Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (-35, 4, D:1) a +0 club (-10, 8, D:1) a +0 club (-9, 8, D:1) a cursed +0 club (20, 8, D:1) 9 bolts of flame (15, 11, D:1) a +0 club (-41, 13, D:1) a +0 club (-27, 14, D:1) a +0 club (-9, 20, D:1) a +2 dagger of speed (-10, 22, D:1) a +0 dagger (5, 24, D:1) a +0 mace (-1, 26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (rotten by now) (14, 0, D:2) a +0 leather armour (23, 2, D:2) 23 stones (7, 4, D:2) a rotting ball python corpse (2, 5, D:2) a rotting jackal corpse (2, 6, D:2) a rotting quokka corpse (31, 6, D:2) a +0 dagger (26, 11, D:2) a +0 club a +0 short sword a kobold skeleton a goblin skeleton (21, 12, D:2) a bat skeleton (28, 15, D:2) 14 stones (0, 16, D:2) 18 stones (13, 18, D:2) a +0 club a +0 ring mail a hobgoblin corpse (skeletalised by now) (7, 23, D:2) a +0 dagger (10, 24, D:2) 23 stones (12, 25, D:2) an adder corpse (skeletalised by now) (0, 27, D:2) a +1 hunting sling (2, 27, D:2) 20 sling bullets (4, 34, D:2) a hobgoblin corpse (skeletalised by now)