Timinator Level 1 of the Dungeon (0, 0, D:1) a potion of magic (0, 17, D:1) a +0 dagger (1, -7, D:1) a +0 club (4, -19, D:1) 2 potions of ambrosia (6, 24, D:1) 10 stones (7, -19, D:1) a potion of curing (7, -15, D:1) a +0 ring mail (16, 8, D:1) a potion of brilliance (23, -6, D:1) a stone (24, -14, D:1) a cursed +0 club (24, -9, D:1) a potion of heal wounds (27, -4, D:1) a stone (28, -7, D:1) a meat ration (29, -20, D:1) a +0 hunting sling (29, 2, D:1) a potion of curing (29, 15, D:1) 19 stones (32, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 29 stones (5, 40, D:2) 23 stones (8, 29, D:2) an adder corpse (skeletalised by now) (9, 13, D:2) a +0 leather armour (10, 38, D:2) 16 poisoned needles (18, 31, D:2) a +0 robe (25, 24, D:2) a +0 dagger a stone (28, 54, D:2) a potion of flight (32, 18, D:2) a +0 club (34, 51, D:2) a +0 ring mail (40, 1, D:2) 18 bolts (40, 22, D:2) 18 arrows (41, 43, D:2) a +0 glaive (42, 49, D:2) a +0 robe (46, 2, D:2) a +0 whip