Tinttamiau Level 1 of the Dungeon (5, 9, D:1) a +0 club (7, 6, D:1) a +0 whip (8, 12, D:1) a +0 short sword (11, 28, D:1) a +0 spear (31, 18, D:1) a +0 club (34, 1, D:1) a +0 club (37, 28, D:1) a +0 scale mail (40, 28, D:1) a +0 dagger (59, 6, D:1) a +0 club Level 2 of the Dungeon [Shop] Cuhow's Antique Weapon Shop the +8 battleaxe of the Past {flame, rN+} (1635 gold) rN: It protects you from negative energy. the +10 arbalest of Death's Door {flame, rPois} (1801 gold) rPois: It protects you from poison. the +1 dagger of Floods {drain, *Noise rF+ rC+ Dex+3} (842 gold) Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It protects you from cold. *Noise: It may make noises in combat. a +0 hand axe (78 gold) a +0 dagger (52 gold) a +0 sling (39 gold) a +0 short sword (78 gold) (0, 0, D:2) a scroll of enchant weapon (1, 7, D:2) an amulet of magic regeneration (5, 6, D:2) a rat corpse (6, 14, D:2) a +0 club a +0 club (16, 8, D:2) a +0 leather armour (20, 10, D:2) 10 gold pieces (26, 1, D:2) a +0 robe (27, -15, D:2) a bat corpse (skeletalised by now) (31, -3, D:2) a +0 trident (33, -6, D:2) a quokka corpse (skeletalised by now) (34, -12, D:2) a +0 robe (43, 5, D:2) a rat corpse (skeletalised by now)