Tinttamiau Level 1 of the Dungeon (0, 0, D:1) 17 arrows of flame (12, 0, D:1) a +0 leather armour (16, 0, D:1) 11 darts of flame (25, 0, D:1) 22 stones (8, 6, D:1) a rat corpse (skeletalised by now) (24, 7, D:1) a +0,+0 hand axe (-3, 10, D:1) 10 bolts (21, 10, D:1) a +0,+0 mace (-10, 21, D:1) a +0,+0 club (31, 22, D:1) a +0 robe (32, 24, D:1) a +0,+0 dagger (8, 27, D:1) a dart (4, 31, D:1) a +0,+0 whip (32, 33, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an uncursed ring of magical power (-31, 8, D:2) a rotting hobgoblin corpse (-25, 11, D:2) a +0 chain mail (-17, 19, D:2) a +0,+0 hand axe (-13, 19, D:2) a +0,+0 club a goblin corpse (skeletalised by now) (-12, 20, D:2) an adder skeleton (-8, 30, D:2) a kobold corpse (rotten by now) (-7, 30, D:2) a +0,+0 club a +0 leather armour (-12, 31, D:2) a +0 leather armour (9, 33, D:2) a +0 ring mail (1, 34, D:2) a +0 leather armour (-7, 35, D:2) a +0 robe (-14, 37, D:2) 24 darts (8, 39, D:2) a rat corpse (rotten by now) (-9, 41, D:2) a +0,+0 club a hobgoblin corpse (rotten by now) (-35, 43, D:2) a +0,+0 hammer