Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 whip (23, -23, D:1) a +0 club (29, -37, D:1) a +0 club (41, -28, D:1) 4 poisoned darts (48, -41, D:1) a book of Air (49, -35, D:1) a stone (50, -35, D:1) a +0 dagger (51, -7, D:1) a +0 robe (52, -45, D:1) 6 stones (52, -38, D:1) a +0 club (53, -43, D:1) a talisman of death (56, -41, D:1) a +0 sling (60, -46, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a stone (14, 29, D:2) a +0 whip 4 stones (15, 11, D:2) a +0 robe (23, 32, D:2) a +0 dagger (24, 7, D:2) the +1 buckler "Tiez Muevu" {Int+3} Int+3: It affects your intelligence (+3). (27, 3, D:2) a +0 club (27, 35, D:2) a +0 arbalest (30, 17, D:2) a ring of ice (34, 0, D:2) a +0 short sword (46, 18, D:2) a +0 club (48, 22, D:2) a +0 leather armour (49, 25, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, -1, D:3) a +0 dagger (17, 12, D:3) a +0 robe (21, 8, D:3) 5 stones (27, -31, D:3) a +0 short sword 4 stones (27, -25, D:3) a +0 falchion (28, -15, D:3) a +0 dagger (39, -35, D:3) a +0 dagger a +0 scale mail (49, -6, D:3) a +0 robe (49, -4, D:3) a +0 dagger (53, -19, D:3) a +0 club (54, -37, D:3) a +2 short sword of protection (59, -30, D:3) a +0 dagger (64, -7, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon [Shop] Anlaux's Armour Shoppe the +0 scale mail of Chill Winds {Str+4 Dex+6} (320 gold) Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). a +3 leather armour of poison resistance (210 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) (0, 0, D:4) a +0 leather armour a +0 flail (0, 3, D:4) a +0 hand axe (2, 8, D:4) a +0 club (3, 11, D:4) a +0 club (6, -15, D:4) a +0 short sword (48, -25, D:4) 6 stones (51, 5, D:4) a +0 scale mail a +0 flail (51, 7, D:4) a +0 spear (53, 8, D:4) a +0 robe a +0 dagger (53, 9, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Veirum's General Store 6 stones (8 gold) the +4 chain mail of the Forest {Stlth+} (480 gold) Stlth+: It makes you more stealthy. 7 stones (9 gold) a +0 flail (49 gold) a scroll of identify (28 gold) (0, 0, D:5) an amulet of the acrobat (3, 7, D:5) a +0 giant club (6, 6, D:5) a +0 giant club (8, 8, D:5) a +0 shortbow (12, 4, D:5) 6 stones (31, 13, D:5) a +0 ring mail (36, 28, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, -5, D:6) a +0 spear (2, 6, D:6) a serpent talisman (2, 8, D:6) a ring of protection from fire (5, -4, D:6) a +0 whip a +0 leather armour (7, -4, D:6) a +0 scale mail (8, -21, D:6) a +0 giant club (10, -5, D:6) a +0 war axe a +0 plate armour (13, -14, D:6) 6 stones (24, -18, D:6) a +0 hammer (26, -19, D:6) a +0 robe a +4 quarterstaff of chaos Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, 9, D:7) 6 boomerangs (10, 14, D:7) a +0 trident (21, 4, D:7) 6 stones (22, 3, D:7) 6 datura-tipped darts (24, 4, D:7) a +0 dagger (25, 2, D:7) a +0 hand axe a +0 ring mail (26, 1, D:7) a +0 dagger (26, 2, D:7) a +0 morningstar (30, 23, D:7) a +0 giant club (31, 17, D:7) a +0 trident (37, 6, D:7) a +4 ring of protection (41, 12, D:7) a +0 club (44, 12, D:7) 3 poisoned darts Level 8 of the Dungeon [Shop] Joipnam's General Store 4 stones (5 gold) a +0 pair of gloves (63 gold) a +0 chain mail (63 gold) a +0 cloak (63 gold) the +8 plate armour "Asath" {Dex+3} (1068 gold) Dex+3: It affects your dexterity (+3). 