Tinttamiau Level 1 of the Dungeon [Shop] Teivvill's Jewellery Boutique a ring of poison resistance (260 gold) an amulet of the acrobat (390 gold) a ring of magical power (260 gold) the ring of Uleo {rPois Int+4 Slay+6 Stlth-} (769 gold) [ring of poison resistance] Int+4: It affects your intelligence (+4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rPois: It protects you from poison. Stlth-: It makes you less stealthy. a ring of fire (325 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (789 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. a ring of poison resistance (260 gold) a ring of fire (325 gold) (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (0, 21, D:1) a +0 club (9, 16, D:1) a potion of haste (11, 29, D:1) a +0 club a goblin skeleton (12, -2, D:1) 3 potions of haste (18, 22, D:1) a ball python skeleton (18, 26, D:1) a +0 chain mail (22, 15, D:1) a potion of brilliance (23, 22, D:1) a +0 mace (23, 30, D:1) a hobgoblin corpse (skeletalised by now) (28, 28, D:1) 3 stones (30, 24, D:1) 6 stones (31, 8, D:1) a +0 short sword a kobold skeleton (37, -3, D:1) a +0 dagger a goblin skeleton (41, -11, D:1) a hobgoblin corpse (skeletalised by now) (41, 0, D:1) a ball python corpse (skeletalised by now) (43, 10, D:1) a bat corpse (skeletalised by now) (44, 10, D:1) a potion of magic Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (2, -5, D:2) a +0 robe (3, -13, D:2) a +0 short sword (3, -11, D:2) a potion of heal wounds (4, -57, D:2) 4 stones (6, -39, D:2) a hobgoblin corpse (skeletalised by now) (6, 6, D:2) a +0 dagger (14, -18, D:2) a +0 robe (22, -28, D:2) a rat corpse (skeletalised by now) (30, -50, D:2) a +0 club (30, -41, D:2) a +0 dagger (39, -41, D:2) a hobgoblin skeleton (39, 2, D:2) 5 stones (40, -21, D:2) a +0 dagger (41, -21, D:2) a +0 club a goblin corpse (skeletalised by now) (42, -15, D:2) an adder skeleton (43, -20, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -18, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, -17, D:2) a hobgoblin corpse (skeletalised by now) (44, -20, D:2) a hobgoblin corpse (skeletalised by now) (44, -18, D:2) a +0 dagger (45, -21, D:2) a hobgoblin corpse (skeletalised by now) (46, -40, D:2) a rat corpse (skeletalised by now) (46, -25, D:2) a +0 short sword a +0 robe (47, 3, D:2) a +0 hand axe (49, -22, D:2) a rat skeleton (52, -2, D:2) a potion of ambrosia (60, -41, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (1, 1, D:3) a ball python corpse (skeletalised by now) (8, 9, D:3) 14 gold pieces a sewer (0, 0, Sewer) a river rat corpse (skeletalised by now) (6, -6, Sewer) a +0 short sword 4 poisoned darts a kobold corpse (skeletalised by now) (8, 3, Sewer) a potion of might (9, 10, Sewer) a +0 club 4 stones (10, 5, Sewer) a potion of mutation (15, 13, Sewer) a +0 short sword a kobold corpse (skeletalised by now) (18, -7, Sewer) a potion of enlightenment (20, -5, Sewer) a potion of heal wounds (23, 4, Sewer) a ribbon worm corpse an adder corpse (24, -6, Sewer) a rat corpse (26, 3, Sewer) a +0 whip a kobold corpse (27, -15, Sewer) a potion of curing (28, -14, Sewer) a potion of heal wounds