Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 4428887929359507314 20 Tinttamiau the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on Jan 25, 2024. Slain by a ribbon worm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (923 turns). Tinttamiau the Grave Robber (Demonspawn Necromancer) Turns: 923, Time: 00:01:33 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 4/5 EV: 12 Int: 15 God: Gold: 16 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . d - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Missiles c - 5 javelins Armour a - a +0 robe (worn) Magical Staves d - a staff of cold (weapon) Jewellery e - a ring of wizardry (left hand) Potions g - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 3% 3 Animate Dead Necr 16% N/A 12% 4 Curse of Agony Necr 16% N/A 30% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, chance to affect: 80%) The ribbon worm writhes in agony. Malevolent energies surge around you. The ribbon worm suddenly stops moving! Unknown command. The helpless ribbon worm fails to defend itself. You hit the ribbon worm. The ribbon worm is severely wounded. The helpless ribbon worm fails to defend itself. You hit the ribbon worm. You punch the ribbon worm. The ribbon worm is severely wounded. The helpless ribbon worm fails to defend itself. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm is no longer paralysed. The ribbon worm misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is severely wounded. Okay, then. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The ribbon worm bites you but does no damage. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, chance to affect: 80%) The ribbon worm writhes in agony. Malevolent energies surge around you. The ribbon worm bites you. You die... .#####...######.......# .#....##..............# .#.##.##..######......# .#.##........###......# .#.#########.#.+......# .#.# #.#.#......# ##.#########.#.#...#'## .................w..>########## #.......####.#.#@#............# #.......# #...#.#............# #.......# ###...#............# #.......# ######...........# #.......# #.....########## #######.########.###.# .....##..........# #.# .....############# #.# .....# #.# You could see a ribbon worm (catching breath). Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) 2 ball pythons (D:1) 2 bats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 295 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 295 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 923 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_mp_vishouse, grunt_ministairs_2 Action || total ---------------------------++------- Melee: Unarmed || 10 Staff || 30 Punch || 1 Cast: Necrotise || 32 Use: Scroll || 1 Potion || 1 Stab: Paralysed || 6 Sleeping || 1 Armour: Robe || 30 Dodge: Dodged || 33