Timinator Level 1 of the Dungeon (0, 0, D:1) 22 stones (13, -23, D:1) 10 poisoned needles (14, -1, D:1) 15 sling bullets (16, -28, D:1) a +0 dagger (17, -30, D:1) a +0 hand axe (20, -33, D:1) 23 arrows (30, -12, D:1) a +0 ring mail Level 2 of the Dungeon (5, -42, D:2) 23 stones (30, -20, D:2) a +0 club (32, -38, D:2) 12 sling bullets Level 3 of the Dungeon (0, 0, D:3) 10 bolts (10, -2, D:3) a +0 club (14, -40, D:3) a +0 club (17, 8, D:3) a +0 dagger (27, -37, D:3) a +0 hand axe (29, -13, D:3) a +0 robe a +0 chain mail a +0 dagger a +0 mace (32, -31, D:3) a +0 chain mail (35, -5, D:3) 19 stones (39, -17, D:3) a +0 ring mail (40, -33, D:3) a +0 helmet (43, -16, D:3) a +0 ring mail a +0 falchion (44, -37, D:3) a +0 dagger (51, -37, D:3) 3 javelins Level 4 of the Dungeon [Shop] Wineh's Antique Weapon Shoppe a +0 arbalest (135 gold) a +0 longbow of velocity (261 gold) a cursed -1 spear (3 gold) a cursed -2 dagger (3 gold) a +0 hand axe (90 gold) a +0 hand axe (90 gold) a +0 dagger (60 gold) the +7 flail of Conformity {protect, Fragile Int+4 SInv} (1596 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It lets you see invisible. It will be destroyed if unequipped. a +0 dagger (60 gold) a +0 mace (90 gold) a +0 trident (105 gold) a +2 dagger of draining (468 gold) a +0 dagger (60 gold) the +7 hunting sling of Nothry {velocity, rN+} (1452 gold) Any stone fired from it inflicts extra damage. It protects you from negative energy. (0, 0, D:4) a cursed -1 dagger (0, 5, D:4) a +0 short sword (1, 5, D:4) a +0 robe a +0 dagger (1, 10, D:4) a potion of degeneration (2, 5, D:4) a +0 club (2, 9, D:4) a +0 robe a +0 dagger (2, 11, D:4) a +0 scale mail a +0 flail (4, 8, D:4) 19 sling bullets (14, -3, D:4) a +0 leather armour (32, 16, D:4) a +0 hand axe of freezing a +0 whip (35, -18, D:4) a +0 scale mail (36, 9, D:4) a +1 long sword (43, 34, D:4) 25 stones (47, 28, D:4) a +0 ring mail (49, 0, D:4) a +0 giant club (60, -5, D:4) a +0 flail (65, 27, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 21 stones (4, 1, D:5) a +0 leather armour (4, 8, D:5) 20 stones (5, 51, D:5) a +0 mace (9, 13, D:5) 21 stones (11, 13, D:5) a +0 scale mail (11, 46, D:5) a +0 scale mail of poison resistance (20, 3, D:5) 22 arrows (20, 42, D:5) a +0 flail (21, 40, D:5) a cursed +0 dagger (21, 47, D:5) a +0 robe a +0 dagger (22, 46, D:5) a +0 robe a +0 dagger (24, 38, D:5) a +0 flail (31, 49, D:5) a +0 quarterstaff (32, 49, D:5) a +0 giant club a +0 mace (34, 49, D:5) a +0 dagger (38, 4, D:5) 7 tomahawks Level 6 of the Dungeon (0, 0, D:6) 13 stones (4, 38, D:6) a cursed -3 whip (6, 38, D:6) a +0 chain mail a +0 dire flail (6, 39, D:6) 5 stones a +0 whip (9, 7, D:6) 9 poisoned needles (9, 18, D:6) a +0 short sword (9, 19, D:6) a +0 mace a +1 long sword of electrocution a +0 plate armour (12, -1, D:6) a +0 chain mail (12, 0, D:6) a +0 mace a +0 scale mail (12, 1, D:6) a +0 leather armour (12, 30, D:6) a +0 giant spiked club (13, -1, D:6) a +0 whip (15, 41, D:6) 25 stones (25, 21, D:6) a +0 long sword (31, 11, D:6) a -3 quarterstaff (31, 21, D:6) 24 arrows (31, 37, D:6) a +0 dagger a +0 robe (34, -2, D:6) 26 stones (34, 37, D:6) 24 stones (37, 41, D:6) a +0 dagger a +0 robe (47, 14, D:6) 2 curare-tipped needles Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (1, 26, D:7) a +0 spear (2, 