Timinator Level 1 of the Dungeon (0, 0, D:1) a throwing net (3, -20, D:1) a +0 whip (4, 2, D:1) a potion of ambrosia (7, -39, D:1) a +0 dagger (14, -35, D:1) a +0 mace (21, -25, D:1) a leopard gecko corpse (skeletalised by now) (29, -25, D:1) a cursed -1 club (33, 3, D:1) 15 gold pieces (34, -2, D:1) a potion of curing (39, -23, D:1) a stone (39, -21, D:1) a stone (39, -18, D:1) a +0 whip (39, 18, D:1) a potion of mutation (40, -21, D:1) a stone (41, -39, D:1) a +0 short sword (41, -17, D:1) a +0 club (41, 1, D:1) a +0 robe (42, -19, D:1) a stone (42, 5, D:1) 26 arrows (42, 9, D:1) a potion of resistance (43, -19, D:1) a meat ration (43, 5, D:1) a +0 hand axe (50, 4, D:1) a hobgoblin corpse (50, 5, D:1) a dart slug corpse (50, 12, D:1) a +0 club (51, 16, D:1) 19 poisoned needles (62, -26, D:1) a +0 chain mail (62, -21, D:1) a potion of haste Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 14, D:2) 11 sling bullets (9, 8, D:2) a stone (11, 9, D:2) 22 stones (26, 1, D:2) a +0 whip