Tinttamiau Level 1 of the Dungeon (0, 0, D:1) 3 stones (9, 11, D:1) a +0 club 2 stones (14, 18, D:1) a +0 club (15, 18, D:1) a +0 club (16, -10, D:1) a +0 club (16, -9, D:1) a +0 dagger (27, 17, D:1) a +0 short sword (29, -15, D:1) a +0 ring mail (31, -10, D:1) a +5 dagger of venom (31, -9, D:1) a +0 dagger (37, -11, D:1) a +0 dagger (42, 27, D:1) a +0 quarterstaff (46, 0, D:1) a +0 dagger (46, 3, D:1) a +1 dagger of protection (49, 14, D:1) a +2 dagger of electrocution (50, 3, D:1) 4 poisoned darts Level 2 of the Dungeon (21, 34, D:2) 4 stones (36, 29, D:2) a +0 whip 4 stones a +0 ring mail Level 3 of the Dungeon (4, -5, D:3) a staff of air (7, 7, D:3) a +0 leather armour (13, 12, D:3) a +0 ring mail (17, -4, D:3) a +0 club (17, -2, D:3) a +0 rapier (24, -18, D:3) a +0 club (27, -22, D:3) a staff of poison (unseen) (28, 17, D:3) 6 stones (29, 9, D:3) a +0 mace (29, 12, D:3) 2 poisoned darts (31, -13, D:3) a +0 club 3 stones (37, -9, D:3) 8 stones Level 4 of the Dungeon [Shop] Gumucuim's Weapon Boutique a +2 heavy hand axe (191 gold) a +0 rapier (44 gold) a +0 orcbow (38 gold) a +0 short sword (33 gold) a +0 flail (38 gold) the +4 mace of Inquiry {chaos, Contam rElec rCorr Str+4 Int+3} (595 gold) Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Zin disapproves of the use of such an item. a +0 long sword (38 gold) a +0 quarterstaff (44 gold) (0, 0, D:4) 3 stones (2, 9, D:4) a +0 war axe (5, 15, D:4) a potion of lignification a scroll of blinking a scroll of teleportation (9, 23, D:4) a +1 helmet (19, -3, D:4) a +0 whip 4 stones (23, 20, D:4) a +0 club (26, 0, D:4) a +0 club a +0 leather armour (27, 1, D:4) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 club (31, 23, D:4) 6 stones (34, 4, D:4) a +0 robe a +0 club (41, 1, D:4) a +0 spear of venom (42, -5, D:4) a +0 robe (43, -5, D:4) a +0 robe (43, 17, D:4) a +0 dagger (56, 11, D:4) a +3 dagger of flaming Level 5 of the Dungeon (0, 0, D:5) a +0 robe (14, -28, D:5) a +0 ring mail (33, -39, D:5) a +0 scale mail (34, -10, D:5) a +0 flail a +0 leather armour (34, -9, D:5) a +0 mace (34, -8, D:5) a +0 hand axe a +0 robe (38, -7, D:5) a +0 dagger (39, -34, D:5) a scroll of teleportation (43, -37, D:5) 7 stones (43, -13, D:5) a scroll of teleportation Level 6 of the Dungeon [Shop] Setaf's Antique Armour Boutique a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) the +4 ring mail "Osumm" {Harm rCorr} (951 gold) rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +0 robe (18 gold) a +0 helmet (117 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) (0, 0, D:6) a +0 robe (7, -10, D:6) a +0 club (11, 19, D:6) a +1 spear of distortion a +0 ring mail (12, 17, D:6) 10 stones (14, 25, D:6) a +0 club 10 stones (17, 9, D:6) 7 stones (17, 16, D:6) a +0 club a +0 leather armour (21, -3, D:6) a +0 spear (21, 6, D:6) a +0 falchion (22, -4, D:6) a +0 whip (23, 18, D:6) a +0 helmet (24, 22, D:6) the +3 helmet "Ipise" {Harm Fly Str+6} Str+6: It affects your strength (+6). Fly: It grants you flight. Harm: It increases damage dealt and taken. (24, 25, D:6) a +0 flail 5 stones (25, -5, D:6) a +0 whip (25, 23, D:6) a +0 dagger (26, -2, D:6) a +0 flail (26, 5, D:6) a +0 flail (26, 7, D:6) a +0 club (27, -2, D:6) a +0 flail (27, -1, D:6) a +0 whip (27, 5, D:6) a +0 club a +0 leather armour (31, 7, D:6) 7 stones (36, 2, D:6) a beast talisman (45, -11, D:6) a +0 giant club (46, -19, D:6) a +0 halberd (46, -11, D:6) a +0 club (47, -11, D:6) a +0 whip (48, -18, D:6) a +0 club (49, -17, D:6) a +0 spear (50, 22, D:6) a +0 mace a +0 robe (54, -5, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, -17, D:7) a +0 morningstar a +0 robe (2, -16, D:7) a +5 battleaxe a +0 robe (9, -6, D:7) a +3 flail a +0 robe (14, -7, D:7) an orb of guile a +2 robe of willpower a +4 trident of draining (14, -4, D:7) a +0 falchion (15, -11, D:7) a +2 mace of protection (17, -16, D:7) a +0 hand axe a +0 robe a +0 dagger (18, -16, D:7) a +0 robe a +3 flail of freezing (18, -1, D:7) a scroll of teleportation (19, -29, D:7) a book of Death (22, -18, D:7) a +0 leather armour of willpower (31, -22, D:7) a -2 mace (32, -24, D:7) a -3 war axe a -2 long sword a -1 short sword a -1 eveningstar (35, -28, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 ring mail a +0 mace (0, 1, D:8) a +0 flail a +0 ring mail (0, 56, D:8) a +1 spear a +0 animal skin (1, 1, D:8) a +0 trident (7, 57, D:8) a +0 dagger a +0 robe a +0 mace a +0 leather armour (9, 53, D:8) a +0 club a +0 ring mail a +0 orcbow (10, 57, D:8) a +0 hand axe (17, 21, D:8) a +0 trident (32, 50, D:8) a +0 dagger a +0 ring mail a +0 hand axe (32, 51, D:8) a +0 dagger a +0 robe (33, 8, D:8) a +0 orcbow (35, 8, D:8) a +0 dagger of protection a +0 short sword a +0 whip (37, 8, D:8) 6 stones a +0 club (38, 8, D:8) a +0 dagger 3 poisoned darts (42, 12, D:8) a +2 scimitar of flaming (42, 26, D:8) a +0 ring mail (43, 40, D:8) a +0 hand axe (46, 44, D:8) a +3 mace a +0 robe (48, 44, D:8) a +0 dire flail a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +1 flail of protection a +0 robe (53, 39, D:8) a +0 dagger a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail a +0 ring mail (5, -17, D:9) a book of the Tundra (6, -30, D:9) a potion of lignification (6, -17, D:9) a scroll of blinking (6, -9, D:9) the +0 robe of Cheibriados's Whim {Harm Fly Archmagi} Fly: It grants you flight. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (7, -17, D:9) 8 gold pieces (11, -18, D:9) a +0 robe (13, -33, D:9) a +0 dagger (18, -27, D:9) a +0 dagger a +0 leather armour (18, -26, D:9) a +0 dagger a +0 leather armour a +0 short sword a +0 ring mail a +0 chain mail (19, -25, D:9) a +0 dagger a +0 robe (22, -20, D:9) a +0 flail (23, -32, D:9) a +0 mace a +0 dagger of speed a +0 robe a +0 dagger a +0 club a +0 chain mail a +0 dagger of distortion a +2 robe (23, -19, D:9) a +0 leather armour (23, -18, D:9) a +0 dagger a +0 long sword a +0 orcbow a +0 dagger a +0 robe (23, -17, D:9) a +0 mace (25, -20, D:9) a +0 whip (29, -11, D:9) a +0 mace a +0 short sword a +0 plate armour a +0 dagger a +0 chain mail (30, -22, D:9) a +0 whip a curare-tipped dart (30, -21, D:9) a +0 whip 5 stones (31, -22, D:9) a +0 dagger 4 stones (31, -21, D:9) a +0 short sword (31, -20, D:9) a +0 dagger a stone (32, -21, D:9) a +0 short sword 7 poisoned darts (32, -20, D:9) a +0 dagger (33, -37, D:9) 2 stones a +0 whip 7 poisoned darts a +0 dagger (33, -36, D:9) a +0 short sword (34, 4, D:9) a flux talisman (42, -37, D:9) a +0 chain mail (59, -19, D:9) 6 stones (59, -13, D:9) a +0 robe a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (0, 1, D:10) a potion of degeneration (0, 2, D:10) a potion of degeneration (5, 0, D:10) a potion of degeneration (6, 5, D:10) a +0 animal skin (8, 5, D:10) a +0 heavy flail a +0 leather armour (9, 5, D:10) a +0 war axe a +0 chain mail (12, 4, D:10) a potion of degeneration (13, -19, D:10) a +0 robe a +3 dagger (14, -21, D:10) a +0 robe a +3 falchion (14, -2, D:10) a staff of earth (17, -17, D:10) a +0 spear (18, -16, D:10) 8 stones (21, 2, D:10) a +0 whip a +0 animal skin (21, 3, D:10) a +0 club (24, -34, D:10) a +0 whip a +0 robe (25, -35, D:10) a +0 spear (25, -3, D:10) a +0 robe (25, 2, D:10) a potion of degeneration (26, -34, D:10) a +0 mace a +0 leather armour a +0 dagger a +0 robe (26, 3, D:10) a +0 short sword (27, -35, D:10) a +0 quarterstaff a +0 scale mail (27, -34, D:10) a +0 dire flail a +0 robe (27, 3, D:10) a +0 short sword a +0 scale mail (28, -39, D:10) a +0 long sword (28, -6, D:10) a +0 giant club a +0 giant club (29, 3, D:10) a +0 trident a +0 chain mail a +0 war axe (30, 2, D:10) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 long sword a +0 orcbow a +0 plate armour (31, 1, D:10) a ring of fire (31, 2, D:10) an amulet of faith a ring of fire a +1 dagger of speed a +0 scale mail (32, 0, D:10) a +0 short sword (33, 0, D:10) a +0 whip a +3 dagger a +0 ring mail (36, 0, D:10) a +0 quarterstaff (43, -30, D:10) a +0 hand axe (44, -45, D:10) a +0 dagger (45, 0, D:10) a +0 pair of gloves (47, -22, D:10) a +0 dagger (48, -22, D:10) a +0 dagger a +0 dagger a +0 robe the Ecumenical Temple (0, 0, Temple) a +0 club (2, 0, Temple) a +0 halberd (2, 1, Temple) a +0 club Level 1 of the Lair of Beasts (0, 5, Lair:1) 14 gold pieces (4, 8, Lair:1) a scroll of noise (5, 5, Lair:1) a potion of haste (6, -3, Lair:1) 16 gold pieces (7, 4, Lair:1) 21 gold pieces (10, 5, Lair:1) a +0 ring mail (10, 6, Lair:1) a staff of poison (unseen) (10, 7, Lair:1) 18 gold pieces (21, -6, Lair:1) 5 stones a Gauntlet (0, 0, Gauntlet) the ring of Duamm {*Slow rF+ Will+ Slay+5} [ring of protection from fire] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF+: It protects you from fire. Will+: It increases your willpower. *Slow: It may slow you when you take damage. (unseen) (1, -23, Gauntlet) a scroll of blinking (1, 0, Gauntlet) a condenser vane (1, 1, Gauntlet) a scroll of identify (2, -23, Gauntlet) 28 gold pieces (2, -1, Gauntlet) a +0 hand axe (still there?) a +0 robe (still there?) a +0 war axe of flaming (still there?) a +0 robe (still there?) a meliai corpse (still there?) a meliai corpse (still there?) (11, -23, Gauntlet) a +5 ring of evasion (11, 1, Gauntlet) a potion of mutation (12, -20, Gauntlet) a wolf corpse (skeletalised by now) (12, 0, Gauntlet) a scroll of enchant armour (14, -23, Gauntlet) 6 atropa-tipped darts (15, -10, Gauntlet) a book of the Senses (15, 1, Gauntlet) a ring of see invisible (22, 1, Gauntlet) a +0 hand axe of freezing (unseen) (23, 0, Gauntlet) an amulet of guardian spirit (24, -23, Gauntlet) 2 potions of invisibility (24, 1, Gauntlet) a potion of resistance (25, -23, Gauntlet) a +2 chain mail of poison resistance (unseen)