Dungeon Crawl Stone Soup version 0.31-a0-1112-ga3593d9213 (webtiles) character file. Game seed: 10564863470048580987 21 Tinttamiau the Chiller (level 2, -1/13 HPs) Began as a Vine Stalker Ice Elementalist on Dec 4, 2023. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (1103 turns). Tinttamiau the Chiller (VSIE) Turns: 1103, Time: 00:01:39 Health: -1/13 AC: 4 Str: 10 XL: 2 Next: 83% Magic: 0/6 EV: 12 Int: 15 God: Gold: 18 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - a +0 helmet (worn) j - a +0 pair of boots (worn) Jewellery i - a ring of fire Scrolls c - 2 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} g - 2 scrolls of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of curing {unknown} l - a potion of enlightenment {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.8 Spellcasting + Level 4.4 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 10% 3 Ozocubu's Armour Ice 15% N/A 10% 3 Apportation Tloc 4% N/A 21% 1 Blink Tloc 4% N/A 30% 2 Gell's Gravitas Tloc 2% N/A 52% 3 Summon Ice Beast Ice/Summ 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Key pressed, stopping explore. Found a stone staircase leading down. Found a hand axe. There is a stone staircase leading down here. Terence the Incautious comes into view. He is wielding a +0 trident and carrying a wand of flame. Terence is nearby! Found a dagger. Terence shouts! Terence zaps a wand. The puff of flame hits you! You hit Terence but do no damage. You bite Terence, but do no damage. Terence closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident, wearing a +0 ring mail and carrying a wand of flame You freeze Terence. Terence is lightly wounded. Terence hits you with a +0 trident. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident, wearing a +0 ring mail and carrying a wand of flame (lightly wounded) You freeze Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. You bite Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 trident. You die... Terence says, "Rest in peace." ..###### #......# #.# #......# #.# #......# #.# #).....## #.# #.......###.## #............# #..@@...)##..# #......#.....# #......####..# ##.##### #..### #. ##..># #. #.#.###### # #.#.#..... #.#.##.### #.#.#....# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Vine Stalker Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 19 | D:1 | Got the Book of the Door 283 | D:1 | Reached XP level 2. HP: 12/13 MP: 1/6 1094 | D:2 | Noticed Terence 1103 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, minmay_crystal_room, corexii_hall_statues_l D:2: layout_basic, chequers_ecumenical_altar_simple_redux, uniq_terence, uniq_jessica Action || total ---------------------------++------- Melee: Dagger || 17 Bite || 4 Cast: Freeze || 19 Stab: Sleeping || 4 Armour: Robe || 22 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1102 | 1019 | 83 | 47 | 817 | 2 | 551.0 | Dungeon | 1102 | 1019 | 83 | 47 | 817 | 2 | 551.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1035 daAuts D:2: 67 daAuts