13, D:7) 21 arrows a +0 shortbow (2, 28, D:7) a +0 spear a +0 ring mail (4, 11, D:7) a +0 spear (6, 2, D:7) a +0 dagger (6, 23, D:7) a +0 spear (7, 4, D:7) 6 poisoned needles a +0 dagger a +0 blowgun (8, -3, D:7) a stone (8, 1, D:7) a +0 whip (8, 2, D:7) a poisoned needle 3 stones (8, 3, D:7) a stone a poisoned needle (8, 4, D:7) a +0 leather armour a +0 club a +0 short sword (9, 2, D:7) a +0 club (9, 28, D:7) 23 bolts (10, 27, D:7) 7 poisoned needles (11, -2, D:7) a poisoned needle (12, 4, D:7) a stone (22, 6, D:7) a +0 falchion a throwing net (22, 7, D:7) a +0 whip a +0 club (23, 6, D:7) a +0 spear (31, 0, D:7) a +0 naga barding (36, 2, D:7) a +0 dagger (39, -8, D:7) a +0 war axe (39, -3, D:7) a +0 falchion a +0 chain mail (42, 30, D:7) 16 sling bullets (43, 9, D:7) 17 poisoned needles (44, 28, D:7) a +0 flail a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 2 tomahawks (1, -4, D:8) the +2 flail of Strategic Superiority {antimagic, rN+ Str+3 Int-5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your intelligence (-5). It protects you from negative energy. (3, 4, D:8) a +0 trident a +0 whip 3 tomahawks (5, -14, D:8) 20 stones (5, 10, D:8) 22 stones (9, -4, D:8) a +0 flail (10, -4, D:8) a +0 whip a +0 chain mail (12, -4, D:8) a +0 hand axe a +0 ring mail (12, 6, D:8) a +0 pair of boots (13, -4, D:8) a +0 whip a +0 giant club (13, -3, D:8) a +0 dagger a +0 robe (13, 4, D:8) 15 sling bullets (18, -23, D:8) a +0 club 3 tomahawks of returning a +0 ring mail (18, -4, D:8) a +0 dagger a +0 robe (18, -3, D:8) a +0 mace (19, -23, D:8) a +0 hand axe a +0 leather armour (19, -22, D:8) a +0 dagger (19, -21, D:8) a +0 dagger (20, -22, D:8) a +0 mace (20, -21, D:8) a cursed -3 war axe a cursed +0 ring mail (20, -18, D:8) a tomahawk of returning (20, -4, D:8) a +2 flail of protection a +0 ring mail (20, -2, D:8) a +0 dagger a +0 robe (21, -21, D:8) 14 stones (21, -19, D:8) 11 stones (28, 19, D:8) a +0 mace a +0 leather armour a cursed +0 ring mail (28, 20, D:8) a +0 whip a +0 leather armour a cursed -3 hand axe (34, -15, D:8) a +0 robe (34, -6, D:8) a +0 war axe a +0 short sword (35, -3, D:8) a tomahawk (35, -2, D:8) a tomahawk (36, -1, D:8) a tomahawk (36, 4, D:8) a +0 robe (41, 7, D:8) a +3 ring of strength a +3 ring of dexterity a +0 flail a +0 leather armour (41, 8, D:8) a +0 flail a +0 war axe a +0 chain mail (41, 21, D:8) a +0 hunting sling (44, 17, D:8) the +11 quarterstaff of Leyqieji {crush, Str+5 Int-4} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (-4). Level 9 of the Dungeon [Shop] Optuoh's Gadget Boutique a wand of lightning (9/15) (169 gold) a wand of confusion (25/48) (262 gold) a wand of enslavement (14/24) (208 gold) a wand of polymorph (6/24) (104 gold) a wand of random effects (19/48) (136 gold) a lamp of fire (520 gold) a wand of digging (15/24) (494 gold) a wand of flame (22/48) (156 gold) a phantom mirror (390 gold) a wand of clouds (3/9) (273 gold) a phial of floods (520 gold) a wand of confusion (21/48) (223 gold) a fan of gales (520 gold) a phantom mirror (390 gold) (2, 30, D:9) a +0 hunting sling (4, 16, D:9) a +0 mace (7, 27, D:9) a wand of iceblast (9/15) a wand of lightning (7/15) a wand of flame (26/48) a wand of random effects (19/48) a wand of polymorph (13/24) a wand of random effects (29/48) a wand of confusion (16/48) a wand of lightning (15/15) (12, 29, D:9) a potion of degeneration (18, 4, D:9) a +0 robe (23, 20, D:9) an arrow (23, 21, D:9) an arrow (25, 21, D:9) a +0 shortbow 18 arrows (30, 2, D:9) a +0 scale mail (31, 11, D:9) a +0 dagger a +0 robe (32, 11, D:9) a +0 glaive a +0 plate armour (33, 11, D:9) a +0 dagger a +0 ring mail (33, 12, D:9) a +1 whip of freezing Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail a +0 flail a cursed -1 mace a cursed +0 chain mail a +0 hand axe (6, 2, D:10) a scroll of immolation (7, -22, D:10) a +0 short sword (8, 12, D:10) 6 large rocks (9, -24, D:10) a +0 ring mail (38, -1, D:10) 15 bolts (39, -21, D:10) a +0 leather armour (43, 2, D:10) a +0 spear 24 stones (45, -24, D:10) a +0 giant spiked club a cursed -3 giant spiked club (45, 9, D:10) 20 stones (51, -25, D:10) a +0 whip a +0 leather armour (52, 16, D:10) the +0 leather armour "Moapayff" {rF+ SInv} It protects you from fire. It lets you see invisible. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 bolts (4, -9, Lair:1) 22 arrows (13, -12, Lair:1) 17 stones (18, 23, Lair:1) a cursed +0 robe (22, 5, Lair:1) 16 arrows (22, 32, Lair:1) a +0 scale mail (27, -1, Lair:1) 10 bolts (32, -1, Lair:1) a scroll of noise (39, 30, Lair:1) a +0 broad axe (46, 31, Lair:1) 13 arrows (47, 18, Lair:1) a wand of confusion (12/48) (50, -5, Lair:1) a wand of flame (16/48) a +0 chain mail (53, -9, Lair:1) a +0 robe (54, -3, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of immolation (25, 30, Lair:2) 19 stones (29, 25, Lair:2) a potion of degeneration (35, -7, Lair:2) a +0 buckler (39, 33, Lair:2) 17 gold pieces (50, 47, Lair:2) a +0 quarterstaff (52, 6, Lair:2) a +0 chain mail (53, -3, Lair:2) 15 stones (59, 9, Lair:2) a +0 chain mail (66, 14, Lair:2) a +0 falchion (68, 27, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) 27 arrows (11, 4, Lair:3) an uncursed staff of conjuration (23, -11, Lair:3) a +0 club (37, -11, Lair:3) a +0 dagger (41, -36, Lair:3) a +0 ring mail (41, -32, Lair:3) a +0 short sword (46, 4, Lair:3) 28 arrows (49, -17, Lair:3) 8 needles of confusion Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 stones (0, 15, Lair:4) 30 sling bullets (10, -33, Lair:4) a cursed +0 leather armour (12, -10, Lair:4) the +7 hand crossbow of Battle {flame, rPois MP+9 Int-4 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. (15, -18, Lair:4) a +0 hunting sling (17, -13, Lair:4) a +0 pair of boots (57, 6, Lair:4) 24 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (6, 29, Lair:5) 20 stones (24, 16, Lair:5) a wand of flame (27/48) (25, 12, Lair:5) a +0 spear (28, 37, Lair:5) a +0 spear (31, 17, Lair:5) a +0 large shield (35, 36, Lair:5) 20 stones (43, 11, Lair:5) a +0 flail (44, 17, Lair:5) 28 stones (55, 6, Lair:5) a sack of spiders (57, 21, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (8, -20, Lair:6) a +0 plate armour (11, 0, Lair:6) a +0 falchion (17, -28, Lair:6) a spiny frog corpse (17, -4, Lair:6) a water moccasin corpse (20, -5, Lair:6) a komodo dragon skeleton (23, -29, Lair:6) 16 gold pieces (25, -21, Lair:6) a +0 robe (25, -16, Lair:6) a +0 arbalest (26, -13, Lair:6) 25 stones (27, -24, Lair:6) a +0 dagger (39, -20, Lair:6) 20 gold pieces (39, -19, Lair:6) 33 gold pieces (39, -18, Lair:6) 23 stones (39, -17, Lair:6) 12 gold pieces