Dungeon Crawl Stone Soup version 0.31-a0-240-gb923e448b6 (webtiles) character file. Game seed: 15553085027257205029 188 Tinttamiau the Slasher (level 5, -2/43 HPs) Began as a Merfolk Chaos Knight on July 12, 2023. Was a Plaything of Xom. Slain by an orc priest ... wielding a +1 hand axe of electrocution (15 damage) ... on level 3 of the Dungeon. The game lasted 00:04:37 (1776 turns). Tinttamiau the Slasher (Merfolk Chaos Knight) Turns: 1776, Time: 00:04:37 Health: -2/43 AC: 5 Str: 17 (18) XL: 5 Next: 67% Magic: 5/5 EV: 13 Int: 10 God: Xom [....*.] Gold: 88 SH: 0 Dex: 15 Spells: 4/4 levels left rFire + . . a - +0 falchion (chaos) rCold . . . (no shield) rNeg . . . b - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of protection from fire HPRegen 0.27/turn o - +6 ring of strength MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail, dopey 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Xom. You were a beloved toy of Xom. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Armour b - a +2 leather armour (worn) Jewellery g - a ring of protection from fire (left hand) o - a +6 ring of strength (right hand) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of immolation {unknown} f - a scroll of fear {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of enchant armour {unknown} l - a scroll of revelation {unknown} m - a scroll of noise {unknown} p - a scroll of acquirement {unknown} q - a scroll of identify {unknown} r - a scroll of blinking {unknown} Potions i - 2 potions of might Miscellaneous c - a piece from Xom's chessboard (13/15) (quivered) Skills: + Level 4.4 Fighting + Level 4.8 Long Blades + Level 2.0 Armour + Level 4.3 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are dopey. (Int -2) Message History You hit the orc. The orc suddenly seems more agile. The orc is moderately wounded. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your iron imp barely misses the orc. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you but does no damage. You swap places. Your iron imp hits the orc! The orc dies! Your crimson imp blinks! You swap places. The orc hits your iron imp but does no damage. Your iron imp hits the orc but does no damage. Your iron imp hits the orc. The orc closely misses your iron imp. Your iron imp barely misses the orc. Your iron imp hits the orc. It was a potion of curing. You feel better. The orc barely misses your iron imp. Your iron imp barely misses the orc. Your iron imp hits the orc! The orc dies! It was a potion of magic. Magic courses through your body. An orc is nearby! Your crimson imp disappears in a puff of smoke! Your iron imp closely misses the orc. Your iron imp hits the orc. You swap places. The orc closely misses your iron imp. Your iron imp closely misses the orc. You swap places. Your iron imp hits the orc. The orc dies! Found a stone staircase leading up. The orc priest misses you. Items here: ( )))) [[ ††. You hit the orc priest. The orc priest goes berserk! The orc priest is moderately wounded. Your iron imp degenerates into a cloud of primal chaos! The orc priest barely misses you. x2 You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +1 hand axe of electrocution! You are electrocuted! You die... ##.< ... ### ... ..#### ..# .)<..# #.. ..†#†...# #.# ........# #o# ...##...# #####@# ...# #### #....5# .#.# #.###.# ...#########.###.# .......).........# ##.#.####.##.###.# ...#.# #.##.# #.# ...#.# ###### #.# .....## #.# You could see an orc priest (berserk, ally target) and a friendly iron imp (summoned). Vanquished Creatures Jessica (D:2) Terence (D:2) 6 adders (D:2) 4 dart slugs An orc (D:3) An endoplasm (D:2) A giant cockroach (D:3) 4 hobgoblins 7 kobolds A quokka (D:2) 7 ball pythons 2 bats (D:1) 2 frilled lizards 4 goblins A rat (D:3) 43 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) 3 orcs (D:3) 4 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Merfolk Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 73 | D:1 | XOM: silly message 119 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 183 | D:1 | Reached skill level 1 in Armour 276 | D:1 | XOM: 2-stop teleportation journey 475 | D:1 | Found a faded altar of an unknown god. 1062 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 1097 | D:2 | Noticed Jessica 1097 | D:2 | XOM: enchant monster (good) 1127 | D:2 | Killed Jessica 1128 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1240 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 1339 | D:2 | Noticed Terence 1343 | D:2 | XOM: summons 2 friendly demons 1349 | D:2 | Killed Terence 1350 | D:2 | Reached XP level 5. HP: 33/42 MP: 5/5 1590 | D:2 | XOM: silly message 1752 | D:3 | XOM: summons 3 friendly demons 1776 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_corners, shapermc_ecumenical_altar_flowoftime D:2: layout_basic, uniq_jessica, uniq_terence D:3: layout_basic, minmay_puff Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.3 Armour | 1 2 | 2.0 Long Blades | 4 | 4.8 Fighting | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 72 | 75 || 147 Punch | 2 | || 2 Evoke: Piece from Xom's | 3 | 2 || 5 Use: Potion | 3 | 4 || 7 Stab: Paralysed | 2 | 2 || 4 Sleeping | 1 | 1 || 2 Armour: Leather armour | 19 | 28 || 47 Skin | 24 | || 24 Dodge: Dodged | 21 | 46 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1786 | 1729 | 57 | 11 | 1374 | 3 | 595.3 | Dungeon | 1786 | 1729 | 57 | 11 | 1374 | 3 | 595.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1035 daAuts D:2: 631 daAuts D:3: 119 daAuts