Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, 1, D:1) a +0 dagger (23, -5, D:1) a +0 club (24, 28, D:1) 13 bolts (35, 7, D:1) a +0 robe (36, 9, D:1) a +0 club (38, 33, D:1) a stone (41, 26, D:1) a +0 short sword (42, 24, D:1) a +0 club (42, 34, D:1) a +0 leather armour (42, 43, D:1) a +0 dagger (44, 13, D:1) a +0 club (60, 8, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (8, 5, D:2) a +0 short sword (8, 6, D:2) a +0 club (10, 19, D:2) a +0 club (11, 5, D:2) a stone (11, 11, D:2) 21 stones (12, 5, D:2) a stone (13, 5, D:2) a stone a +0 whip (28, -4, D:2) a +0 club (30, 20, D:2) 6 bolts (32, 10, D:2) a +0 club (34, -5, D:2) a +0 flail (37, -1, D:2) a +0 ring mail (39, -8, D:2) 24 sling bullets (39, 10, D:2) a +0 trident (42, 14, D:2) a +0 dagger (46, 24, D:2) 20 stones (47, 20, D:2) 26 bolts (49, 21, D:2) a +0 dagger (53, 21, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed +0 ring mail (7, 3, D:3) a -4 ring of strength (11, 15, D:3) a +0 club (11, 29, D:3) a +0 dagger (27, 14, D:3) 17 stones (30, 22, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 scale mail (0, 1, D:4) a +0 dagger (1, 1, D:4) a +0 dagger of draining a +0 robe (26, 20, D:4) a cursed +0 long sword (29, -2, D:4) a +0 robe a +0 short sword (40, -27, D:4) a +0 plate armour (44, 16, D:4) a +0 ring mail (56, -6, D:4) a -4 ring of dexterity Level 5 of the Dungeon (0, 0, D:5) a +1 ring mail of fire resistance (6, 5, D:5) a +0 ring mail (18, 9, D:5) a +0 hand axe (19, 9, D:5) a +0 falchion a +0 ring mail (22, -23, D:5) 23 arrows (22, 5, D:5) a +0 dagger a +0 robe (34, -17, D:5) a +0 leather armour (41, -1, D:5) 16 arrows Level 6 of the Dungeon (0, 0, D:6) 15 arrows (3, -1, D:6) a +0 scimitar a +0 robe (3, 0, D:6) a +0 dagger a +0 robe (4, -2, D:6) a +2 halberd a +0 robe (4, -1, D:6) a +4 halberd a +0 robe (8, 17, D:6) a +0 war axe a +0 robe (8, 18, D:6) a +0 whip (8, 19, D:6) a +0 spear a cursed -2 scale mail (23, -15, D:6) a +0 flail (29, -2, D:6) 19 arrows a +0 shortbow (30, -2, D:6) a cursed +3 hand axe (still there?) a +0 robe (still there?) (30, 30, D:6) an uncursed staff of death (31, -2, D:6) an arrow (31, -1, D:6) a +0 flail (31, 22, D:6) a +0 spear (32, -2, D:6) an arrow (32, -1, D:6) a cursed +0 short sword a +0 scale mail (33, -2, D:6) an arrow (33, 22, D:6) a +0 dagger a +0 robe (34, -2, D:6) 2 arrows a +0 giant club (34, 14, D:6) a book of Maledictions (35, 20, D:6) a +0 whip (36, 19, D:6) a +0 club a +0 ring mail (43, -15, D:6) 2 arrows (43, -13, D:6) a +0 shortbow 20 arrows (43, -12, D:6) a +0 giant club (44, -16, D:6) an arrow (46, 24, D:6) a +0 giant club (46, 25, D:6) a +0 helmet (55, 5, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Imaptuch's Armour Boutique a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 plate armour (253 gold) a +0 helmet (49 gold) a +0 pair of boots (49 gold) a +0 scale mail (44 gold) [Shop] Enuisa Hima's Antique Armour Shop a +0 plate armour (575 gold) a +0 scale mail (100 gold) a +0 chain mail (112 gold) the +0 pair of boots of Light {rC- Dex+5} (375 gold) It affects your dexterity (+5). It makes you vulnerable to cold. a +0 plate armour (575 gold) the +4 ring mail of Entitlement {Rampage *Drain rElec Slay-5} (600 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It causes draining when unequipped. It bestows one free step when moving towards enemies. a +0 kite shield (112 gold) a +2 cloak of magic resistance (537 gold) a +2 chain mail of magic resistance (537 gold) a +0 leather armour (50 gold) a scarf of repulsion (300 gold) a +0 chain mail (112 gold) [Shop] Pewuen's Gadget Boutique a wand of disintegration (18) (308 gold) a wand of enslavement (6) (112 gold) a wand of acid (11) (420 gold) a wand of iceblast (4) (112 gold) a lightning rod (4/4) (560 gold) a wand of iceblast (11) (210 gold) a condenser vane (2/2) (280 gold) a wand of random effects (13) (105 gold) a wand of iceblast (10) (196 gold) a phantom mirror (420 gold) a phantom mirror (420 gold) a lightning rod (4/4) (560 gold) a wand of digging (4) (224 gold) a wand of polymorph (4) (84 gold) [Shop] Veuconitt's Antique Armour Boutique a +0 cloak (139 gold) a +2 ring mail of poison resistance (558 gold) the +0 scale mail "Jeimeent" {-Cast rPois Int+2} (384 gold) It affects your intelligence (+2). It protects you from poison. It prevents spellcasting. a +1 buckler of poison resistance (418 gold) a +2 plate armour of poison resistance (1147 gold) a +0 scale mail (124 gold) a +0 chain mail (139 gold) a +0 cloak (139 gold) a +0 leather armour (62 gold) [Shop] Boidomeo's Assorted Antiques the Volume of Earthen Execration (1638 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Silence Hexes/Air 5 no e - Borgnjor's Vile Clutch Necromancy/Earth 5 no Trog disapproves of the use of such an item. an uncursed ring of protection from magic (650 gold) a phial of floods (1040 gold) a potion of invisibility (208 gold) a potion of ambrosia (208 gold) a scroll of immolation (91 gold) a +4 battleaxe of flaming (876 gold) a potion of degeneration (26 gold) a +0 battleaxe (169 gold) a box of beasts (3/3) (520 gold) a scroll of enchant armour (195 gold) (0, 0, D:7) 16 sling bullets (4, 14, D:7) a +0 falchion (6, 31, D:7) a +0 flail (17, 7, D:7) a +2 short sword of venom (21, 17, D:7) a +0 scale mail (23, 8, D:7) a +0 shortbow 3 arrows (23, 9, D:7) 4 sling bullets (25, 9, D:7) 15 stones (26, 9, D:7) 2 arrows (26, 46, D:7) an uncursed staff of cold (27, 9, D:7) an arrow (28, 9, D:7) an arrow (28, 41, D:7) an uncursed amulet of faith (30, 12, D:7) an arrow (33, 22, D:7) 4 arrows a +0 shortbow (35, 14, D:7) a +0 robe (35, 22, D:7) a +0 robe a +0 long sword (35, 23, D:7) a +0 dagger a +0 robe an arrow a +0 leather armour a +0 hand axe (35, 24, D:7) a cursed -1 flail (35, 25, D:7) a +0 short sword (36, 23, D:7) a cursed -2 flail a +0 hand axe (36, 24, D:7) a +0 robe a +0 whip of flaming (37, 17, D:7) 19 stones (43, 17, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (3, -2, D:8) a +0 falchion (8, 4, D:8) a +0 ring mail (13, 3, D:8) a +0 hand axe (22, 9, D:8) an uncursed staff of cold (25, 1, D:8) a +0 giant club (26, 8, D:8) 23 stones (30, 13, D:8) a +0 war axe a +0 robe (32, 8, D:8) a cursed +4 scimitar of freezing a +0 robe a +3 falchion a +0 robe (33, 8, D:8) a +6 morningstar a +0 robe (33, 20, D:8) a +0 falchion (33, 21, D:8) 24 bolts (33, 22, D:8) 11 stones (46, 11, D:8) a +0 short sword a +0 flail a +0 ring mail (47, 11, D:8) a +0 club a +0 chain mail (48, 11, D:8) a +0 whip a +0 spear a +0 dagger a +0 robe (48, 12, D:8) a +0 club a +0 dagger a +0 robe (48, 34, D:8) 20 arrows Level 9 of the Dungeon (0, 0, D:9) 24 arrows (2, 2, D:9) a cursed +3 war axe a +0 robe a +4 hand axe a +0 robe a +0 flail a +0 robe (4, -10, D:9) 22 sling