Tinttamiau Level 1 of the Dungeon (-44, 1, D:1) a +0,+0 club (-21, 6, D:1) 13 bolts (7, 13, D:1) a +0,+0 club a +1 robe of magic resistance (-19, 20, D:1) 10 bolts of frost (-16, 20, D:1) a +1,+1 anti-magic spear (-39, 32, D:1) 12 stones (-18, 35, D:1) 11 stones (-12, 35, D:1) a +0 robe (-12, 41, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0,+0 mace (-14, 7, D:2) a +0,+0 club a +0,+0 club (34, 9, D:2) a +0,+0 club (10, 32, D:2) a +0,+0 club (-21, 39, D:2) 28 darts (-4, 39, D:2) 23 poisoned needles (-1, 39, D:2) a +0,+0 club (15, 45, D:2) 25 arrows (25, 47, D:2) a +0,+0 spear (25, 49, D:2) a +0,+0 dagger (-26, 52, D:2) 8 javelins Level 3 of the Dungeon (0, 0, D:3) a +0,+0 trident (28, 4, D:3) a +0,+0 falchion (28, 5, D:3) a rat skeleton (28, 15, D:3) 16 stones (23, 16, D:3) a +0,+0 club (23, 26, D:3) 17 sling bullets of flame (-10, 29, D:3) a +0,+0 club (8, 32, D:3) 2 throwing nets (3, 34, D:3) a +0,+0 club (-15, 35, D:3) 6 poisoned darts (9, 36, D:3) a rat corpse (-14, 37, D:3) a potion of curing (13, 39, D:3) a rat corpse