Tinttamiau Level 1 of the Dungeon (0, 0, D:1) 26 stones (2, 36, D:1) a +0 chain mail (3, 8, D:1) a +0 robe (12, 0, D:1) 14 arrows (34, -5, D:1) 8 bolts (39, 11, D:1) a +0 leather armour (42, 12, D:1) 14 stones (43, -8, D:1) a +0 plate armour (44, 12, D:1) a +0 short sword (55, 5, D:1) a +0 mace (56, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 20 stones (2, -10, D:2) a +0 club (11, -7, D:2) a +0 short sword a +0 ring mail (14, -6, D:2) a +0 robe a +0 dagger (18, -9, D:2) a +0 flail (21, -9, D:2) a +0 hunting sling (28, -10, D:2) a +0 dagger (34, -14, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a cursed +0 mace a +0 ring mail (5, -36, D:3) a +0 dagger (7, -20, D:3) a +0 cloak (12, -35, D:3) a +0 dagger (14, -11, D:3) 18 arrows (17, -42, D:3) a +0 club (18, 1, D:3) a +0 quarterstaff (25, -38, D:3) a +0 dagger (30, -28, D:3) a +1 mace of crushing (32, -14, D:3) a +0 hunting sling (36, -1, D:3) a +0 club (37, -17, D:3) a +0 dagger a +2 ring mail of cold resistance (41, -5, D:3) a cursed +0 ring mail (45, -46, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, -2, D:4) a tomahawk (9, -7, D:4) a tomahawk (11, -12, D:4) a +0 mace a +0 ring mail (11, -7, D:4) a +0 dagger a +0 robe a tomahawk (13, 9, D:4) a +0 giant club (14, -8, D:4) a +2 mace of holy wrath a +0 ring mail (18, 11, D:4) 8 gold pieces (30, -7, D:4) 9 arrows (37, 33, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 dagger a +0 flail (2, -3, D:5) a +0 robe (15, -44, D:5) 17 bolts (15, -11, D:5) a +0 leather armour a +0 trident (16, -13, D:5) 13 poisoned needles (16, -11, D:5) a +0 leather armour (26, -31, D:5) a +0 dagger (31, -22, D:5) a +0 flail a +0 flail a cursed +0 leather armour (33, -21, D:5) a +0 dagger a +0 robe (40, -14, D:5) a +0 war axe a +0 leather armour (40, -13, D:5) a +0 whip a +0 leather armour (47, -41, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (9, -19, D:6) 28 bolts (30, 11, D:6) a +0 long sword (32, 7, D:6) a +0 leather armour (32, 20, D:6) a +0 flail 2 tomahawks (32, 21, D:6) a +0 club (35, 20, D:6) a +2 mace of distortion 2 tomahawks (36, 25, D:6) a cursed -2 hand axe a +0 leather armour a +0 dagger (36, 26, D:6) a +0 hand axe a +0 leather armour (38, -5, D:6) a +0 trident a +0 shortbow 26 arrows (38, -4, D:6) a +0 ring mail of cold resistance a +0 trident (49, 11, D:6) 20 arrows Level 7 of the Dungeon (5, -5, D:7) a +0 leather armour (14, -1, D:7) 5 tomahawks (17, 35, D:7) a +0 long sword of electrocution a +0 scale mail (27, -5, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 3, D:8) a +0 short sword (8, -8, D:8) 29 arrows (8, 38, D:8) a +0 hunting sling (19, 24, D:8) a +0 animal skin (20, 12, D:8) a +0 helmet (21, 24, D:8) a +0 whip of freezing a +0 robe (26, 21, D:8) a +0 animal skin a +0 short sword (26, 41, D:8) 18 bolts (27, 20, D:8) a +0 battleaxe (27, 24, D:8) the cursed +1 leather armour of Omission {rC+} It protects you from cold. It has a curse placed upon it. (29, 6, D:8) 24 bolts (32, 21, D:8) a +0 dagger a +0 robe (33, 16, D:8) 13 poisoned needles (50, 36, D:8) 27 