Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9270608077907961902 0 Tinttamiau the Chiller (level 1, 15/15 HPs) Began as a Human Wanderer on Oct 15, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). Tinttamiau the Chiller (Human Wanderer) Turns: 0, Time: 00:00:04 Health: 15/15 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 11 God: Gold: 0 SH: 4 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 buckler (worn) Potions b - a potion of curing Skills: + Level 1.0 Fighting + Level 1.0 Dodging + Level 1.0 Shields + Level 2.0 Spellcasting + Level 1.0 Translocations + Level 3.0 Ice Magic + Level 1.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 28% 1d5 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 7% N/A 41% 3 Blink Tloc 6% N/A 45% 2 Lesser Beckoning Tloc 6% N/A 45% 2 Hailstorm Conj/Ice 4% 3d5 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Tinttamiau the Human Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a +0 leather armour, a +0 buckler; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour, Blink, Lesser Beckoning, Hailstorm. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.## . ##... .. ... ... # ... ..#. #..####.##..... #..........# .......@...# ...........# ...........# ......ß....# .....♣.....# ...........# .... ......# .#.........# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Human Wanderer began the quest for the Orb. 0 | D:1 | Tinttamiau set off with the following items: a +0 club, a | potion of curing, a +0 leather armour, a +0 buckler; and | the following spell memorised: Freeze; and the following | spells available to memorise: Ozocubu's Armour, Blink, | Lesser Beckoning, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, hellmonk_ecumenical_altar_slurped_away, nicolae_hexahallways