shortbow 16 arrows (43, 31, D:5) a +0 broad axe (44, -1, D:5) an arrow (44, 1, D:5) 2 arrows (45, 3, D:5) an arrow (45, 4, D:5) 3 arrows (46, 4, D:5) an arrow (47, 12, D:5) 6 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (6, 50, D:6) a +0 ring mail (10, 30, D:6) 20 arrows (20, 25, D:6) a +0 scythe (23, 24, D:6) an arrow (24, 21, D:6) a +2 shortbow of flaming 17 arrows (24, 28, D:6) an arrow (24, 43, D:6) 6 javelins (25, 32, D:6) 10 stones (26, -9, D:6) 15 arrows (44, 13, D:6) a +0 leather armour (50, 35, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (3, -30, D:7) 17 arrows (12, -20, D:7) a +0 club a +0 flail 4 tomahawks a +0 leather armour a +0 dagger a +0 robe (17, -47, D:7) a +0 leather armour (27, -18, D:7) a +0 dagger a +0 leather armour a +0 long sword (34, -26, D:7) 19 stones (38, -18, D:7) a +0 dagger a +0 robe (39, -19, D:7) a +0 glaive a +0 plate armour (39, -18, D:7) a +0 dagger a +0 leather armour (42, 4, D:7) a +0 robe (51, -23, D:7) a +0 dagger a +0 robe (55, -32, D:7) a +0 club (59, -4, D:7) 17 arrows a +0 shortbow (60, -10, D:7) an arrow (60, -9, D:7) an arrow (60, -8, D:7) an arrow (60, -7, D:7) 2 arrows (60, -6, D:7) an arrow (62, -32, D:7) a +0 giant club a +0 club (62, -31, D:7) a cursed +0 halberd a +0 chain mail (62, -10, D:7) a +0 war axe a +0 plate armour (63, -32, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Pyur's Distillery a potion of berserk rage (70 gold) a potion of agility (56 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of curing (42 gold) 2 potions of degeneration (28 gold) (0, 0, D:8) 31 bolts (1, 6, D:8) a +0 giant club (4, 1, D:8) a scroll of teleportation (4, 5, D:8) a +0 war axe a +0 leather armour (6, 6, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (7, 6, D:8) a +0 whip (7, 20, D:8) a scroll of random uselessness (7, 34, D:8) a +0 hunting sling (8, -1, D:8) a +0 quarterstaff (18, -15, D:8) a +0 war axe (18, 37, D:8) a +0 rapier (21, -11, D:8) a scroll of blinking (22, -7, D:8) a +0 dagger a +0 robe (22, -6, D:8) a +0 short sword (23, -15, D:8) a +0 chain mail a +0 whip (23, -7, D:8) a +0 short sword a +0 chain mail (24, -15, D:8) a +0 robe a +3 dagger (24, 27, D:8) a +0 scale mail (25, -15, D:8) 14 stones (26, 20, D:8) a +0 war axe (28, 36, D:8) a +0 shield (29, -18, D:8) a +0 great mace (30, 17, D:8) a +0 leather armour a +0 hand axe (33, -11, D:8) 19 stones (34, 12, D:8) a +0 robe (40, 22, D:8) a +0 club a +0 ring mail of poison resistance a +0 falchion a +0 club a +0 mace (41, 22, D:8) a +0 dagger a +0 robe (41, 27, D:8) a +0 club a +0 dagger a cursed +0 leather armour a +0 dagger a +0 robe (42, -1, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a wand of confusion (19/48) (1, -3, D:9) a +0 club (16, -6, D:9) a +0 club (22, 8, D:9) a +0 club 4 stones (23, 8, D:9) a +0 short sword a stone (23, 9, D:9) 3 stones (24, 8, D:9) a +0 dagger (24, 9, D:9) a +0 short sword (24, 10, D:9) a stone (24, 11, D:9) a +0 giant spiked club (28, 12, D:9) a +0 morningstar of protection (31, -1, D:9) a +0 falchion a cursed +0 leather armour the +7 war axe "Fiffiop" {pain, +Rage rPois Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from poison. It lets you go berserk. a cursed -2 dagger a +0 robe (32, -6, D:9) a +0 club (32, -2, D:9) a tomahawk (33, -6, D:9) a +0 flail a +0 ring mail (33, -5, D:9) a tomahawk (33, -4, D:9) 3 tomahawks the Ecumenical Temple