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 24, D:9) a +0 leather armour (2, 13, D:9) a +0 arbalest (4, 3, D:9) 19 bolts (4, 22, D:9) a +0 robe (6, 28, D:9) a +0 hunting sling (20, -1, D:9) a +0 flail (20, 0, D:9) a +0 robe a cursed +0 trident (21, 0, D:9) a +0 plate armour a cursed +0 hand axe (22, -1, D:9) a +0 spear (23, 0, D:9) a +0 whip (24, 0, D:9) a +0 whip (24, 18, D:9) 22 arrows a +0 shortbow (26, 3, D:9) a +0 robe a cursed +0 hand axe (30, -2, D:9) a +0 dagger (30, -1, D:9) a +0 leather armour (30, 0, D:9) a +0 hand axe (30, 8, D:9) a cursed +0 halberd a +0 robe (31, 8, D:9) a cursed -1 halberd a +0 robe (32, -1, D:9) a +0 giant club (33, -1, D:9) a +0 trident (33, 13, D:9) 9 arrows (36, 0, D:9) a +0 giant club a +0 giant club (38, -1, D:9) a +0 plate armour a +0 glaive (39, 0, D:9) a +0 dagger a +0 scale mail (40, 0, D:9) a +0 hand axe (41, -1, D:9) a +0 ring mail a +0 falchion a +0 plate armour a +0 trident (41, 0, D:9) a +0 robe a +0 dagger (46, 1, D:9) a +0 chain mail (53, 29, D:9) a +0 whip (57, 25, D:9) a +1 dagger Level 10 of the Dungeon (0, 0, D:10) 6 large rocks (0, 26, D:10) a +0 morningstar (9, -3, D:10) a +0 giant club (13, 22, D:10) a +0 helmet (18, -1, D:10) a +0 dagger a +0 scale mail (18, 0, D:10) a +0 mace a +0 chain mail a +0 short sword a +0 dagger a +0 leather armour a +0 flail a +0 plate armour a +0 flail a +4 spear of flaming a +0 ring mail a +0 short sword a +0 chain mail (18, 1, D:10) a +0 giant club (19, 2, D:10) a +0 club a +0 ring mail (22, 11, D:10) a +0 giant club a +0 plate armour a cursed -1 halberd (24, 5, D:10) a +0 giant spiked club (25, 11, D:10) a +0 flail (28, 21, D:10) 15 arrows a +0 shortbow (33, 21, D:10) 3 arrows (34, -4, D:10) a +0 giant spiked club a +0 giant spiked club (35, 25, D:10) an arrow (49, 14, D:10) a +0 leather armour a +0 flail (49, 15, D:10) a +0 robe a cursed -1 dagger (50, 14, D:10) a +0 flail a +0 falchion (51, 14, D:10) a +0 leather armour a +0 falchion (53, 11, D:10) a +0 hunting sling Level 11 of the Dungeon (7, 10, D:11) a +0 club (9, 11, D:11) a cursed +0 dagger (10, 11, D:11) a +0 flail (10, 25, D:11) 7 poisoned needles (13, 6, D:11) a +0 short sword a +0 blowgun (15, 6, D:11) a +0 short sword (16, 6, D:11) a curare-tipped needle (18, 19, D:11) 23 bolts (20, 6, D:11) 2 curare-tipped needles (23, -2, D:11) a +0 robe (24, 3, D:11) a +0 shortbow 19 arrows (25, 24, D:11) a +0 short sword (29, 23, D:11) a +0 arbalest (30, 0, D:11) a +0 ring mail (30, 23, D:11) a cursed -1 club (31, 22, D:11) a +0 dire flail of draining a +0 chain mail (31, 24, D:11) a +0 short sword (33, 23, D:11) a +0 dagger a +0 robe (38, -7, D:11) a +0 whip (39, -5, D:11) a +0 dagger a +0 robe (39, -4, D:11) a +0 mace (43, 19, D:11) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (5, -48, Lair:1) a +0 chain mail (5, -9, Lair:1) a +0 pair of gloves (16, -30, Lair:1) a +0 halberd of venom a +0 animal skin (18, -12, Lair:1) a +1 lajatang of flaming an uncursed ring of wizardry 126 sling bullets an uncursed ring of fire 7 tomahawks of returning a +1 short sword