Dungeon Crawl Stone Soup version 0.31-a0-339-gda1cbd555d (webtiles) character file. Game seed: 3656767471156258327 216 Tinttamiau the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on July 20, 2023. Slain by a centaur (2 damage) ... on level 4 of the Dungeon. The game lasted 00:05:31 (3390 turns). Tinttamiau the Conjurer (Deep Elf Conjurer) Turns: 3390, Time: 00:05:31 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 61% Magic: 3/14 EV: 12 Int: 25 God: Gold: 216 SH: 0 Dex: 13 Spells: 3/13 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + m - +0 pair of boots Will ..... (no amulet) Stlth ++ s - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) m - a +0 pair of boots (worn) o - a +0 ring mail of cold resistance Jewellery e - a ring of fire s - a ring of see invisible (left hand) Scrolls d - a scroll of teleportation g - a scroll of amnesia {unknown} i - a scroll of blinking j - 2 scrolls of vulnerability {unknown} l - a scroll of identify {unknown} n - a scroll of revelation {unknown} q - a scroll of enchant armour {unknown} Potions b - a potion of magic h - a potion of enlightenment {unknown} k - a potion of heal wounds {unknown} p - a potion of mutation {unknown} r - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.9 Spellcasting + Level 5.6 Conjurations + Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Dazzling Flash Conj/Hex 54% N/A 4% 3 d - Fulminant Prism Conj/Hex 13% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 21% N/A 7% 3 Portal Projectile Hex/Tloc 26% N/A 13% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Xom Message History Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard! The orc wizard is almost dead. The orc wizard gestures at you while chanting. The puff of flame hits you! The searing ray hits the orc wizard! You kill the orc wizard! The centaur unwields a +2 heavy orcbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. Your Hexes skill increases to level 3! The searing ray hits the centaur! The centaur is moderately wounded. You finish channelling your searing ray. The orc misses you. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * You feel better. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The orc completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (81% to hit) The searing ray hits the centaur! The centaur is severely wounded. The searing ray misses the orc. (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... ### ... ##.# ... ###..## .... ##.....# ....o ###......## ...oo# ##.........# c...###..........# #).#@..........# #oco.....(....# #.............##.. #.....)......###..## #.............###.... #........♣....###..... #.........♣....# #..... #.........♣...####..... ##........♣...###...... You could see a centaur and 2 orcs. Vanquished Creatures A scorpion (D:4) An orc priest (D:4) An orc wizard (D:4) 4 adders A dart slug (D:1) 3 orcs 5 ball pythons 6 bats 3 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 9 kobolds A quokka (D:4) 4 frilled lizards 7 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Found a faded altar of an unknown god. 204 | D:1 | Reached XP level 2. HP: 11/15 MP: 4/8 249 | D:1 | Learned a level 2 spell: Searing Ray 1414 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1418 | D:2 | Learned a level 3 spell: Dazzling Flash 2119 | D:3 | Reached skill level 1 in Hexes 2280 | D:3 | Found an opulent altar of Gozag. 2320 | D:3 | Reached skill level 5 in Conjurations 2365 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 3022 | D:4 | Noticed a scorpion 3028 | D:4 | Killed a scorpion 3029 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 3121 | D:4 | Learned a level 4 spell: Fulminant Prism 3320 | D:4 | Found a shimmering altar of Xom. 3378 | D:4 | Noticed a centaur 3390 | D:4 | HP: 1/28 [centaur (4)] 3390 | D:4 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, basic_ecumenical_altar D:2: layout_rooms D:3: layout_basic, grunt_gozag_statues D:4: layout_cave_pods, mainiacjoe_overflow_boulevard Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Hexes | 1 2 3 | 3.0 Conjurations | 5 | 5.6 Spellcasting | 4 | 4.9 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | 1 || 2 Cast: Magic Dart | 64 | 27 || 91 Searing Ray | 2 | 4 || 6 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | | 1 || 1 Dodge: Dodged | 3 | 5 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3388 | 3273 | 115 | 39 | 2963 | 4 | 847.0 | Dungeon | 3388 | 3273 | 115 | 39 | 2963 | 4 | 847.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1411 daAuts D:3: 822 daAuts D:2: 642 daAuts D:4: 511 daAuts