Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (23, -10, D:1) 11 arrows (27, -12, D:1) a +0 hunting sling a +0 club a +0 dagger a +0 club (34, -19, D:1) a +0 dagger (35, -21, D:1) a +0 dagger (46, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (4, -4, D:2) 18 sling bullets (8, -3, D:2) a +0 club (12, -28, D:2) a +0 whip (18, -18, D:2) a +0 dagger (23, -16, D:2) a +0 club (28, -29, D:2) 22 bolts (41, -14, D:2) a +0 chain mail (41, 8, D:2) a -4 ring of strength (44, -29, D:2) 13 bolts (48, -25, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 21 arrows (12, -4, D:3) a +0 club (19, -7, D:3) a +0 club (22, 1, D:3) a +0 short sword (24, 2, D:3) a +0 hand axe a +0 club (26, 2, D:3) a +0 short sword a +0 dagger a +0 robe a +0 club a +1 dagger of speed a +0 hand axe a +0 leather armour (26, 9, D:3) a +0 flail a +0 flail a +0 dagger a cursed +0 ring mail a +0 dagger a +0 leather armour a +0 falchion (26, 10, D:3) a +0 dagger (29, -5, D:3) a +0 hand axe (38, 11, D:3) a +0 dagger (41, 12, D:3) a +0 ring mail (48, 7, D:3) a +0 plate armour (48, 28, D:3) a +0 dagger (50, 17, D:3) a +0 flail (52, -21, D:3) a +0 club Level 4 of the Dungeon (15, -11, D:4) a +2 trident of protection (18, -11, D:4) a +0 giant club a +0 dagger of speed a +0 robe (19, -11, D:4) a +0 falchion a +0 hand axe (27, -17, D:4) 26 arrows (32, 7, D:4) a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 ring mail (1, -1, D:5) a +0 flail a +0 leather armour (1, 0, D:5) a +0 ring mail (5, -34, D:5) a +0 trident (6, -34, D:5) a +0 mace a +0 leather armour (6, 4, D:5) a +0 mace a +0 leather armour (8, 5, D:5) a +0 mace (22, -29, D:5) a +0 dagger (35, 5, D:5) 23 bolts (40, -4, D:5) a +0 leather armour (41, -3, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger a +1 flail of protection (54, -1, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Renwemei's Weapon Emporium a +0 war axe (42 gold) a +0 quarterstaff (48 gold) 21 stones (25 gold) 10 stones (12 gold) a +0 falchion (36 gold) a +0 halberd (48 gold) a +0 hand crossbow (42 gold) a +2 vorpal quarterstaff (216 gold) 17 arrows (40 gold) a +0 short sword (36 gold) 15 bolts (36 gold) a +0 dagger (24 gold) the cursed +0 great sword of Triumph {vorpal, Int+7} (340 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+7). It has a curse placed upon it. (0, 0, D:6) an arrow (2, 0, D:6) a +0 robe a +0 dagger (6, -19, D:6) a +0 shortbow 12 arrows (6, 9, D:6) a +0 short sword (8, 10, D:6) a +0 falchion (9, -14, D:6) a +0 giant club (10, -30, D:6) a cursed +0 ring mail a +0 mace (11, -30, D:6) a +0 dagger (12, -32, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (12, -31, D:6) a +0 leather armour a +0 trident (16, -22, D:6) a +0 mace (17, -22, D:6) a cursed +0 ring mail (19, -25, D:6) a +0 plate armour (19, -11, D:6) a +0 dagger (20, -8, D:6) a +0 halberd (21, -29, D:6) a +0 leather armour a +0 trident (21, -28, D:6) a +0 ring mail a +0 club a +0 club (22, -22, D:6) a +0 robe a +0 dagger (22, -20, D:6) a +0 club a +0 plate armour a +0 glaive (23, -23, D:6) a +0 robe a +0 morningstar (24, -23, D:6) a +0 robe a +0 long sword (24, -22, D:6) a +0 robe a +0 flail (28, -28, D:6) a +0 robe a cursed -1 falchion (31, -9, D:6) a +0 war axe (50, -5, D:6) a +0 morningstar a +1 mace (53, -15, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a cursed -3 rapier (12, -8, D:7) a cursed +0 buckler (16, -33, D:7) a +0 whip (17, -12, D:7) a +0 falchion (27, -23, D:7) a potion of degeneration (35, -12, D:7) 8 datura-tipped darts (39, 18, D:7) a +0 robe (44, -31, D:7) a +0 dagger a +0 club a +0 robe a +0 dagger (45, -29, D:7) a +0 scale mail a +0 dagger (61, -22, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 16 bolts (8, -21, D:8) a +0 ring mail of poison resistance (11, -34, D:8) a +0 halberd a +0 chain mail (12, -48, D:8) a +0 robe (13, -35, D:8) a +0 hand axe (22, 4, D:8) a +0 whip a +0 leather armour (23, -10, D:8) 20 bolts (26, -26, D:8) 16 arrows (29, -24, D:8) a +0 ring mail (30, -39, D:8) a +0 flail (32, -4, D:8) a +0 club (46, -20, D:8) a +0 morningstar Level 9 of the Dungeon [Shop] Xusut's Armour Shoppe a +0 pair of boots (45 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +3 leather armour of fire resistance (240 gold) a +2 ring mail of fire resistance (210 gold) a +0 pair of gloves (45 gold) a +1 scale mail of cold resistance (160 gold) a +2 robe of the Archmagi (377 gold) a +0 buckler (45 gold) [Shop] Hemolif's Antique Weapon Boutique a +0 club (33 gold) a +0 quarterstaff (132 gold) a +0 battleaxe (214 gold) a +2 halberd of venom (554 gold) a +0 morningstar (132 gold) a +0 spear (99 gold) the +6 demon whip of the King {drain, rF+ rN+} (2481 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from negative energy. [Shop] Gix Waba's Jewellery Shoppe the ring "Ydeur" {rPois Int+3} (432 gold) [ring of poison resistance] It affects your intelligence (+3). It protects you from poison. an uncursed ring of ice (325 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of flight (227 gold) a cursed -4 ring of intelligence (26 gold) a +6 ring of dexterity (760 gold) (0, 0, D:9) a +0 whip (1, 20, D:9) a +0 hand axe (2, 21, D:9) a +0 leather armour (3, 22, D:9) a +0 hand axe (4, 22, D:9) a +0 trident (16, 20, D:9) 16 sling bullets (21, 33, D:9) a +0 dagger (23, 32, D:9) a +0 chain mail (29, 17, D:9) a +1 robe (42, -15, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -11, D:10) a cursed -2 whip (1, 2, D:10) a +0 short sword (1, 3, D:10) a +0 robe a cursed +4 battleaxe a +0 robe a +0 halberd (1, 5, D:10) a +0 war axe (2, 1, D:10) 17 arrows a +0 shortbow (3, 0, D:10) a +0 robe a cursed +0 dagger (4, -1, D:10) an arrow (4, 16, D:10) a +0 chain mail a +0 trident (5, 1, D:10) a +0 robe a +3 great sword (5, 14, D:10) a +0 club (5, 16, D:10) a +0 dagger of flaming a +0 whip (6, 15, D:10) a +0 whip a +0 ring mail (6, 16, D:10) a +0 short sword (7, -3, D:10) 24 arrows a +0 shortbow (7, 18, D:10) a +0 trident (8, -3, D:10) an arrow (9, 1, D:10) a +0 whip (13, -13, D:10) a +0 scale mail (22, -11, D:10) a +0 rapier (24, 8, D:10) a +4 flail (27, 14, D:10) a cursed +3 hand axe of freezing a +0 robe (28, -1, D:10) a +0 club (29, 15, D:10) a +0 mace a +0 plate armour (30, 13, D:10) a cursed -2 falchion (31, 16, D:10) 10 arrows (35, 6, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) a +2 dagger of distortion a +0 robe (0, 11, D:11) a +0 giant club (4, 1, D:11) a