7 stones (9 gold) (0, 0, D:8) a +0 robe (2, 7, D:8) a potion of degeneration (4, -9, D:8) a +0 robe (10, 2, D:8) a +4 ring mail of willpower (10, 3, D:8) 5 stones (11, 1, D:8) a staff of cold (11, 3, D:8) 6 stones (11, 24, D:8) a +0 hand axe a +0 robe (11, 26, D:8) a +2 dire flail a +0 robe (12, 1, D:8) a +0 ring mail (12, 2, D:8) a book of Air (14, 38, D:8) a +2 halberd a +0 robe (15, 28, D:8) a +3 flail a +0 robe (15, 36, D:8) a +0 shortbow (15, 37, D:8) a +0 shortbow (16, 16, D:8) 3 poisoned darts a +0 dagger (16, 24, D:8) a +0 scimitar a +0 robe (16, 35, D:8) a +0 whip a +0 leather armour (17, 15, D:8) a +0 helmet of see invisible (17, 16, D:8) a +0 club (17, 36, D:8) a +0 trident a +0 plate armour (17, 39, D:8) a +0 dire flail a +0 dire flail (18, 19, D:8) a +0 club (18, 37, D:8) a +0 whip 3 poisoned darts (18, 42, D:8) a +0 mace a +3 arbalest of flaming a +0 chain mail (18, 43, D:8) a +0 hand axe a +0 shortbow a +0 broad axe a +0 robe (19, 7, D:8) the +1 hand axe of Annihilation {venom, +Blink Will++ Str-3 Dex+3} Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). Will++: It greatly increases your willpower. +Blink: It lets you blink. (19, 20, D:8) a +0 dagger (19, 33, D:8) a +0 mace a +0 flail 5 stones a +0 chain mail (19, 47, D:8) a +3 flail a +0 robe (21, -2, D:8) an orb of mayhem a +0 robe a +1 mace of venom (28, -7, D:8) a +0 cloak (41, 40, D:8) a +0 halberd a stone (43, 0, D:8) a +2 dagger of chaos a +0 robe (46, 36, D:8) a +1 dagger of venom a +0 robe (46, 37, D:8) a +0 long sword 6 stones a +0 scale mail (47, 3, D:8) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +2 trident of protection 6 poisoned darts (48, 4, D:8) a +0 club a +0 leather armour (48, 36, D:8) a +4 spear (50, -11, D:8) a +0 hand axe (51, 27, D:8) a +0 club a +0 leather armour (52, 13, D:8) a +0 flail (52, 14, D:8) a +0 club (52, 15, D:8) 2 poisoned darts (52, 26, D:8) a +0 club a +0 leather armour (52, 27, D:8) a +0 halberd (53, 26, D:8) a +0 halberd (54, 49, D:8) a +0 whip Level 9 of the Dungeon [Shop] Kirhuom's Magic Scroll Emporium a scroll of blinking (82 gold) a scroll of identify (22 gold) 2 scrolls of enchant armour (165 gold) 2 scrolls of noise (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of blinking (82 gold) a scroll of summoning (104 gold) [Shop] Gyaggu's General Store a wand of charming (6) (172 gold) a +2 spear of flaming (208 gold) a wand of flame (3) (25 gold) a scroll of teleportation (36 gold) a potion of invisibility (96 gold) a ring of poison resistance (240 gold) 4 atropa-tipped darts (43 gold) a scroll of immolation (48 gold) a +0 chain mail (54 gold) (0, 0, D:9) a +0 leather armour (4, 10, D:9) a +0 scale mail (12, 17, D:9) a +0 robe (15, 39, D:9) a +0 heavy long sword (24, 17, D:9) a +0 plate armour a +0 halberd a +0 orcbow (24, 18, D:9) a +0 club (25, 21, D:9) a +0 dagger (28, 20, D:9) a sack of spiders a +5 ring of evasion an amulet of the acrobat a ring of ice (33, 2, D:9) 3 stones (36, 27, D:9) 2 poisoned darts a +0 short sword (37, 45, D:9) a +0 shortbow (37, 49, D:9) 4 stones (44, 24, D:9) a scroll of identify (47, 49, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +1 dagger of draining (0, 3, D:10) a +0 robe a +0 dagger (1, -1, D:10) a +0 plate armour (1, 2, D:10) a +0 robe a +0 dagger (2, 2, D:10) a +0 dire flail a +0 giant club (9, 9, D:10) 9 stones (19, -2, D:10) a +0 ring mail a boomerang a +0 dagger (19, -1, D:10) a +0 hand axe of electrocution (20, -2, D:10) a +0 short sword (21, -2, D:10) a +0 whip (22, -21, D:10) a scroll of identify (23, 1, D:10) a +0 robe a +0 dagger (23, 14, D:10) a +0 shortbow (29, 13, D:10) 5 stones (30, 1, D:10) a +1 battleaxe a +0 robe a +0 great sword a +0 robe (30, 2, D:10) a +0 trident a +0 robe (30, 5, D:10) a +5 scimitar a +0 robe (30, 6, D:10) a +0 long sword a +0 robe (30, 7, D:10) a +0 giant club a +0 giant club (42, -7, D:10) a +0 scale mail (51, 4, D:10) a +0 mace (52, -5, D:10) 8 stones Level 11 of the Dungeon (12, -30, D:11) 2 boomerangs (21, -21, D:11) a +0 short sword 4 stones (22, -21, D:11) a scroll of identify (23, -21, D:11) a +0 dagger a +0 dagger a +0 dagger 3 stones a +0 club 7 poisoned darts (24, -22, D:11) a +0 short sword 3 stones (26, -21, D:11) 7 stones (26, 3, D:11) a +6 ring of dexterity (33, -24, D:11) a scroll of identify (33, -22, D:11) a +0 club a +0 leather armour (34, -23, D:11) a +0 dagger of venom a +0 dagger a +0 robe of willpower (44, -7, D:11) a potion of degeneration Level 12 of the Dungeon (0, 1, D:12) a +0 giant club a +0 giant spiked club (1, -4, D:12) a +0 long sword (9, -8, D:12) a +0 flail a +0 scale mail (11, -9, D:12) a +0 short sword (12, -9, D:12) a +0 flail a +0 whip (13, -9, D:12) a +0 club (13, -8, D:12) a +0 hand axe a +0 dagger a +0 robe (14, -8, D:12) a +0 club a +0 chain mail a +0 whip a +0 leather armour a +0 hand axe a +0 falchion a +0 whip a +0 ring mail (14, 18, D:12) a +0 short sword (15, -8, D:12) 5 large rocks a +0 whip a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 hand axe (15, -7, D:12) a +0 club (18, 17, D:12) a +0 robe a +0 heavy quarterstaff (18, 18, D:12) a +0 giant club a +0 giant club (19, 18, D:12) a +0 giant club a +0 giant club (22, -3, D:12) a +0 pair of boots (23, 7, D:12) 6 curare-tipped darts (24, -19, D:12) a +0 pair of boots of flying (26, 17, D:12) a ring of protection from fire (27, 19, D:12) a +0 short sword (28, -17, D:12) a potion of lignification (28, -7, D:12) 3 stones (29, -17, D:12) a staff of earth (unseen) (29, -2, D:12) a blade talisman (30, -15, D:12) 14 gold pieces (33, -8, D:12) a scroll of identify (34, 11, D:12) 5 large rocks (45, -3, D:12) the +0 scale mail "Enecoetaycw" {^Contam rF++ Dex+2} Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. ^Contam: It causes magical contamination when unequipped. (45, 19, D:12) a +0 pair of gloves (54, 10, D:12) 7 stones Level 13 of the Dungeon (0, 3, D:13) a +0 short sword (3, 31, D:13) a +0 sling (4, 7, D:13) a staff of cold a +0 bardiche of freezing the +8 storm bow {elec, penet} (5, 7, D:13) the ring "Yduarer" {rElec rN+ Will- Str-5 SInv} [ring