Dungeon Crawl Stone Soup version 0.31-a0-977-gc230f8ef24 (webtiles) character file. Game seed: 3097019547576629610 127638 Tinttamiau the Metamorph (level 16, -8/172 HPs) Began as a Grey Draconian Monk on Oct 28, 2023. Was a High Priest of Uskayaw. Killed from afar by a shock serpent (33 damage) ... with a bolt of electricity ... on level 2 of the Lair of Beasts. The game lasted 00:46:49 (23881 turns). Tinttamiau the Metamorph (Grey Draconian Monk) Turns: 23881, Time: 00:46:49 Health: -8/172 AC: 19 Str: 20 XL: 16 Next: 46% Magic: 21/21 EV: 23 Int: 19 God: Uskayaw [*****.] Gold: 3324 SH: 5 Dex: 15 Spells: 15/15 levels left rFire + . . - Unarmed rCold . . . c - orb {light} rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec . S - +1 cloak {Will+} rCorr . L - +2 pair of gloves SInv + (no boots) Will +++++ G - amulet of Fugharuf {Reflect Harm Drain Will+++ Regen+ SH+5} Stlth + f - ring of the Everdark {rPois rF+ Int+6 SInv} HPRegen 1.28/turn I - +5 ring of evasion MPRegen 0.17/turn %: harm (+30% outgoing, +20% incoming), reflection @: maw-form, glowing A: devouring maw, AC +14, amphibious, unfitting armour, cold-blooded, thin skeletal structure 1, low MP 1, robust 1, screaming 1 a: Begin Untransformation, Renounce Religion, Stomp, Line Pass, Grand Finale You were on level 2 of the Lair of Beasts. You worshipped Uskayaw. Uskayaw was aware of your devotion. You were a creature with a mouth for a stomach. You visited 5 branches of the dungeon, and saw 24 of its levels. You visited the Abyss 1 time. You collected 3848 gold pieces. You spent 524 gold pieces at shops. Inventory: Missiles x - a throwing net Armour c - an orb of light (worn) C - an orb of wrath L - a +2 pair of gloves (worn) O - a +2 kite shield S - a +1 cloak of willpower (worn) Jewellery a - a ring of protection from cold d - the ring of Ticeeme {rF- Will+ Str+7 Dex+3} (You took it off a centaur on level 12 of the Dungeon) [ring of willpower] Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. f - the ring of the Everdark (left hand) {rPois rF+ Int+6 SInv} (You found it on level 8 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rPois: It protects you from poison SInv: It lets you see invisible. D - a ring of positive energy G - the amulet of Fugharuf (around neck) {Reflect Harm Drain Will+++ Regen+ SH+5} (You acquired it on level 15 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. SH+5: It affects your SH (+5). Harm: It increases damage dealt and taken. I - a +5 ring of evasion (right hand) J - the ring "Bocry" {AC+4 Int+5 Dex-3} (You found it on level 2 of the Lair of Beasts) [ring of protection] AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). M - a +6 ring of strength T - an amulet of faith Talismans t - a maw talisman (active) w - a beast talisman A - a serpent talisman N - a blade talisman Wands g - a wand of light (8) k - a wand of mindburst (7) m - a wand of charming (2) s - a wand of polymorph (13) u - a wand of flame (52) Scrolls e - 3 scrolls of vulnerability i - 3 scrolls of fear j - 7 scrolls of revelation l - 8 scrolls of noise o - 3 scrolls of fog p - 5 scrolls of amnesia r - 5 scrolls of blinking y - 2 scrolls of poison z - 2 scrolls of torment B - 4 scrolls of immolation E - 4 scrolls of enchant weapon H - 2 scrolls of summoning K - 3 scrolls of enchant armour P - 4 scrolls of identify U - a scroll of teleportation V - a scroll of silence Potions h - a potion of cancellation n - 12 potions of brilliance q - 2 potions of enlightenment v - 4 potions of lignification F - a potion of magic R - a potion of mutation Skills: - Level 18.0 Fighting - Level 3.0 Maces & Flails + Level 11.4 Dodging - Level 11.0 Unarmed Combat - Level 10.0 Invocations + Level 18.3 Shapeshifting You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 21% 1 Freeze Ice 0% 1d3 21% 1 Kiss of Death Conj/Necr 0% 2d5 21% 1 Summon Small Mammal Summ 0% N/A 21% 1 Blink Tloc 0% N/A 30% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 30% 2 Passwall Tmut/Erth 0% N/A 30% 2 Static Discharge Conj/Air 0% 3-3/arc 30% 2 Call Canine Familiar Summ 0% N/A 52% 3 Frozen Ramparts Ice 0% 1d1 52% 3 Hailstorm Conj/Ice 0% 3d3 52% 3 Inner Flame Hex/Fire 0% N/A 52% 3 Summon Guardian Golem Hex/Summ 0% N/A 52% 3 Swiftness Air 0% N/A 52% 3 Tukima's Dance Hex 0% N/A 52% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 52% 3 Airstrike Air 0% 2d(0-16) 90% 4 Animate Dead Necr 0% N/A 90% 4 Dimensional Bullseye Hex/Tloc 0% N/A 90% 4 Fulminant Prism Conj/Hex 0% 3d5 90% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 90% 4 Manifold Assault Tloc 0% N/A 90% 4 Summon Lightning Spire Summ/Air 0% N/A 90% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Summon Forest Summ/Tloc 0% N/A 99% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 99% 5 Eringya's Noxious Bog Tmut/Pois 0% 4d6 100% 6 Simulacrum Ice/Necr 0% N/A 100% 6 Enfeeble Hex 0% N/A 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Monstrous Menagerie Summ 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:8 Swamp (0/4) Lair:3 Snake (1/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D:5 ! D:15 ? Orc:2 ?([? Portals: Abyss: Lair:2 Lair:5 Annotations: D:8 exclusion: upstairs Innate Abilities, Weirdness & Mutations You are a creature with a mouth for a stomach. Your midsection houses a second, enormous mouth. Your dull iron-grey scales are very hard. (AC +14) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your magical capacity is low. (-10% MP) You are robust. (+10% HP) You occasionally shout uncontrollably at your foes. Message History The naga warrior hits you with a +0 mace!! * * * LOW HITPOINT WARNING * * * The naga warrior completely misses you. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You feel sick. You are confused. You feel invigorated. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. The naga warrior no longer looks unusually strong. You hit the mana viper but do no damage. You tail-slap the mana viper. Your bite misses the mana viper. The mana viper is almost dead. The mana viper closely misses you. You barely miss the shock serpent. You tail-slap the shock serpent. The shock serpent is lightly wounded. You feel less invigorated. You feel less confused. The shock serpent shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * The bolt of electricity hits the shock serpent. The shock serpent completely resists. The bolt of electricity hits the plant! The plant begins to die. Okay, then. Aiming: Grand Finale Press: ? - help, Shift-Dir - straight line, f - mana viper Aim: a mana viper (almost dead, haloed) Okay, then. You punch the mana viper! You kill the mana viper! The shock serpent shoots out a bolt of lightning at you! 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