Timinator Level 1 of the Dungeon (0, 0, D:1) a +1 leather armour of cold resistance (7, 16, D:1) a +2 pair of gloves (10, 0, D:1) 21 sling bullets (12, 5, D:1) a +0 dagger (14, 10, D:1) a cursed -1 club (17, 20, D:1) 25 bolts (23, 10, D:1) a cursed -3 whip (32, 1, D:1) a cursed -3 short sword (36, 3, D:1) a +0 club (36, 51, D:1) 13 bolts (38, 3, D:1) a cursed -1 club (57, 34, D:1) a +0 club Level 2 of the Dungeon (3, -1, D:2) a +0 dagger a kobold corpse (3, 21, D:2) a potion of ambrosia (15, 8, D:2) an adder corpse (skeletalised by now) (18, 18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (19, 23, D:2) an adder corpse (skeletalised by now) (29, 6, D:2) a +0 club a +0 club a hobgoblin corpse (30, 28, D:2) a jackal corpse (skeletalised by now) (33, 26, D:2) a jackal corpse (skeletalised by now) (34, 18, D:2) a +0 club (35, 29, D:2) a +0 scale mail (36, 18, D:2) a +2 whip of electrocution (38, 7, D:2) a hobgoblin skeleton (44, 29, D:2) 15 gold pieces