Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (0, 15, D:1) a hobgoblin skeleton (0, 20, D:1) a +0 ring mail (7, 0, D:1) a ball python corpse (skeletalised by now) (9, -8, D:1) 7 stones (11, -6, D:1) a +0 short sword (14, -6, D:1) a +0 club (17, 39, D:1) a rat corpse (skeletalised by now) (19, 0, D:1) a +0 dagger 4 stones (20, 15, D:1) a bat corpse (skeletalised by now) (22, 8, D:1) a hobgoblin skeleton (27, 38, D:1) a +0 ring mail (31, 37, D:1) a jackal corpse (skeletalised by now) (34, 26, D:1) a +0 club a +0 arbalest 3 stones a goblin skeleton (34, 28, D:1) a +0 short sword a kobold skeleton (37, 10, D:1) a +0 robe (40, 0, D:1) a +0 dagger (40, 21, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (41, -5, D:1) a ball python skeleton (53, 41, D:1) a bat skeleton (57, 42, D:1) a +0 leather armour (58, 44, D:1) a hobgoblin corpse (skeletalised by now) (59, 6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of might (10, -7, D:2) a +0 spear (22, -9, D:2) an adder corpse (24, -9, D:2) a +0 short sword