Tinttamiau Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -25, D:1) a staff of air (9, -24, D:1) a ball python corpse (skeletalised by now) (10, -25, D:1) a +1 falchion of electrocution (18, 8, D:1) a +0 leather armour (19, -1, D:1) 5 large rocks (19, 4, D:1) a +0 dagger (26, 1, D:1) a +0 short sword (32, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -27, D:1) a +0 club a goblin skeleton (35, 12, D:1) 5 boomerangs (37, -31, D:1) a +0 robe (41, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 2, D:2) a ring of positive energy (2, 10, D:2) 5 poisoned darts (22, 26, D:2) a +0 dagger (26, 32, D:2) a +0 club (32, -17, D:2) a bat skeleton (33, -27, D:2) a +0 whip a stone (35, -20, D:2) a hobgoblin skeleton (35, 16, D:2) a +0 club (37, -23, D:2) a +0 leather armour (37, -15, D:2) a scarab talisman (38, -14, D:2) a +0 short sword (47, 8, D:2) 3 stones (49, 11, D:2) 5 javelins (54, 7, D:2) a +0 whip (56, 2, D:2) a bat skeleton (57, -11, D:2) a +0 rapier Level 3 of the Dungeon (3, -24, D:3) a +0 flail a +0 club a gnoll corpse