Tinttamiau Level 1 of the Dungeon (12, -14, D:1) a +0 dagger (14, -2, D:1) a +0 dagger (15, -20, D:1) a +0 dagger (31, -11, D:1) a +0 short sword (34, -23, D:1) 5 stones (40, -8, D:1) a +0 dagger a stone (40, 4, D:1) 6 poisoned darts (51, -20, D:1) a +0 whip (51, -14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (8, -1, D:2) a beast talisman (9, 30, D:2) a +0 club (10, 40, D:2) the +1 short sword "Orb Guardian's Foe" {freeze, *Corrode rF+ rC++ rN+} rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (17, 2, D:2) an adder corpse (skeletalised by now) (28, 8, D:2) an adder corpse (skeletalised by now) (29, 28, D:2) 2 stones (37, 26, D:2) a +0 robe (37, 36, D:2) a +0 chain mail (43, 18, D:2) a +0 club a +0 robe (47, 27, D:2) a +0 sling (48, 22, D:2) a +0 club (50, 37, D:2) a +0 club a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a bat corpse (3, 33, D:3) a +0 short sword 3 stones a kobold corpse (12, 30, D:3) 3 stones (18, 28, D:3) a +0 hand axe a +0 chain mail (26, 25, D:3) a +0 leather armour