of protection the +2 morningstar "Ymasma" {crush, rElec rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. the cursed +1 short sword of Currency {drain, Fragile rElec Str+3 Int+9} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+9). It insulates you from electricity. It will be destroyed if unequipped. It has a curse placed upon it. (39, -9, Lair:1) a +2 scale mail of poison resistance (45, -23, Lair:1) a scroll of random uselessness Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (2, -43, Lair:2) 23 bolts (3, 4, Lair:2) 13 arrows (9, 9, Lair:2) 19 bolts (18, -9, Lair:2) a +0 falchion (30, -41, Lair:2) a +0 robe (33, 0, Lair:2) a +0 plate armour of magic resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 cloak (0, 15, Lair:3) a +0 robe a +0 short sword of draining (0, 24, Lair:3) a +0 hand axe (1, 7, Lair:3) 7 arrows (2, 15, Lair:3) a +0 robe a +0 trident a +0 long sword (3, 9, Lair:3) a +0 glaive (8, 18, Lair:3) a +0 ring mail (8, 20, Lair:3) a +0 robe a +0 trident (10, 12, Lair:3) a +4 short sword (12, -24, Lair:3) a +2 dagger of speed a +0 robe (18, -24, Lair:3) a +1 rapier of venom (36, -11, Lair:3) 8 arrows (44, 10, Lair:3) a +0 plate armour (46, 13, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (26, -20, Lair:4) a +0 robe (44, -18, Lair:4) 7 tomahawks (46, -33, Lair:4) a +0 leather armour (47, -9, Lair:4) a +0 leather armour (52, -19, Lair:4) a +0 chain mail (56, -46, Lair:4) an uncursed ring of attention (59, -17, Lair:4) a +0 scale mail (60, -17, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) 14 sling bullets (2, -2, Lair:5) a +0 scale mail (23, -19, Lair:5) a +0 hand axe (27, -44, Lair:5) a book of Power (38, -41, Lair:5) a +0 dagger (51, -23, Lair:5) a +0 leather armour (56, -40, Lair:5) a scroll of random uselessness (61, -45, Lair:5) 17 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a hippogriff skeleton (2, -10, Lair:6) a dream sheep corpse (4, -12, Lair:6) a spiny frog corpse (6, -18, Lair:6) an elephant corpse (6, -2, Lair:6) a spiny frog skeleton (10, -24, Lair:6) a potion of heal wounds (10, 5, Lair:6) a spiny frog corpse (skeletalised by now) (13, 10, Lair:6) a sea snake skeleton (14, 7, Lair:6) a book of Debilitation (16, -21, Lair:6) 20 gold pieces (19, -10, Lair:6) a potion of mutation (19, -9, Lair:6) a wand of digging (16) (19, -8, Lair:6) a sack of spiders (19, -7, Lair:6) a +3 mace of venom (20, -10, Lair:6) a +2 chain mail of cold resistance (20, -7, Lair:6) an uncursed staff of conjuration (21, -10, Lair:6) a +0 mace of draining (21, -7, Lair:6) a potion of ambrosia (21, 7, Lair:6) a +0 arbalest (22, -10, Lair:6) a scroll of remove curse (22, -9, Lair:6) a +0 robe (22, -8, Lair:6) a wand of disintegration (12) (22, -7, Lair:6) a +2 ring of protection (26, 9, Lair:6) a wyvern corpse (skeletalised by now) (26, 11, Lair:6) a hydra corpse (skeletalised by now) (30, 9, Lair:6) a harpy corpse (skeletalised by now) (34, -4, Lair:6) a scroll of identify (38, -8, Lair:6) 17 gold pieces (40, 3, Lair:6) a +0 scale mail (65, 4, Lair:6) a +0 scimitar