Tinttamiau Level 1 of the Dungeon [Shop] Acesouhe's Assorted Antiques a +1 ring mail of fire resistance (272 gold) a +0 chain mail (76 gold) a potion of curing (51 gold) a scroll of identify (34 gold) +0 fire dragon scales (1020 gold) a +0 scale mail (68 gold) a wand of roots (4) (163 gold) an amulet of magic regeneration (510 gold) (0, 0, D:1) a +0 short sword (60, -36, D:1) a +0 chain mail (61, -5, D:1) a +0 dagger (61, -2, D:1) 8 stones Level 2 of the Dungeon (5, 3, D:2) 5 stones (8, 33, D:2) a +0 club (10, 16, D:2) a +0 robe (12, 34, D:2) a +0 short sword (15, 34, D:2) a +0 whip (17, -7, D:2) a +0 club (20, 6, D:2) a +0 dagger (31, 8, D:2) 7 stones (37, 27, D:2) a +0 dagger (41, 14, D:2) a +0 mace (44, 30, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (11, 12, D:3) a +0 dagger 4 stones (22, -4, D:3) a +0 leather armour (23, -11, D:3) 5 stones (26, -7, D:3) 5 stones (28, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 stones (4, 4, D:4) a +0 club (5, 1, D:4) a +0 rapier (6, -11, D:4) a +0 dagger (11, 0, D:4) 6 stones (18, 5, D:4) a +0 ring mail (24, 18, D:4) a +0 mace (25, 11, D:4) a +0 leather armour (26, 18, D:4) a +0 short sword 8 poisoned darts (30, 34, D:4) a +0 hammer of protection (unseen) (30, 35, D:4) a +0 hammer (30, 36, D:4) a +0 hammer (31, 32, D:4) a +0 hammer (31, 34, D:4) a +0 hammer (31, 35, D:4) a +0 hammer (32, 28, D:4) a +0 hammer (32, 30, D:4) a +0 hammer (32, 31, D:4) a +0 hammer (32, 34, D:4) a +0 hammer (32, 35, D:4) a +0 hammer (32, 36, D:4) a +0 hammer (33, 27, D:4) a +0 hammer (33, 29, D:4) a +0 hammer (34, -10, D:4) a +0 short sword (39, 9, D:4) 3 poisoned darts (40, -6, D:4) a +0 sling (41, 21, D:4) a +0 club a +0 ring mail (42, 3, D:4) a +0 leather armour (45, 6, D:4) a +0 club a +0 scale mail (52, 11, D:4) a +0 leather armour Level 5 of the Dungeon (1, 1, D:5) 5 poisoned darts (8, 16, D:5) a +0 club (13, -1, D:5) a +0 robe (15, -6, D:5) a +0 dagger (15, -5, D:5) a +0 trident a +0 ring mail (15, -4, D:5) a +0 dagger (15, -2, D:5) a +0 dagger (17, -3, D:5) a +0 club a boomerang a +0 leather armour (20, -5, D:5) a +0 hand axe (36, 19, D:5) a +0 club (36, 21, D:5) a stone (37, 19, D:5) a +0 leather armour (42, 23, D:5) a +0 hand axe (51, 0, D:5) a +0 giant club (52, 8, D:5) a +0 short sword (52, 9, D:5) a +0 club a +0 scimitar a +0 plate armour (52, 10, D:5) a +0 dagger (53, 25, D:5) a +0 club a +0 chain mail (53, 32, D:5) 4 stones (56, 0, D:5) 3 stones Level 6 of the Dungeon [Shop] Opivug's Antique Weapon Shoppe the +10 arbalest of the Telling Gods {antimagic, Stlth+} (1979 gold) Stlth+: It makes you more stealthy. the +5 morningstar of Patience {freeze, rF- Dex+6 SInv} (1323 gold) Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. a +2 heavy shortbow (469 gold) a +0 spear (81 gold) a +0 rapier (108 gold) a +2 mace of draining (469 gold) the +5 quarterstaff of the Asp {elec, *Rage rN+ SInv} (1304 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). [Shop] Gaose's Assorted Antiques a scroll of fog (128 gold) a +0 sling (48 gold) a +0 arbalest (144 gold) a lightning rod (4/4) (1280 gold) a +0 plate armour (736 gold) a +0 club (32 gold) (0, 0, D:6) a +6 ring of dexterity (2, -33, D:6) a +0 sling (5, -14, D:6) a +0 club (8, 4, D:6) 13 gold pieces (9, -6, D:6) an adder corpse (10, 2, D:6) a potion of haste (13, -15, D:6) a +0 giant club an ogre corpse (18, -8, D:6) 10 gold pieces