of positive energy] Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. (16, 30, D:13) a +0 helmet (18, 32, D:13) 5 stones (22, 41, D:13) a scroll of identify (26, 28, D:13) a +0 war axe (28, 9, D:13) a +2 scimitar of flaming (40, 10, D:13) a +0 leather armour (40, 15, D:13) a +0 short sword (43, 0, D:13) a scroll of identify (51, 2, D:13) a +0 shortbow of electrocution a +0 flail (60, 1, D:13) 4 boomerangs (60, 26, D:13) a +4 shortbow of electrocution (61, 40, D:13) a +0 great mace a +0 leather armour (65, 32, D:13) a scroll of identify Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (1, 1, D:14) a +0 battleaxe of venom (1, 2, D:14) a +0 battleaxe (4, 2, D:14) a +0 war axe (11, -4, D:14) 34 gold pieces a +0 scimitar (12, -5, D:14) a +0 trident (13, -6, D:14) 10 gold pieces (still there?) a +0 dire flail of protection (still there?) 9 stones (still there?) (13, -5, D:14) a +0 dagger (still there?) a +0 robe (still there?) a +2 shortbow of freezing (still there?) a +0 whip (still there?) a +0 shortbow (still there?) a +0 dagger (still there?) 6 stones (still there?) a centaur corpse (still there?) (14, -6, D:14) a +0 shortbow a centaur corpse (14, -5, D:14) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (8, 7, Lair:1) the +4 leather armour of Viul {rC++ Int+4} Int+4: It affects your intelligence (+4). rC++: It greatly protects you from cold. (10, 7, Lair:1) 8 stones (10, 23, Lair:1) 6 stones (12, -9, Lair:1) 6 stones (29, -2, Lair:1) 6 boomerangs (32, 45, Lair:1) a +1 cloak (44, 41, Lair:1) a +0 ring mail (61, -4, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (0, 10, Lair:2) 3 stones (7, 15, Lair:2) a +0 great sword (12, 16, Lair:2) a +0 dagger (22, 34, Lair:2) a +0 sling (25, -10, Lair:2) 3 stones (36, 2, Lair:2) a +0 morningstar (38, 33, Lair:2) a book of Storms (46, -1, Lair:2) a +0 spear (49, 37, Lair:2) 3 stones (53, 5, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of degeneration (5, 47, Lair:3) 7 stones (6, 35, Lair:3) 3 poisoned darts (11, 23, Lair:3) 9 stones (24, 21, Lair:3) a +0 leather armour of poison resistance (25, 32, Lair:3) a maw talisman (39, 27, Lair:3) a +4 ring of slaying (40, 25, Lair:3) +0 shadow dragon scales a staff of fire a staff of conjuration a +4 ring of slaying (45, 25, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (6, 20, Lair:4) a +0 falchion (10, 35, Lair:4) a +0 club (15, 14, Lair:4) a +0 ring mail (30, 39, Lair:4) 17 gold pieces (31, 39, Lair:4) 39 gold pieces (32, 39, Lair:4) 32 gold pieces (35, 45, Lair:4) a +0 cloak (37, 45, Lair:4) a scarf of harm (44, 7, Lair:4) a +0 falchion (52, 15, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (1, -31, Lair:5) a +0 glaive (2, -48, Lair:5) 3 stones (4, -47, Lair:5) 2 stones (21, -7, Lair:5) 3 scrolls of identify (24, -23, Lair:5) a phial of floods (24, -21, Lair:5) a potion of degeneration (26, -21, Lair:5) a +1 crystal plate armour (27, -24, Lair:5) a staff of alchemy (30, -41, Lair:5) a +0 whip (49, -6, Lair:5) a +0 robe (57, -41, Lair:5) a +0 scale mail (60, -46, Lair:5) an orb of mayhem (63, -11, Lair:5) a +2 longbow of flaming a +0 barding