Timinator Level 1 of the Dungeon (0, 0, D:1) 20 arrows (1, 10, D:1) a stone (2, -10, D:1) a potion of mutation (6, 10, D:1) a +0 short sword 2 stones (13, 22, D:1) a +0 club (15, -15, D:1) a +0 dagger (18, 10, D:1) a potion of heal wounds (20, -12, D:1) a +0 leather armour (45, -5, D:1) a potion of berserk rage Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (3, 18, D:2) a bread ration (5, -4, D:2) a bat corpse (skeletalised by now) (10, 16, D:2) a potion of curing (11, 27, D:2) a potion of degeneration a goblin corpse (11, 31, D:2) a giant cockroach corpse (13, -7, D:2) a potion of lignification (13, 15, D:2) a +0 naga barding (14, 8, D:2) a potion of heal wounds (14, 31, D:2) 28 stones (17, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (23, 32, D:2) a potion of might (27, 14, D:2) a jackal corpse (skeletalised by now) (29, 12, D:2) a royal jelly (31, 24, D:2) a +0 leather armour (34, 17, D:2) a rat corpse (skeletalised by now) (34, 23, D:2) a potion of ambrosia (34, 28, D:2) a scroll of teleportation (35, 14, D:2) a +0 dagger (44, 18, D:2) a +0 club