Tinttamiau Level 1 of the Dungeon (9, 4, D:1) a frilled lizard corpse (skeletalised by now) (12, 15, D:1) a +0 dagger a goblin skeleton a kobold skeleton (14, 13, D:1) 4 poisoned darts (15, 0, D:1) a +0 short sword (24, -18, D:1) a +0 sling (24, 17, D:1) a +0 ring mail (32, 0, D:1) a bat skeleton (32, 27, D:1) a quokka corpse (skeletalised by now) (39, -12, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, -26, D:1) a jackal corpse (skeletalised by now) (43, -24, D:1) a +0 short sword a stone (49, -16, D:1) a +0 dagger a goblin skeleton (52, -17, D:1) a potion of heal wounds (58, 5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (6, -24, D:2) a +0 leather armour (11, -38, D:2) a +0 leather armour (16, -16, D:2) a +0 robe (20, -37, D:2) a ball python corpse (skeletalised by now) (21, 0, D:2) a ball python skeleton (34, -5, D:2) a +0 hand axe (53, -18, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a scroll of acquirement (15, 17, D:3) 10 gold pieces (22, 13, D:3) a wand of roots (13) (27, 11, D:3) a +0 ring mail (27, 33, D:3) a potion of heal wounds (34, 40, D:3) 5 stones (39, 37, D:3) a +0 flail an orc corpse (40, 37, D:3) a +0 whip (42, 38, D:3) a +0 whip