Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 10, D:1) a ball python skeleton (13, 21, D:1) a potion of magic (14, -20, D:1) a +0 ring mail (15, 13, D:1) a bat skeleton (19, 15, D:1) a frilled lizard skeleton (20, -4, D:1) a hobgoblin skeleton (20, -3, D:1) a +0 short sword a kobold skeleton (20, 6, D:1) a +0 hand axe (22, -18, D:1) a +0 leather armour (23, -8, D:1) 4 poisoned darts (33, -20, D:1) a quokka corpse (skeletalised by now) (33, -19, D:1) a +0 dagger (35, -17, D:1) a +0 dagger (35, 13, D:1) a +0 dagger (38, 23, D:1) a hobgoblin corpse (skeletalised by now) (40, 23, D:1) a +0 long sword (48, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 6, D:1) a +0 dagger 4 stones (51, 9, D:1) a ring of positive energy (61, -3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 whip a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton a gnoll skeleton a gnoll skeleton (6, -25, D:2) a +0 dagger (11, 10, D:2) 5 stones (30, -32, D:2) a +0 chain mail (30, -30, D:2) a +0 club (33, -19, D:2) a potion of ambrosia (45, -15, D:2) a +0 flail (68, 12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -5, D:3) 2 potions of mutation (5, -4, D:3) a stone (9, -9, D:3) a giant cockroach corpse (15, -14, D:3) a quokka corpse (skeletalised by now) (15, -6, D:3) 3 large rocks (17, -13, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) a bat corpse (skeletalised by now) (22, -1, D:3) 8 stones (30, 12, D:3) a ring of protection from fire (31, 16, D:3) a +0 whip an orc corpse (skeletalised by now) (32, 1, D:3) an adder corpse (skeletalised by now) (38, 11, D:3) a ball python corpse (skeletalised by now) (41, 10, D:3) 6 stones