Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold skeleton (5, 17, D:1) a +0 ring mail (9, -3, D:1) a +0 club (10, -13, D:1) a +0 whip (16, 2, D:1) a +0 dagger 2 stones (17, 1, D:1) a ball python corpse (skeletalised by now) (21, -5, D:1) a +0 leather armour (25, -1, D:1) a frilled lizard corpse (skeletalised by now) (27, -19, D:1) a ball python corpse (skeletalised by now) (27, -14, D:1) 3 stones (27, 6, D:1) a ball python corpse (skeletalised by now) (35, -19, D:1) a quokka corpse (skeletalised by now) (35, -7, D:1) a +0 club 3 stones (39, 16, D:1) a +0 leather armour (40, 10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 stones (5, -30, D:2) a ball python corpse (skeletalised by now) (7, 5, D:2) 5 stones (8, -28, D:2) a rat corpse (skeletalised by now) (12, -25, D:2) 5 stones (15, -51, D:2) a +0 ring mail (17, -26, D:2) a +0 leather armour (19, -26, D:2) a +0 pair of boots (20, -24, D:2) a +0 falchion (32, -24, D:2) a +0 sling (40, -15, D:2) a +0 spear (42, -35, D:2) a jackal skeleton (43, -37, D:2) a +0 short sword 2 stones (43, -30, D:2) a +0 robe (46, -24, D:2) a +0 dagger (54, -46, D:2) a hobgoblin corpse (skeletalised by now) (55, -46, D:2) a ball python corpse (skeletalised by now) (57, -46, D:2) a +0 whip (58, -50, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Wessae's Assorted Antiques a scroll of amnesia (80 gold) the +0 leather armour of the Heron {rN+} (264 gold) rN+: It protects you from negative energy. a scroll of enchant weapon (150 gold) a scroll of identify (40 gold) a potion of enlightenment (100 gold) a scroll of torment (190 gold) a +0 heavy spear (148 gold) a +0 club (20 gold) the +4 dagger of Doom {antimagic, rC++} (1010 gold) rC++: It greatly protects you from cold. the +0 robe of Impatience {Rampage MP+7 Str-3 Dex+2} (406 gold) Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). MP+7: It affects your magic capacity (+7). Rampage: It bestows one free step when moving towards enemies. a potion of curing (60 gold) (0, 0, D:3) a +0 ring mail (3, -19, D:3) a +0 dagger 3 stones (4, -40, D:3) a wand of charming (9) (4, -30, D:3) a rat skeleton (11, -22, D:3) a +0 short sword a kobold corpse (skeletalised by now) (15, -26, D:3) a +0 leather armour (21, -6, D:3) 2 poisoned darts (25, -26, D:3) a +0 whip (25, -14, D:3) a jackal corpse (skeletalised by now) (26, -11, D:3) a jackal skeleton (26, 0, D:3) a hobgoblin skeleton (31, -23, D:3) a hobgoblin corpse (skeletalised by now) (39, -9, D:3) 2 stones (42, 2, D:3) a stone (43, -38, D:3) a +0 dagger (51, -1, D:3) a hound corpse (skeletalised by now) (56, 6, D:3) the +4 ring mail "Plog" {Harm rF- Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 9, D:4) an adder skeleton (2, -7, D:4) a +0 club (3, -4, D:4) a +0 robe (4, 4, D:4) a +0 pair of gloves (7, -7, D:4) a black bear skeleton (7, 9, D:4) the felid corpse of Natasha (skeletalised by now) (13, 3, D:4) a jackal skeleton (14, 3, D:4) a jackal skeleton (16, 19, D:4) the felid corpse of Natasha (skeletalised by now) (18, -9, D:4) a +0 sling (19, -5, D:4) a +0 chain mail (23, 17, D:4) a +0 ring mail (32, 14, D:4) a +0 robe (35, 9, D:4) a +0 short sword 3 stones (35, 27, D:4) a +0 halberd (36, -3, D:4) a +0 club (37, 8, D:4) a +0 club (39, 11, D:4) a +0 club a +0 robe (39, 21, D:4) a +0 club (39, 22, D:4) a quokka corpse (skeletalised by now) (39, 25, D:4) a +0 leather armour (39, 26, D:4) 4 stones (40, 30, D:4) a hobgoblin corpse (skeletalised by now) (44, -11, D:4) a +0 whip 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 dagger a +0 robe a +0 mace a +0 giant club an ogre corpse (skeletalised by now) (3, 2, D:5) 5 stones (13, -13, D:5) an adder skeleton (15, 7, D:5) a +0 leather armour (15, 11, D:5) a +0 leather armour (22, -30, D:5) a +0 rapier (24, 13, D:5) an adder corpse (skeletalised by now) (28, -5, D:5) a +0 short sword a +0 leather armour (29, -12, D:5) a book of Dangerous Friends (30, -5, D:5) a +0 club a +0 club an orc skeleton an orc skeleton (36, -28, D:5) a +0 cloak (41, -28, D:5) 3 stones Level 6 of the Dungeon (3, 45, D:6) a +0 hand axe (5, 5, D:6) a +1 cloak (18, 39, D:6) an adder corpse (19, 40, D:6) a +0 leather armour (24, 50, D:6) a +0 falchion (26, 18, D:6) a +0 ring mail (26, 29, D:6) a +0 dagger (29, 22, D:6) a +0 club (29, 24, D:6) a +0 flail an orc skeleton (30, 23, D:6) a +0 hand axe (31, 21, D:6) a +0 mace a +0 ring mail an orc skeleton (31, 22, D:6) a +0 club a +0 leather armour an orc skeleton (32, 22, D:6) a +0 dagger a +0 robe a +0 dagger an orc skeleton (37, 21, D:6) a +3 morningstar of freezing a +0 robe a +0 hand axe a +0 robe a +2 long sword a +0 robe (37, 43, D:6) 6 stones (38, 33, D:6) a +0 whip an orc corpse (skeletalised by now) (38, 34, D:6) a +0 war axe a +0 morningstar (38, 35, D:6) a black bear corpse (skeletalised by now)