cursed -1 scale mail (11, 9, D:11) a +0 dagger (11, 15, D:11) a +0 robe (18, -24, D:11) 22 sling bullets (24, 5, D:11) a +0 spear (30, -12, D:11) a +1 morningstar of protection (31, -18, D:11) a +0 chain mail a +0 flail (33, 13, D:11) an uncursed ring of ice (36, 23, D:11) a +0 quarterstaff (40, 15, D:11) a +0 dagger (46, 1, D:11) a +0 ring mail (54, -16, D:11) a +0 robe (61, 26, D:11) an uncursed amulet of faith Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (0, 27, D:12) a +0 lajatang of speed (7, -6, D:12) a +0 great mace (10, 12, D:12) a javelin (15, 12, D:12) a javelin (20, 31, D:12) a +0 club (24, 30, D:12) a +0 robe a +0 dagger (25, 28, D:12) a +0 giant club a +0 giant club (25, 29, D:12) a +0 short sword (25, 30, D:12) a +0 chain mail a +0 short sword (26, 9, D:12) a javelin (28, 24, D:12) a +0 short sword (29, 11, D:12) a javelin (29, 12, D:12) 2 javelins (29, 23, D:12) a +0 ring mail a +0 mace (30, 8, D:12) 27 gold pieces (31, 13, D:12) a +0 dagger (32, 13, D:12) 20 arrows a +0 shortbow (32, 14, D:12) an arrow a +0 dagger (32, 15, D:12) an arrow a +0 long sword +0 acid dragon scales (33, 6, D:12) 3 javelins (33, 9, D:12) 2 javelins (33, 14, D:12) a +0 great mace of protection (34, 5, D:12) 5 javelins (34, 15, D:12) an arrow (34, 18, D:12) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) 31 bolts (1, -1, Lair:1) 18 arrows (25, -28, Lair:1) a wand of paralysis (2) +2 ice dragon scales a +0 whip of electrocution a wand of flame (22) a +6 ring of intelligence an uncursed ring of ice an uncursed ring of magical power (31, -9, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (12, 23, Lair:2) a +0 leather armour (13, 1, Lair:2) 16 arrows (17, 23, Lair:2) 5 atropa-tipped darts (19, 0, Lair:2) a +0 leather armour (37, 3, Lair:2) 17 arrows (38, 20, Lair:2) a +0 short sword (39, 19, Lair:2) 13 gold pieces (41, 18, Lair:2) 21 stones (41, 19, Lair:2) a book of Air (42, 18, Lair:2) a scroll of summoning (52, 36, Lair:2) a +0 leather armour (56, 2, Lair:2) a scroll of random uselessness Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 cloak (6, -12, Lair:3) a +0 whip (6, 10, Lair:3) the +1 scale mail of Protective Custody {+Inv rPois Stlth+} It protects you from poison. It lets you turn invisible. It makes you more stealthy. (15, -16, Lair:3) a +0 hunting sling of freezing (23, 21, Lair:3) a cursed -2 hand axe (24, 19, Lair:3) a +0 club (26, -17, Lair:3) a +0 leather armour (38, -3, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a death yak corpse (skeletalised by now) (6, 5, Lair:4) a +0 leather armour (14, 16, Lair:4) a +0 rapier (15, -28, Lair:4) a +0 ring mail (18, -30, Lair:4) 19 arrows (18, 4, Lair:4) a +0 pair of boots (21, 25, Lair:4) 18 sling bullets (35, -2, Lair:4) 17 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of identify (2, -1, Lair:5) a +0 war axe (5, 30, Lair:5) 21 stones (7, 29, Lair:5) 5 arrows (12, 28, Lair:5) 2 large rocks (16, 22, Lair:5) a black mamba corpse (17, -1, Lair:5) a yak skeleton (17, 22, Lair:5) a hippogriff corpse (34, 20, Lair:5) a +0 short sword (35, 17, Lair:5) a +0 plate armour (44, -5, Lair:5) 28 gold pieces (46, 12, Lair:5) a +2 vampiric whip (50, -1, Lair:5) 13 gold pieces