Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 7294611853568202113 32 Tinttamiau the Magician (level 3, -6/27 HPs) Began as a Djinni Fire Elementalist on Jan 23, 2024. Mangled by a +0 great sword of speed (13 damage) ... created by the rancor of the Wu Jian Council ... on level 2 of the Dungeon. The game lasted 00:02:00 (2450 turns). Tinttamiau the Magician (Djinni Fire Elementalist) Turns: 2450, Time: 00:02:01 Health: -6/27 AC: 2 Str: 7 XL: 3 Next: 42% Gold: 46 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . e - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: silenced (expiring), flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} d - a scroll of enchant weapon {unknown} Potions c - a potion of invisibility {unknown} Skills: + Level 1.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes Level 0.0 Charms * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations Level 0.0 Transmutations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Shock Conj/Air 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You start waiting. Done waiting. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. A quokka comes into view. A quokka is nearby! You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! HP restored. Sifu Hu Sanniang whispers: These will loosen your tongue! A +3 great sword of speed, a +0 heavy great sword, a +0 great sword of speed and a +4 great sword of speed come into view. You hit the +3 great sword of speed. The +3 great sword of speed is severely damaged. There are monsters nearby! There are monsters nearby! You hit the +3 great sword of speed. You destroy the +3 great sword of speed! That felt strangely unrewarding. The +0 great sword of speed hits you. You hit the +0 great sword of speed. The +0 great sword of speed is heavily damaged. The +0 great sword of speed hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the +0 great sword of speed but do no damage. The +0 great sword of speed is moderately damaged. The +0 great sword of speed hits you! You die... #.. ... # #.####### .# #.#.....######..# #.#.###...(@((..# #.#.#.########.## #.#...# .. #<..#.# ... #.#.#.# ... #.#.#.# .. #.#.#.# . #.#.#.# #.#.#.# You could see 3 dancing weapons. Vanquished Creatures A dancing weapon (D:2) 3 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 quokkas 4 frilled lizards (D:1) 4 kobolds (D:1) 7 rats (D:1) 32 creatures vanquished. Vanquished Creatures (others) 68 foxfires (D:1) 68 creatures vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Tinttamiau set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 154 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 457 | D:1 | Reached skill level 1 in Fighting 652 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 652 | D:1 | Learned a level 1 spell: Shock 676 | D:1 | Found a faded altar of an unknown god. 701 | D:1 | Prayed at the altar of an unknown god. 701 | D:1 | Became a worshipper of the Wu Jian Council 701 | D:1 | Reached * piety under Wu Jian 1007 | D:1 | Fell from the grace of Wu Jian 2446 | D:2 | Noticed a +3 great sword of speed 2446 | D:2 | Noticed a +0 heavy great sword 2446 | D:2 | Noticed a +0 great sword of speed 2446 | D:2 | Noticed a +4 great sword of speed 2447 | D:2 | Killed a +3 great sword of speed 2450 | D:2 | Mangled by a +0 great sword of speed Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_corners, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Foxfire || 42 Scorch || 4 Invoke: Renounce Religion || 1 Armour: Robe || 6 Dodge: Dodged || 9