Dungeon Crawl Stone Soup version 0.30.1-1-g62c8e00024 (webtiles) character file. Game seed: 5387718824295502769 961 Tinttamiau the Conjurer (level 7, -4/50 HPs) Began as a Demigod Conjurer on July 16, 2023. Slain by Duvessa ... wielding a +4 short sword of venom (16 damage) ... on level 4 of the Dungeon. The game lasted 00:08:31 (4785 turns). Tinttamiau the Conjurer (Demigod Conjurer) Turns: 4785, Time: 00:08:32 Health: -4/50 AC: 2 Str: 14 XL: 7 Next: 60% Magic: 2/18 EV: 12 Int: 28 God: Gold: 188 SH: 0 Dex: 12 Spells: 9/16 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ q - +6 ring of strength HPRegen 0.28/turn v - ring of positive energy MPRegen 0.16/turn %: no passive effects @: lethally poisoned (-4 -> -24), very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 188 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles g - a throwing net Armour a - a +0 robe (worn) r - the +0 ring mail "Gewaemmi" {-Tele rC+ rN+ Int+3} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+3). rC: It protects you from cold. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. Jewellery q - a +6 ring of strength (left hand) v - a ring of positive energy (right hand) Wands s - a wand of flame (13) u - a wand of digging (3) Scrolls f - a scroll of blinking i - 3 scrolls of magic mapping k - a scroll of fog {unknown} o - a scroll of immolation p - a scroll of fear {unknown} Potions b - a potion of magic c - 2 potions of invisibility d - 2 potions of lignification h - 2 potions of heal wounds {unknown} j - a potion of attraction {unknown} l - 2 potions of haste {unknown} m - 3 potions of mutation {unknown} n - a potion of might {unknown} t - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.0 Spellcasting + Level 6.4 Conjurations + Level 3.5 Hexes You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Hex 17% 3d10 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 68% N/A 2% 3 Apportation Tloc 14% N/A 7% 1 Necrotise Necr 28% 1d5 7% 1 Summon Small Mammal Summ 28% N/A 7% 1 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 19% 4 Volatile Blastmotes Fire/Tloc 14% 2d11 21% 3 Lee's Rapid Deconstruct Erth 3% 3d5* 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Annotations: D:4 Duvessa Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Duvessa goes berserk! The blast of energy engulfs Duvessa! Duvessa is moderately wounded. Casting: Fulminant Prism (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Duvessa Aim: Duvessa, wielding a +4 short sword of venom and wearing a +0 leather armour (moderately wounded, berserk, 84% to hit) The searing ray hits Duvessa. Duvessa is moderately wounded. (Press . to maintain the ray.) The searing ray hits Duvessa! Duvessa is heavily wounded. The searing ray hits Duvessa. Duvessa is heavily wounded. Duvessa hits you with a +4 short sword of venom! You are poisoned. Duvessa closely misses you. The searing ray hits Duvessa! Duvessa is severely wounded. You finish channelling your searing ray. You feel very sick. Duvessa closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +4 short sword of venom and wearing a +0 leather armour (severely wounded, berserk, 84% to hit) The searing ray hits Duvessa! Duvessa is almost dead. (Press . to maintain the ray.) You feel very sick. Duvessa hits you with a +4 short sword of venom! You are lethally poisoned! Duvessa misses you. The searing ray hits Duvessa! Duvessa is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. Duvessa hits you with a +4 short sword of venom! You die... #......# #.. #......# #.. #......# #########.. ###......# #.......... #.....)..# +.......... #........# #.......... #........+ #.......... #......e.#####.......... #......@.......####'#### #..............+........ #########......#........ #.......#......#........ #.......#......#.....##. #..............#.....##. ##.......######.......#. #######.# #......##. ### ########.. You could see Duvessa (berserk). Vanquished Creatures Sigmund (D:4) Menkaure (D:4) An ogre (D:4) A sky beast (D:4) A bullfrog (Sewer) 2 scorpions (D:4) Dowan (D:4) An orc priest (D:3) A sleepcap (D:4) An orc wizard (D:3) 7 adders 4 worms 4 dart slugs 4 orcs (D:3) 7 ball pythons 13 endoplasms 9 giant cockroaches 12 hobgoblins 2 jackals (D:4) 7 quokkas 12 bats 11 frilled lizards 8 goblins 8 kobolds 3 rats (D:1) 122 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 123 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 198 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 278 | D:1 | Learned a level 2 spell: Searing Ray 427 | D:1 | Reached skill level 4 in Conjurations 1019 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/9 1943 | D:2 | Identified the +0 ring mail "Gewaemmi" {-Tele rC+ rN+ | Int+3} 2067 | D:3 | Reached XP level 4. HP: 31/33 MP: 3/11 2549 | D:3 | Reached XP level 5. HP: 19/38 MP: 0/13 2639 | D:3 | Reached skill level 5 in Conjurations 2746 | D:3 | Found a glowing drain. 2757 | Sewer | Entered a sewer 3031 | Sewer | Learned a level 4 spell: Fulminant Prism 3298 | Sewer | Reached skill level 1 in Hexes 3820 | D:4 | Noticed Sigmund 3870 | D:4 | Noticed a sky beast 3915 | D:4 | Reached XP level 6. HP: 20/45 MP: 7/15 3972 | D:4 | Killed Sigmund 4284 | D:4 | Reached XP level 7. HP: 50/50 MP: 9/17 4295 | D:4 | Reached skill level 6 in Conjurations 4548 | D:4 | Noticed Menkaure 4605 | D:4 | Killed Menkaure 4606 | D:4 | Reached skill level 5 in Spellcasting 4743 | D:4 | Noticed Duvessa 4774 | D:4 | Noticed Dowan 4779 | D:4 | Killed Dowan 4785 | D:4 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms D:2: layout_loops_ring, minmay_split_cup_small D:3: layout_rooms, lemuel_tele_altar, nicolae_ashenzari_panopticon, cheibrodos_sewer_entry_sluice, st_stairs_12 D:4: layout_gridville, grunt_temple_overflow_lords_of_destruction, minivault_4, minmay_quantized, uniq_duvessa, uniq_menkaure, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 5 | 5.0 Conjurations | 4 5 6 | 6.4 Hexes | 1 2 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 6 | 2 | || 8 Cast: Magic Dart | 68 | 90 | 7 || 165 Searing Ray | 12 | 17 | 9 || 38 Fulminant Prism | | | 1 || 1 Use: Scroll | | 4 | || 4 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 4 | 1 | 1 || 6 Dodge: Dodged | 10 | 12 | 4 || 26