Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 31, D:1) a +0 dagger 5 stones (18, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 19, D:1) a +0 club a gnoll skeleton (22, 21, D:1) a quokka skeleton (30, 9, D:1) a +0 club 7 stones (30, 36, D:1) a serpent talisman (34, 26, D:1) a +0 club (38, 8, D:1) a +0 club (38, 34, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -16, D:2) a +0 dagger 3 stones a kobold skeleton (3, -35, D:2) a +0 short sword (5, -30, D:2) a +0 club (14, -28, D:2) a bat skeleton (17, -26, D:2) a +0 robe (17, -23, D:2) a hobgoblin skeleton (22, -26, D:2) a +0 dagger (22, -25, D:2) a jackal skeleton a quokka skeleton (25, -17, D:2) a +0 short sword a stone a kobold skeleton (30, -23, D:2) a ball python corpse (skeletalised by now) (34, -9, D:2) a +0 ring mail (36, -11, D:2) a hobgoblin skeleton (38, -31, D:2) a +0 leather armour (42, -27, D:2) a +0 dagger (46, 6, D:2) a bat corpse (skeletalised by now) (50, -5, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (18, 33, D:3) a staff of alchemy (27, 9, D:3) 4 stones (27, 44, D:3) the +5 hammer "Ilonn" {heavy, *Corrode rPois Int+4 SInv} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (unseen) (28, -3, D:3) a +0 chain mail (29, 14, D:3) 3 stones (36, 5, D:3) a flux talisman (37, 7, D:3) a +0 dagger 2 stones (39, 26, D:3) a bat corpse (40, 5, D:3) a +0 ring mail (43, 23, D:3) a +0 robe