Tinttamiau Level 1 of the Dungeon (1, 10, D:1) a +0 dagger 8 stones (5, 4, D:1) 4 stones (5, 7, D:1) a book of Air (7, -10, D:1) a +0 sling (10, 8, D:1) a +0 dagger 8 stones (11, -34, D:1) a +0 club (11, 9, D:1) a +0 dagger (12, 9, D:1) a +0 club (13, -26, D:1) a +0 dagger (21, -33, D:1) a +0 club (31, -19, D:1) 3 large rocks (60, 0, D:1) a +0 dagger (61, 10, D:1) a +0 short sword 4 stones Level 2 of the Dungeon [Shop] Ucwix's Antique Armour Emporium a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +2 robe of cold resistance (460 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 robe (18 gold) a scarf of invisibility (312 gold) a +0 leather armour (52 gold) [Shop] Reig's Antique Weapon Emporium a +4 heavy shortbow (657 gold) a +0 club (24 gold) a +1 heavy hand axe (297 gold) a +1 spear of pain (348 gold) a +0 falchion of electrocution (228 gold) a +0 flail (84 gold) a +0 long sword (84 gold) a +0 club (24 gold) [Shop] Omerghai's Book Shoppe Great Wizards, Vol. VII (300 gold) a book of Winter (340 gold) a book of Weapons (260 gold) a book of Iron (320 gold) a book of Touch (220 gold) a book of Debilitation (200 gold) a book of the Senses (320 gold) [Shop] Darr's Distillery a potion of curing (36 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of attraction (36 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) a potion of magic (96 gold) 2 potions of attraction (72 gold) a potion of resistance (120 gold) a potion of resistance (120 gold) (0, 0, D:2) a merfolk skeleton (2, -4, D:2) a merfolk skeleton (5, -10, D:2) a +0 club (9, -7, D:2) 4 poisoned darts (9, 16, D:2) a +0 club (16, 10, D:2) a +0 dagger a +0 club (19, -1, D:2) a +0 flail a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 8 stones (1, -1, D:3) an adder corpse (12, 10, D:3) a +0 flail of protection (14, -9, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -6, D:4) 10 gold pieces