Tinttamiau Level 1 of the Dungeon (0, 0, D:1) 4 stones (3, -5, D:1) a +0 dagger (24, 9, D:1) a maw talisman (38, -11, D:1) a +0 short sword 2 stones (40, -12, D:1) a +0 club 4 stones a +0 club (47, -5, D:1) a +0 whip (51, -15, D:1) 8 stones Level 2 of the Dungeon [Shop] Roleot's Weapon Shop a +0 arbalest (49 gold) a +0 club (11 gold) a +4 battleaxe of flaming (370 gold) 5 stones (5 gold) 6 stones (6 gold) a +0 falchion (33 gold) a +0 falchion (33 gold) a +0 hand axe (33 gold) 2 curare-tipped darts (26 gold) [Shop] Peuntash's Book Shoppe a There-And-Back Book (390 gold) a book of Chaos (650 gold) a book of Blasting (364 gold) a book of Decay (390 gold) a book of Unlife (468 gold) a Trismegistus Codex (338 gold) the Precepts of Curses (208 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Guardian Golem Hexes/Summoning 3 the Lessons on Flame (520 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Flame Wave Conjuration/Fire 4 d - Fire Storm Conjuration/Fire 9 a book of Debilitation (260 gold) a There-And-Back Book (390 gold) [Shop] Deqomint's Antique Weapon Boutique a +0 mace (75 gold) a +0 short sword (75 gold) a +0 spear (75 gold) a +0 short sword (75 gold) a +0 whip (62 gold) a +5 quarterstaff of pain (925 gold) [Shop] Suc Cidgh's Weapon Boutique a +0 rapier (44 gold) a +0 trident (38 gold) a +0 hand axe (33 gold) 5 stones (5 gold) a +0 mace (33 gold) 6 stones (6 gold) a +0 dagger (22 gold) (2, 33, D:2) a +0 short sword 4 stones a +0 ring mail (3, -3, D:2) a +0 spear (3, -1, D:2) 4 poisoned darts (6, 22, D:2) a +0 mace (7, 23, D:2) a +0 whip (7, 25, D:2) a +0 robe (9, -5, D:2) a +0 club (10, -4, D:2) a +0 club (10, 17, D:2) a +0 club 2 stones (13, 13, D:2) a +0 flail (13, 20, D:2) a +0 dagger (15, 16, D:2) a +0 ring mail (26, 34, D:2) a potion of degeneration (30, -8, D:2) a +0 whip (32, 29, D:2) a +0 chain mail (39, 24, D:2) a beast talisman (41, 34, D:2) a +0 club Level 3 of the Dungeon (2, 23, D:3) a +0 short sword (23, 27, D:3) a +0 club a +0 robe (27, 9, D:3) 5 stones (28, 2, D:3) 9 stones (38, -8, D:3) a +0 leather armour (41, 15, D:3) a +0 dagger 2 poisoned darts (42, -5, D:3) a +0 club (44, -8, D:3) 7 stones (47, -5, D:3) 7 stones (53, 1, D:3) a serpent talisman Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (6, 21, D:4) a +0 club (9, 8, D:4) a +0 dagger (9, 19, D:4) a +0 club (10, -22, D:4) a +0 whip (10, -9, D:4) a +0 robe (11, -14, D:4) 12 gold pieces (11, -13, D:4) 12 gold pieces (12, -15, D:4) 16 gold pieces (12, -14, D:4) 13 gold pieces (12, -13, D:4) 9 gold pieces (12, -2, D:4) a +0 flail (13, -14, D:4) a gold piece (13, -13, D:4) 5 gold pieces (18, -10, D:4) a +0 sling (21, -6, D:4) a +0 whip (21, 10, D:4) a +0 chain mail (29, -11, D:4) a +2 dagger of venom (32, -20, D:4) a +0 halberd a +0 robe (37, -2, D:4) a +0 club (47, -2, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 5 stones (4, -18, D:5) a +0 trident (4, -17, D:5) a +0 club a +0 leather armour (4, -16, D:5) a +0 mace (6, -23, D:5) a +2 falchion of distortion (8, -21, D:5) a +0 sling 4 poisoned darts (12, 1, D:5) a +0 whip (13, -22, D:5) 5 stones (15, -15, D:5) an adder corpse (15, -14, D:5) a +0 shortbow a centaur corpse (15, 0, D:5) a +0 quarterstaff (16, -1, D:5) the +3 dagger of Mayhem {heavy, *Slow rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. (30, -2, D:5) 3 stones (32, -30, D:5) a +0 flail (33, -31, D:5) a +0 flail (36, 13, D:5) a +0 robe (52, -16, D:5) a +0 club 2 boomerangs a +0 whip (52, -15, D:5) a +0 hand axe (53, -16, D:5) a +0 club a +0 dagger