Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 11804082629947467200 44 Tinttamiau the Conjurer (level 3, -3/19 HPs) Began as a Tengu Conjurer on July 24, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:14 (1926 turns). Tinttamiau the Conjurer (Tengu Conjurer) Turns: 1926, Time: 00:04:15 Health: -3/19 AC: 2 Str: 7 XL: 3 Next: 60% Magic: 5/8 EV: 26 Int: 20 God: Gold: 75 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.11/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - an orb of wrath Jewellery d - a ring of fire Scrolls p - a scroll of poison Potions g - 2 potions of magic c - a potion of curing f - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 6.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 14% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Launch Clockwork Bee Frge 2% N/A 41% 3 Forge Lightning Spire Air/Frge 2% 3d4 82% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History An orc wizard comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. An orc priest comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest shouts! You hear a shout! You hear an angry hiss. The orc priest unwields a +0 flail. The orc priest wields a +0 sling. The orc priest shoots a sling bullet. The sling bullet hits you! An orc priest comes into view. It is wielding a +0 club. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Okay, then. The orc wizard casts a spell at you. The magic dart hits you. The orc priest shoots a sling bullet. The sling bullet misses you. Okay, then. Okay, then. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.#########.#.......# #.###...###.........#### #......<#...>.####.##... #####...#.#.....#......# #####.....#...#.#####..# ##......###...#.##.....# ##......###......#.###.# ##......###...#..#.##..# ##.....@......####.##.## ##.................##.#. #......#.......###..... #...................... ##....#.........##..... #....#....o....##..... ######...#...#........ #######o####..... #.# #..... You could see an orc priest and an orc wizard. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 giant cockroaches (D:1) 4 hobgoblins (D:2) 2 jackals (D:2) An orc (D:3) A quokka (D:1) 5 ball pythons 2 bats (D:1) 3 endoplasms 2 frilled lizards (D:2) 7 goblins 4 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 402 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 447 | D:1 | Learned a level 2 spell: Searing Ray 589 | D:1 | Identified the quill talisman of Fortification {Rampage | +Blink rC- Will+} 1060 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/8 1084 | D:2 | Reached skill level 6 in Conjurations 1926 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_corners D:2: layout_rooms, nicolae_eternal_life, grunt_decor_arrowhead, minmay_misc_feat_five D:3: layout_basic, lemuel_tele_altar, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 7 Kick || 4 Peck || 3 Cast: Magic Dart || 59 Searing Ray || 5 Use: Scroll || 5 Potion || 1 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1925 | 1848 | 77 | 241 | 1408 | 3 | 641.7 | Dungeon | 1925 | 1848 | 77 | 241 | 1408 | 3 | 641.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 998 daAuts D:2: 785 daAuts D:3: 141 daAuts