Tinttamiau Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 7, D:1) a +0 scale mail (10, 37, D:1) a +0 leather armour (21, 2, D:1) a +0 club (22, 31, D:1) a +0 club a goblin skeleton (23, 45, D:1) a bat skeleton (24, 5, D:1) a +0 ring mail (27, 36, D:1) a jackal skeleton (28, 35, D:1) a jackal skeleton (28, 47, D:1) a ball python corpse (skeletalised by now) (29, 36, D:1) a jackal skeleton (29, 37, D:1) a +0 club (31, 44, D:1) a bat corpse (skeletalised by now) (36, 39, D:1) a bat skeleton (37, 48, D:1) a +0 club 4 stones (38, 47, D:1) a +0 dagger (43, 27, D:1) a quokka corpse (skeletalised by now) (46, 38, D:1) a +0 short sword (47, 19, D:1) a +0 whip (48, 31, D:1) a hobgoblin corpse (skeletalised by now) (49, 22, D:1) a +0 robe a human skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton a quokka skeleton (3, 21, D:2) 5 stones (3, 50, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 38, D:2) a jackal skeleton a jackal skeleton (13, 48, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (17, 27, D:2) a ball python skeleton (20, -2, D:2) a hobgoblin corpse (skeletalised by now) (20, 26, D:2) an adder skeleton (20, 33, D:2) a hobgoblin skeleton (21, 33, D:2) a +0 club (32, 38, D:2) a quokka corpse (skeletalised by now) (37, 2, D:2) a +0 club (38, 28, D:2) a bat skeleton (43, 26, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (4, 17, D:3) 9 stones (15, -10, D:3) a rat skeleton (16, 4, D:3) a +0 leather armour (17, -10, D:3) an adder skeleton (21, 10, D:3) a +0 hand axe a +0 short sword 2 stones a +0 dagger a kobold corpse (skeletalised by now) (24, 23, D:3) a +0 club an orc corpse (skeletalised by now) (27, 31, D:3) 5 boomerangs (31, -4, D:3) a +0 short sword (32, -15, D:3) a +0 dagger a goblin corpse (skeletalised by now) (34, 17, D:3) 4 stones (35, -7, D:3) a +0 hand axe (39, 18, D:3) a maw talisman (40, 17, D:3) a +0 war axe (41, 15, D:3) a +0 leather armour (48, 15, D:3) a +2 ring mail of willpower a +0 falchion an orc skeleton an adder skeleton Level 4 of the Dungeon (0, 0, D:4) 7 stones (4, -28, D:4) 9 stones (8, -18, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (8, -16, D:4) a +0 hand axe (9, -16, D:4) a +0 hand axe (10, -17, D:4) a +0 club (23, 20, D:4) a +0 dagger a kobold skeleton (28, -16, D:4) a +0 mace (32, -30, D:4) a +0 club a goblin corpse (skeletalised by now) (32, -13, D:4) an adder corpse (skeletalised by now) (39, -17, D:4) a +0 short sword 2 boomerangs a +0 leather armour (42, -26, D:4) a +0 dagger (54, -19, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (3, -7, D:5) 6 stones (5, -45, D:5) 6 stones (9, -16, D:5) a +0 short sword (15, -57, D:5) a +0 trident (17, -33, D:5) 4 stones (37, -34, D:5) 7 stones (38, -19, D:5) a +0 dagger (38, -18, D:5) 11 gold pieces (40, -25, D:5) a +0 mace (50, -47, D:5) a +0 sling (51, -56, D:5) a +0 leather armour Level 6 of the Dungeon (9, 14, D:6) a +0 pair of boots a +0 leather armour (13, 20, D:6) a +0 chain mail (36, -1, D:6) a +0 whip the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. Level 7 of the Dungeon (0, 0, D:7) a scroll of vulnerability (2, -1, D:7) a +0 robe the Ecumenical Temple