Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 23, D:1) a staff of fire (unseen) (5, 9, D:1) a +0 helmet (19, 14, D:1) a +0 leather armour (20, 19, D:1) a +0 club (26, 25, D:1) a +0 short sword (29, 0, D:1) a +0 club (30, 5, D:1) a +0 scale mail (34, 8, D:1) a +0 sling (34, 22, D:1) 4 boomerangs (39, 21, D:1) a +0 dagger Level 2 of the Dungeon (8, -3, D:2) a +0 dagger of venom (16, -31, D:2) a +0 hand axe (19, -26, D:2) a +0 chain mail (21, -34, D:2) a +0 club a +0 leather armour (21, -26, D:2) a +0 short sword (25, 5, D:2) a +0 short sword a +0 flail a +0 whip a +0 leather armour a +0 club (25, 6, D:2) a +0 dagger a +0 robe (25, 7, D:2) a +0 falchion a +0 leather armour (26, -28, D:2) a +0 dagger (26, 4, D:2) a +0 short sword (35, -28, D:2) a +0 whip (41, 11, D:2) 6 boomerangs Level 3 of the Dungeon (4, -13, D:3) a +0 ring mail (5, -20, D:3) a +0 war axe (6, 3, D:3) 4 poisoned darts (7, -1, D:3) a +0 club (10, -3, D:3) a +0 dagger (20, -18, D:3) a +0 mace (23, -12, D:3) a +0 plate armour (24, 12, D:3) a +0 dagger (24, 13, D:3) a +0 dagger (26, 12, D:3) a +0 club (37, 6, D:3) a +0 flail a +0 dagger a +0 trident (37, 7, D:3) a +0 dagger a +0 robe a +0 whip a +0 ring mail (42, 16, D:3) a +2 leather armour of fire resistance (45, 10, D:3) a +0 sling (46, -6, D:3) a +0 short sword (48, 1, D:3) a +1 antimagic sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 rapier a +0 ring mail (2, 11, D:4) a +0 club (9, 17, D:4) a +0 short sword (10, 18, D:4) a +0 flail a +0 leather armour a +0 whip (10, 19, D:4) a +0 dagger (12, 23, D:4) a +0 falchion (18, -3, D:4) a +0 club (19, -13, D:4) a +0 dagger of venom (25, 18, D:4) a +0 hand axe (44, -6, D:4) a +0 flail a +0 ring mail (45, -6, D:4) a +0 mace a +0 club (46, 9, D:4) a +0 trident a +0 chain mail (47, 9, D:4) a +0 dagger (52, -24, D:4) a +0 dagger (55, -17, D:4) a +0 club 6 poisoned darts (57, -15, D:4) a +0 dagger a +0 ring mail (61, 11, D:4) the +0 chain mail "Joikhlud" {Harm rCorr} rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Level 5 of the Dungeon (18, 49, D:5) a +0 rapier (18, 50, D:5) a +0 dagger (31, 23, D:5) a +0 leather armour a +0 dagger (33, 21, D:5) a +0 robe a +0 dagger (35, 15, D:5) a +0 giant club (35, 23, D:5) a +0 ring mail a +0 mace (39, 29, D:5) a +0 leather armour a +0 dagger (39, 30, D:5) a +0 flail (39, 32, D:5) a +0 dagger (41, 21, D:5) a +0 giant club (55, 60, D:5) a +0 giant club (59, 38, D:5) a +2 shortbow of freezing (62, 54, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 ring mail (2, -1, D:6) a +0 club a +0 leather armour (2, 0, D:6) a +0 hand axe (3, 1, D:6) a +0 falchion a +0 ring mail a +0 short sword (4, 23, D:6) a +0 falchion (7, 27, D:6) a +3 mace a +0 ring mail (8, 28, D:6) a +0 flail (18, 2, D:6) a +0 leather armour (21, 18, D:6) a +0 flail a +0 ring mail (26, 34, D:6) 12 gold pieces (26, 36, D:6) 14 gold pieces (27, 34, D:6) 19 gold pieces (27, 35, D:6) 16 gold pieces (28, 35, D:6) 11 gold pieces (32, 16, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (0, 1, D:7) a +0 whip a +0 leather armour (1, 1, D:7) a +0 whip a +0 halberd (2, 1, D:7) a +0 halberd (9, 24, D:7) a +0 robe (10, -3, D:7) a +0 halberd +2 acid dragon scales (11, -2, D:7) a +0 robe (20, 8, D:7) a +0 giant club (27, 43, D:7) a +0 short sword (28, 43, D:7) a +2 whip of flaming a +2 dagger of venom (32, 9, D:7) a +0 rapier (34, 25, D:7) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. Level 8 of the Dungeon (0, 0, D:8) a +0 great mace (17, 7, D:8) a +0 shortbow (18, 40, D:8) a +1 dagger of chaos a +1 robe of willpower an amulet of reflection (23, 26, D:8) a +0 plate armour (25, 34, D:8) a +0 scale mail (27, -6, D:8) a +0 war axe (31, 4, D:8) a +0 shortbow (39, 6, D:8) a +0 dire flail a +0 giant club Level 9 of the Dungeon [Shop] Rupneubad's Mass Market a +0 executioner's axe (100 gold) the -1 tower shield of the Morning {Int+5 Dex+2} (212 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). a +1 tower shield of cold resistance (165 gold) a +0 giant club (17 gold) a +0 plate armour (230 gold) a +0 great mace (65 gold) a +0 great mace (65 gold) (0, 0, D:9) a +0 leather armour (2, -19, D:9) a +0 battleaxe a +0 robe a +2 spear a +0 robe (4, -17, D:9) a +1 ring mail of poison resistance (4, 13, D:9) a +2 short sword (8, -22, D:9) a +1 halberd of venom a +0 robe (8, -21, D:9) a +0 halberd a +0 chain mail (12, -23, D:9) a +0 short sword (12, -21, D:9) a +0 giant spiked club a +0 giant spiked club a +0 scimitar a +4 chain mail of ponderousness (14, -24, D:9) a +0 dagger a +0 robe (19, -27, D:9) 3 javelins (19, 13, D:9) a +4 spear a +2 robe of fire resistance (22, 13, D:9) a +0 robe a +0 hand axe (22, 15, D:9) a +0 robe a +1 whip of freezing (24, 3, D:9) a +0 robe (25, -32, D:9) a +0 war axe (26, 7, D:9) a +0 plate armour (30, -18, D:9) a +0 club (30, 14, D:9) a +0 club Level 10 of the Dungeon (1, -42, D:10) a +0 leather armour (9, -43, D:10) a +0 trident (14, -36, D:10) a +0 leather armour (16, -27, D:10) a +0 hand axe (23, -32, D:10) +0 acid dragon scales (26, -31, D:10) a +1 helmet of intelligence (28, -19, D:10) a +0 chain mail of positive energy a +1 heavy hand axe (37, -39, D:10) a +2 robe of cold resistance a +0 quarterstaff of freezing (55, -10, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) 2 poisoned darts (4, -14, D:11) a +0 bardiche (10, 10, D:11) a +0 giant spiked club a +0 giant club (14, -14, D:11) a +0 orcbow (16, -16, D:11) a +0 orcbow (22, -23, D:11) a +0 giant club a +0 giant club (29, 15, D:11) a +0 mace of protection (33, -21, D:11) a +0 shortbow (34, 7, D:11) +0 acid dragon scales (37, -19, D:11) a +0 orcbow (55, -30, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (5, -26, D:12) a +0 trident (5, 3, D:12) a +0 bardiche (6, -18, D:12) 6 poisoned darts (16, -30, D:12) a +0 dagger (16, -4, D:12) a +0 orcbow (20, -35, D:12) a +0 long sword (39, -25, D:12) a +0 robe a +0 dagger (39, 1, D:12) a +0 mace (40, -24, D:12) a +0 robe a +0 dagger (40, -22, D:12) a +0 chain mail a +0 trident (41, -23, D:12) a +0 ring mail a +0 flail (42, -21, D:12) a +0 whip (46, -8, D:12) a +0 long sword a +0 ring mail (52, -33, D:12) a +0 mace (56, -18, D:12) a +0 ring mail a +0 short sword Level 13 of the Dungeon (0, 18, D:13) a +0 battleaxe of venom a +1 leather armour of fire resistance (1, 5, D:13) the +0 helmet of Deoxocs {rPois Str+2} Str: It affects your strength (+2). rPois: It protects you from poison. (4, 21, D:13) a +0 plate armour (5, 35, D:13) 6 datura-tipped darts (7, 18, D:13) a +0 giant spiked club a +0 dire flail (9, 18, D:13) a staff of poison (11, 29, D:13) a +0 heavy quarterstaff a +2 robe (12, -20, D:13) a +0 sling (13, -15, D:13) a +0 rapier (20, -19, D:13) a +0 leather armour (22, 21, D:13) a +0 quarterstaff (25, -16, D:13) 3 large rocks (28, -9, D:13) a +0 flail (32, 9, D:13) a ring of ice (34, 6, D:13) a +0 scale mail (42, -2, D:13) a +0 rapier a +0 leather armour (42, 5, D:13) a +0 dagger a +0 robe (43, 7, D:13) a +2 vampiric dagger a +0 robe a +0 falchion a +0 leather armour (51, 1, D:13) a +1 scimitar of flaming Level 14 of the Dungeon (14, 10, D:14) a +0 robe (22, 34, D:14) a +0 dagger of venom (still there?) a +0 robe (still there?) (30, 1, D:14) a +0 battleaxe a +0 chain mail (31, 1, D:14) a +0 long sword (35, 47, D:14) a +0 orcbow (41, 41, D:14) a +0 falchion (43, 22, D:14) a +0 orcbow (44, 20, D:14) a +0 shortbow (45, 19, D:14) a +0 orcbow a +0 rapier (49, 16, D:14) a +0 orcbow (53, 20, D:14) 5 large rocks Level 15 of the Dungeon (0, 0, D:15) a +0 robe (5, 14, D:15) a +0 short sword a +0 leather armour (6, 7, D:15) a +6 ring of strength the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 flail (4, -14, Orc:1) a +0 leather armour a +0 war axe (4, -12, Orc:1) a +2 robe of resistance a +0 dagger (5, -14, Orc:1) 2 boomerangs a +0 mace (6, -16, Orc:1) a +0 robe a +0 dagger (6, -15, Orc:1) a +0 club (6, -13, Orc:1) a +0 robe a +0 dagger (6, -9, Orc:1) a +0 club (7, -14, Orc:1) a +0 chain mail a +0 glaive (7, -13, Orc:1) a +0 plate armour a +0 glaive (7, -12, Orc:1) a +0 robe a +0 dagger (7, -9, Orc:1) a +0 short sword (8, -16, Orc:1) a +0 leather armour a +0 dagger a +0 ring mail a +0 club (8, -15, Orc:1) a +0 plate armour a +0 trident (8, 17, Orc:1) 3 large rocks (9, -12, Orc:1) a +0 giant spiked club (15, -2, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Duaf Poj's Weapon Shoppe a +4 trident of flaming (424 gold) a +0 sling (22 gold) a +4 sling of freezing (370 gold) a +0 giant club (25 gold) a +1 antimagic quarterstaff (285 gold) a +0 trident (52 gold) the +4 scimitar of Lescholu {speed, rElec rC+ Str+4} (921 gold) Str: It affects your strength (+4). rC: It protects you from cold. rElec: It insulates you from electricity. Cheibriados disapproves of the use of such an item. 5 curare-tipped darts (90 gold) a +0 glaive (97 gold) 6 poisoned darts (54 gold) a +0 battleaxe (97 gold) [Shop] Bur Mimm's Magic Scroll Shop a scroll of identify (28 gold) [Shop] Tiampooj's Antique Weapon Shop a +0 falchion (69 gold) a +0 orcbow (80 gold) a +0 morningstar (92 gold) a +0 short sword (69 gold) the +1 shortbow of Ru's Envy {drain, rN+ Will+ rCorr Int-4} (561 gold) Int: It affects your intelligence (-4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 great sword (149 gold) a +0 quarterstaff (92 gold) a +1 short sword of freezing (285 gold) [Shop] Plog's Distillery a potion of attraction (51 gold) a potion of haste (170 gold) 2 potions of cancellation (272 gold) a potion of cancellation (136 gold) a potion of lignification (51 gold) [Shop] Beuclim's General Store a scroll of poison (68 gold) a +0 leather armour (34 gold) a +0 plate armour (391 gold) a +0 halberd (68 gold) [Shop] Byoz's Weapon Emporium 7 stones (11 gold) a +0 sling of flaming (79 gold) a +0 rapier (68 gold) a +0 longbow (110 gold) a +4 mace of protection (435 gold) a +0 sling (25 gold) a +0 long sword (59 gold) a +0 battleaxe (110 gold) a +0 arbalest (76 gold) a +0 short sword (51 gold) [Shop] Zaebbie's Jewellery Emporium the amulet of the Air {Inacc Air Fly rElec RMsl} (639 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a ring of poison resistance (340 gold) a ring of willpower (425 gold) a +6 ring of dexterity (612 gold) the ring "Ridwe" {Ice +Blink rN+ Str+8 Dex-5} (841 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+8). Dex: It affects your dexterity (-5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. +Blink: It lets you blink. a ring of willpower (425 gold) a +6 ring of intelligence (612 gold) a ring of poison resistance (340 gold) a ring of positive energy (340 gold) an amulet of guardian spirit (510 gold) (0, 0, Orc:2) a boomerang a +0 heavy hand axe (0, 2, Orc:2) a +0 flail (0, 45, Orc:2) a +0 whip (1, 1, Orc:2) a +0 short sword (1, 43, Orc:2) a +0 robe a +0 dagger (1, 45, Orc:2) a +0 plate armour a +0 long sword (2, 2, Orc:2) a +0 hand axe of freezing (2, 41, Orc:2) a +0 hand axe (2, 43, Orc:2) a +0 ring mail a +0 short sword (2, 44, Orc:2) a +2 short sword of venom (2, 45, Orc:2) a +0 giant club (3, 4, Orc:2) a +0 robe a +0 dagger of freezing (3, 41, Orc:2) a +0 chain mail 7 javelins a +1 demon trident of venom (3, 44, Orc:2) a +0 ring mail a +0 hand axe (4, 24, Orc:2) a +0 robe a +0 dagger (4, 43, Orc:2) a +0 mace (5, 5, Orc:2) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (5, 6, Orc:2) a +0 robe a +0 dagger (5, 7, Orc:2) a +0 leather armour a +0 club (5, 24, Orc:2) a +0 club a +0 ring mail a +0 whip a +0 battleaxe (5, 42, Orc:2) a +0 leather armour a +0 whip a +0 giant spiked club (6, 5, Orc:2) a +0 ring mail a +0 dagger (6, 7, Orc:2) a +0 ring mail a +0 club (6, 42, Orc:2) a +0 scale mail a +0 heavy falchion (7, 5, Orc:2) a +0 leather armour a +0 mace (7, 6, Orc:2) a +0 robe a +1 dagger of venom a +0 chain mail a +2 scimitar of electrocution (8, 22, Orc:2) a +0 chain mail a +0 glaive (11, 48, Orc:2) the +1 falchion of Ycseogeimp {speed, rF+ Int+5 Dex-4 SInv} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). rF: It protects you from fire. SInv: It lets you see invisible. Cheibriados disapproves of the use of such an item. (30, 30, Orc:2) a +0 robe a +0 dagger (31, 31, Orc:2) a +0 robe a +0 dagger (31, 33, Orc:2) a +0 robe a +0 dagger a +0 falchion (32, 32, Orc:2) a +0 plate armour a +0 war axe a +0 robe a +0 dagger a +1 halberd of pain (32, 33, Orc:2) a +0 plate armour a +0 trident a +0 halberd a +0 chain mail a +0 great sword a +0 plate armour a +0 war axe (32, 34, Orc:2) a +0 plate armour a +0 long sword a +0 plate armour a +0 war axe (32, 35, Orc:2) a +3 chain mail a +0 glaive (32, 36, Orc:2) a +0 robe a +2 dagger of holy wrath a +0 scimitar a +0 chain mail a +0 great mace a +0 chain mail a +0 great sword a +0 arbalest (32, 37, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 war axe (32, 38, Orc:2) a +2 short sword of venom (32, 39, Orc:2) a +0 trident (33, 31, Orc:2) a +0 robe a +0 dagger (33, 33, Orc:2) a +0 plate armour 2 boomerangs a +0 war axe a +0 robe a +0 dagger a +0 leather armour a +0 falchion (34, 30, Orc:2) a +0 leather armour a +0 mace (34, 43, Orc:2) a +0 robe a +0 dagger (34, 45, Orc:2) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) the staff of Vengeance {rF+ rC+ Will+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rC: It protects you from cold. Fire: It increases the power of your Fire spells. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. a +5 scimitar of freezing a staff of earth the +9 dagger of Circularity {flame, +Blink rC+ Str+3 Dex-2} Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rC: It protects you from cold. +Blink: It lets you blink. the +3 falchion of Wyffetz {freeze, rCorr Int+5} Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. the +6 shortbow of a bazaar {drain, *Corrode rPois rN+++ SInv} rPois: It protects you from poison. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (2, -16, Lair:1) a +0 short sword (32, 21, Lair:1) a +0 dagger (55, 28, Lair:1) a staff of earth Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 halberd (3, -11, Lair:2) 2 potions of haste (6, 12, Lair:2) a +0 spear (23, 23, Lair:2) a +0 orcbow (52, 27, Lair:2) a +0 battleaxe of electrocution (55, 25, Lair:2) a +0 crystal plate armour (60, 26, Lair:2) a +0 scale mail (63, 22, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (20, 12, Lair:3) a +0 orcbow (23, 48, Lair:3) a scroll of noise (33, 17, Lair:3) an amulet of faith (40, 8, Lair:3) a +3 rapier (45, 14, Lair:3) a +0 leather armour (45, 37, Lair:3) a +0 pair of boots (60, 14, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 poisoned darts (3, -10, Lair:4) a scroll of noise (4, 15, Lair:4) a +0 falchion (4, 16, Lair:4) 2 curare-tipped darts a +1 short sword of venom (34, -7, Lair:4) a +0 ring mail (35, -16, Lair:4) a +0 scale mail (44, -3, Lair:4) a +0 broad axe (51, -8, Lair:4) a +0 robe (53, 18, Lair:4) 2 potions of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 lajatang (21, 11, Lair:5) a +0 trident (24, 9, Lair:5) a +0 shortbow (27, 26, Lair:5) 4 boomerangs (29, 2, Lair:5) a +0 ring mail (32, 9, Lair:5) a +0 helmet (34, -25, Lair:5) 5 poisoned darts (39, -16, Lair:5) +0 steam dragon scales (46, -14, Lair:5) +0 acid dragon scales (55, 6, Lair:5) a +0 leather armour (56, -22, Lair:5) a +0 heavy hand crossbow (57, -23, Lair:5) a +0 dagger of flaming (57, 4, Lair:5) a +0 chain mail (59, -22, Lair:5) a +0 falchion