Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 3415531784414476912 58 Tinttamiau the Shooter (level 4, -3/25 HPs) Began as a Kobold Arcane Marksman on Aug 26, 2022. Constricted to death by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:12 (1217 turns). Tinttamiau the Shooter (Kobold Arcane Marksman) Turns: 1217, Time: 00:04:13 Health: -3/25 AC: 3 Str: 10 XL: 4 Next: 21% Magic: 6/7 EV: 12 Int: 12 God: Gold: 80 SH: 0 Dex: 20 Spells: 6/7 levels left rFire . . . SeeInvis . b - +0 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . e - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: grasped by roots, constricted A: small, no large weapons, nightstalker 3, agile 1, strong 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +0 dagger of electrocution (weapon) Armour c - a +0 robe (worn) e - a +0 helmet (worn) Wands l - a wand of flame (32) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of poison i - a scroll of amnesia {unknown} Potions g - a potion of mutation h - a potion of cancellation {unknown} j - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.1 Fighting + Level 1.4 Short Blades + Level 3.7 Ranged Weapons - Level 2.4 Dodging + Level 2.1 Spellcasting + Level 3.6 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 9% N/A 19% 3 Apportation Tloc 2% N/A 26% 1 Necrotise Necr 4% 1d4 26% 1 Summon Small Mammal Summ 4% N/A 26% 1 Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 4% N/A 52% 4 Passage of Golubria Tloc 1% N/A 95% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. You are agile. (Dex +4, Str/Int -1) Your muscles are strong. (Str +4, Int/Dex -1) Message History You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. The grasping roots release their grip on you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence is no longer moving slowly. You shoot a sling bullet. The sling bullet closely misses Terence. Terence closely misses you. It was a potion of mutation. You feel extremely strange. You feel stronger. You feel agile. Terence closely misses you. Terence attacks as you move away! Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet hits the worm. The worm is lightly wounded. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Terence is unaffected. The grasping roots constrict you. Unknown command. Okay, then. You hear the crackle of electricity. b - a +0 dagger of electrocution (weapon) Terence closely misses you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe, wearing a +0 ring mail and carrying a wand of roots (3) (lightly wounded, chance to affect: 55%) Terence seems to slow down. You hit Terence. Terence is lightly wounded. Terence misses you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The grasping roots release their grip on you. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. You die... #####..### #...... ....# ####...### #...# #......# #...# #>...### ##..## ###w## ...†.# #. #@# ..##<# #†# #.# ..##.# ##.##@# ..#### #.....# ..# ### ####.## ..# #.# #.# ### #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# You could see Terence (slow) and a worm. Vanquished Creatures An adder (D:2) A worm (D:2) 4 ball pythons 3 endoplasms (D:1) 3 goblins 4 hobgoblins (D:1) 10 jackals 2 quokkas (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 4 kobolds (D:1) 4 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Kobold Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 197 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 334 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/5 796 | D:1 | Reached skill level 1 in Short Blades 821 | D:1 | Found a faded altar of an unknown god. 1096 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/7 1188 | D:2 | Noticed Terence 1210 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1210 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1217 | D:2 | Constricted to death by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, basic_ecumenical_altar D:2: minmay_angry_zag, layout_loops_ring, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.7 Short Blades | 1 | 1.4 Spellcasting | 2 | 2.1 Fighting | | 1.1 Dodging | | 2.4 Hexes | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 18 | 4 || 22 Fire: Sling | 79 | 24 || 103 Cast: Slow | 1 | 4 || 5 Use: Potion | | 1 || 1 Armor: Robe | 22 | 1 || 23 Dodge: Dodged | 92 | 5 || 97