bullets (5, 2, D:9) 21 arrows (9, -22, D:9) a +0 war axe (9, 14, D:9) 12 stones (11, -23, D:9) 25 arrows (11, -14, D:9) a +0 giant spiked club (21, 9, D:9) a +0 plate armour a +0 flail (22, 2, D:9) a cursed staff of fire (22, 8, D:9) a +0 war axe (22, 9, D:9) a +0 chain mail (22, 10, D:9) a +0 leather armour (25, -14, D:9) 25 sling bullets (29, -3, D:9) a scroll of remove curse (29, -2, D:9) a +4 ring of evasion (29, -1, D:9) 9 gold pieces (37, -8, D:9) a +0 morningstar (42, -4, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -3, D:10) a +0 dagger a +0 robe of resistance (2, -2, D:10) a +0 ring mail (3, -1, D:10) a +0 flail (10, 24, D:10) a +0 short sword (12, 26, D:10) a +0 chain mail of positive energy a cursed -1 flail a cursed +0 robe a +0 dagger (15, 33, D:10) a +0 antimagic battleaxe (22, 1, D:10) a +0 robe (22, 23, D:10) a +0 long sword (26, -1, D:10) 3 scrolls of amnesia 2 scrolls of enchant weapon 5 scrolls of enchant armour a scroll of brand weapon (27, -1, D:10) the +0 morningstar of Extermination {vorpal, rElec rN+++ Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It renders you almost immune to negative energy. (28, -1, D:10) 3 curare-tipped darts 79 poisoned darts (29, -1, D:10) an uncursed ring of stealth an uncursed ring of flight (29, 21, D:10) the +7 quarterstaff "Rasongiy" {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (29, 31, D:10) a stone (30, 30, D:10) a +0 whip (31, 29, D:10) a +0 club (31, 30, D:10) 2 stones (32, 29, D:10) 4 stones a +0 club a +0 dagger (32, 30, D:10) a +0 club (36, 9, D:10) a +0 whip (37, -3, D:10) a +0 spear (49, -7, D:10) a cursed -2 club a +0 leather armour (51, 42, D:10) a +0 dagger a +0 cloak (56, 13, D:10) a +0 trident a +0 ring mail (57, 13, D:10) a +0 flail a +0 leather armour a +0 falchion a +0 war axe a +0 chain mail (58, 13, D:10) a +0 flail a +0 chain mail a +0 dire flail a +0 chain mail a +0 dagger (58, 14, D:10) a +0 club a +0 short sword a +0 leather armour a +0 morningstar (62, 3, D:10) a +0 trident a +0 chain mail (64, 10, D:10) a +0 trident a +0 chain mail a +0 dire flail a +0 chain mail (64, 13, D:10) a +0 club a +0 ring mail (64, 14, D:10) a +0 club (64, 15, D:10) a +0 mace a +0 mace a +0 leather armour (65, 10, D:10) a +0 trident (65, 12, D:10) a +0 battleaxe a +0 chain mail (66, 42, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 25 sling bullets (2, 16, D:11) a +0 giant club (3, -15, D:11) a +0 leather armour (6, 14, D:11) a +0 flail (23, 20, D:11) 18 arrows (30, -29, D:11) 14 stones (34, -28, D:11) 2 arrows (34, -27, D:11) an arrow (35, -27, D:11) an arrow (36, -27, D:11) an arrow (36, -26, D:11) 4 arrows a +0 dagger a +0 leather armour (36, -25, D:11) a +0 shortbow 5 arrows the +11 short sword of Wukhliedghu {drain, rF+ Str-3 Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your intelligence (+2). It protects you from fire. (37, -27, D:11) a cursed -1 whip (37, -26, D:11) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour (37, -25, D:11) a +0 club (41, -13, D:11) a stone (41, -12, D:11) a +0 short sword a +0 whip (42, -14, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 mace (5, 3, D:12) a +0 dagger a +0 dagger a +0 robe an orc corpse a hippogriff corpse (5, 4, D:12) a +0 mace (9, 26, D:12) 23 bolts (21, 3, D:12) a cursed +0 robe (21, 4, D:12) a +0 giant spiked club (23, 4, D:12) an adder corpse (23, 20, D:12) a +0 dagger an orc corpse (skeletalised by now) (23, 21, D:12) a hippogriff corpse (skeletalised by now) (27, 17, D:12) an uncursed ring of flight (27, 25, D:12) a +0 plate armour (28, 9, D:12) a +0 chain mail (30, 10, D:12) an uncursed staff of cold a +1 robe of cold resistance (30, 22, D:12) a cursed -1 robe Level 1 of the Lair of Beasts (2, 4, Lair:1) 11 stones (3, 9, Lair:1) a +0 leather armour (6, -8, Lair:1) a cursed +0 ring mail (17, 8, Lair:1) a +0 trident (20, -3, Lair:1) a +0 leather armour (26, -15, Lair:1) 16 stones (28, 33, Lair:1) a +0 hunting sling (29, -7, Lair:1) a +0 ring mail (32, 5, Lair:1) a +0 robe (36, 19, Lair:1) a +0 club (37, 29, Lair:1) a cursed +0 leather armour (48, 0, Lair:1) 22 sling bullets (53, 25, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (4, -2, Lair:2) a +2 robe of fire resistance a +4 scimitar of flaming (8, -14, Lair:2) a +0 robe (9, -26, Lair:2) a +0 leather armour (20, -18, Lair:2) a +6 antimagic spear (43, -17, Lair:2) 34 gold pieces (43, -16, Lair:2) a book of Callings (43, -14, Lair:2) a potion of mutation (43, -13, Lair:2) a potion of haste (45, -27, Lair:2) a +0 leather armour (46, -14, Lair:2) a cursed -2 long sword (46, -6, Lair:2) 14 sling bullets (49, -13, Lair:2) a potion of ambrosia (50, -11, Lair:2) a scroll of teleportation (53, -22, Lair:2) a book of Maledictions Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (12, -7, Lair:3) 21 arrows (17, -6, Lair:3) a cursed +0 kite shield (20, 7, Lair:3) a +0 glaive (25, 2, Lair:3) a +0 bardiche (44, -11, Lair:3) a +0 kite shield (51, -13, Lair:3) a scroll of immolation (51, -12, Lair:3) a scroll of identify (51, 34, Lair:3) 25 arrows (52, -12, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 trident of flaming (3, 33, Lair:4) a +3 leather armour (12, 39, Lair:4) 21 stones (45, 19, Lair:4) a +0 animal skin a +0 kite shield (49, 33, Lair:4) 30 gold pieces (49, 34, Lair:4) a potion of magic (49, 37, Lair:4) a potion of brilliance (50, 35, Lair:4) the +9 war axe "Murmur" {venom, *Rage rElec rN++ SInv} It poisons the flesh of those it strikes. It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. It may make you go berserk in combat. (51, 33, Lair:4) 10 gold pieces (57, 17, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (4, -20, Lair:5) a book of Hexes (6, 6, Lair:5) 14 arrows (11, 0, Lair:5) a +0 scythe (13, -3, Lair:5) a +0 chain mail (23, -21, Lair:5) a +0 quarterstaff (24, 29, Lair:5) 24 stones (27, 30, Lair:5) a +0 great mace (28, -11, Lair:5) a +0 great sword (36, -9, Lair:5) 14 bolts (42, -31, Lair:5) a book of Spatial Translocations (43, -31, Lair:5) 22 bolts (48, 4, Lair:5) 19 sling bullets (55, 16, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 stones (3, -8, Lair:6) a potion of degeneration (8, -9, Lair:6) 17 stones (11, -29, Lair:6) 13 arrows (11, -24, Lair:6) a +0 short sword (16, 10, Lair:6) a +0 falchion (19, 12, Lair:6) a +0 trident (20, -13, Lair:6) a potion of degeneration (21, -19, Lair:6) a cursed amulet of inaccuracy (30, -9, Lair:6) a +0 leather armour (30, 9, Lair:6) a +0 chain mail (30, 11, Lair:6) a +0 ring mail (31, 9, Lair:6) a book of the Dragon (32, 12, Lair:6) 19 arrows (33, 9, Lair:6) a potion of degeneration (33, 10, Lair:6) a +0 leather armour (33, 12, Lair:6) a +0 ring mail (41, 24, Lair:6) 17 bolts (45, 7, Lair:6) a +0 ring mail (49, -12, Lair:6) 21 stones